Version 0.4.0 (released 07-05-2005):

	* Bugfix: minimal enhancements to Finder plugin. Thanks Nico!
	* Feature: several misc improvements to Quark plugin. Thanks Cristian!
	* Feature: when the player clicks on the Finder planet list, the 
	  starchart selects the planet.
	* Bugfix: Updated pt_BR translation. Thanks Carlos Paulino!
	* Bugfix: add_plugin_slot() didn't reparent the widget when necessary,
 	  thanks Cristian for the report!
	* Bugfix: unpack now detects if RST is winplan or dosplan type, and
	  creates KOREx.DAT or not...thanks Cristian for the report!
	* Bugfix: several changes on Debian's control files to comply to the 
	  Debian Policy manual.
	* Feature: Rafael Riedel contributed with a planet and starbase image,
	  thanks a lot!
	* Feature: first version on data writing: DAT files from planets, ships
	  and starbases, use with caution! :-)
	* Feature: Kero's kmkturn code integrated to GWP to generate turns.
	* Feature: some UI modification to allow the player to change some
	  data (planet's taxes and friendly code randomic generation)
	* Bugfix: Some migrations from GtkCombo to GtkComboBoxEntry widgets.
	* Feature: planet's property-changed signal added to PluginManager's
	  event hub.
	* Feature: added some standard friendly codes and their descriptions 
	  to the FC combo box selection.
	* Bugfix: MDATAx.DAT were loaded incorreclty on races > 9, using
	  letters instead of numbers for the race name.
	* Feature: Game Manager now stores a new data field on every game:
	  the host's type.
	* Feature: The game manager also stores a flag to indicate wether or
	  not GWP should touch the game's data files, disabled by default.
	* Feature: game settings can now be accesed from GWP's main screen.
	* Bugfix: German translation updated, thanks Stefan!
	* Bugfix: French translation updated, thanks Franois!
	* Feature: added methods to GwpGameState to access all host config
	  properties. Thanks Franois!
	* Feature: Host configuration settings are now parsed from messages
	  and loaded to GwpGameState, thanks Franois!
	* Bugfix: Some bugfixes from Debian BTS. (#314051, #304225)
	* Bugfix: Spanish translation updated.

Version 0.3.6 (released 03-01-2005):
	* Bugfix: Updated credits on "About..." dialog.
	* Bugfix: Fixed typo on PCRE flags.
	* Feature: Added variables to store host configuration info on the 
          game state manager.
	* Feature: Added sensors sweep area to "scanner area" feature in 
          a lughter blue color.
	* Bugfix: tax rates taken from host config data, they were hardcoded
	* Feature: New plugin! the Quark plugin is being written to help 
          the player on maximizing the money and resources extraction 
          on every planet. Thanks to Cristian!
	* Bugfix: Several problems on the mini starchart were solved, it's 
          still buggy but now it works nicer.
	* Bugfix: Unowned planets with ships of our own orbiting it didn't 
          showed the data on the planet. Thanks Cristian!
	* Bugfix: Several tax collection miscalculations solved.
	* Feature: Starchart now can be controlled from plugins (in a 
          veeery basic way).
	* Bugfix: ship selection signal emission wasn't in the correct place.
	* Feature: Several enhancements on GwpGameState, including being 
          exported to Python scripts.
	* Feature: Now plugins can use GWP's UI slots to integrate their 
          own piece of UI in the main window.
	* Feature: New plugin 'NotificationArea', to allow other plugins 
          to publish their own alerts to the user. Added some utility 
          methods to PluginManager to get reference of active plugins, check 
          plugin states, etc.
	* Feature: Enhancements on the signal notification system between 
          plugins.
	* Bugfix: missing help figure, added.
	* Feature: Finder plugin enhancements! many ways to search through 
          planets and ships.
	
Version 0.3.5 (released 01-02-2005):

	* Bugfix: enemy planets reached by scanners or visualized from
	  orbiting ships send their data through messages. They now
	  can be seen on the starchart.
	* Feature: added some code to scan messages using regular
	  expressions.
	* Feature: Started works on a plugin writing tutorial, in
	  Spanish...but to be translated to English as soon as it's 
	  finished.
	* Bugfix: "Close game" menu entry temporarily disabled...that
	  feature doesn't work very well.
	* Bugfix: added some compilation checks when compiling without
	  Python support.
	* Feature: new data type: GwpRace, to represent the various
	  forms of calling any race. This was hard coded.
	* Bugfix: some code clean-ups on messages handling type.
	* Bugfix: error reading xyplan.dat file, one extra fake planet
	  was shown in starchart.
	* Bugfix: Mining rate calculus corrected.
	* Bugfix: colonist tax rate was badly calculated when using Feds.
	* Feature: added functions to calculate the max number of
          factories, mineral mines and defenses that can be
          constructed on a planet.
	* Bugfix: native & colonist race chars functions corrected.
	* Feature: added functions to calculate the max tax possible
          to be collected on a planet.
	* Bugfix: tax collection functions corrected.
	* Bugfix: added race and native corrections to mineral
          extraction rate.
	* Feature: added i18n support for official plugins.

Version 0.3.4 (released 11-08-2004):

	* Bugfix: fixed problem with planet names being showed at any
          zoom level.
	* Minefields, ion storms, planet names, grid  and scanner area are
          now managed in a MVC way and their status saved.
	* Bugfix: starchart centering worked badly when zoom != 100%
	* Bugfix: the game manager used to show a "turn 0" string on
          newly added games.
	* Feature: added constellations as seen on VPA.
	* Feature: Added Brazilian Portugese translation (pt_BR).
	* Bugfix: KOREx.DAT missing file warning dialog now appears
	  one time per game to avoid annoying the user.
	* Feature: added a distance calculator similar to the one in
          PCC.
	* Bugfix: added missing ship image.
	* Feature: new Magallanes version, a much more complete one!

Version 0.3.3 (released 10-18-2004):

	* Feature: message reader uses colored headers according to the
	  message body. (bad news, good news, etc...)
	* Feature: Added 'check' unit testing framework to build system
	  with some basic tests.
	* Feature: New Python plugin architecture added to the
	  environment: it features a plugin manager, a plugins menu, a
	  plugin navigator and two test plugins (ship finder and ship list
	  browser).
	* Requirement: GWP now uses at least autoconf 1.7.
	* Feature: French translation added.
	* Feature: German translation updated.
	* Feature: Spanish translation updated.
	* Feature: Plugin system can load user plugins from
	  ~/.gwp/plugins/
	* Feature: Added some functions to gwp Python module for use
	  within plugins.
	* Feature: A first version of the Visual Combat Recording (VCR) -
	  which can now read the vcrX.dat files and replay the combats
	  visually.
	* Feature: the plugin manager features an 'event hub' to broadcast
	  all application events to its registered plugins.
	* Feature: planets and ships emit an event when selected.
	* Bugfix: game state subsystem re-written to be more easily
	  managed.
	* Bugfix: several code cleanups regarding old game state
	  structure.
	* Feature: the game state sybsystem saves the registered plugins
	  list so that the next GWP run those plugins will automatically
	  be initialized for every defined game.
	* Bugfix: iconlist on game manager doesn't segfault anymore when
	  arrow keys are pressed. Also, hitting Return will open the
	  selected game.
	* Feature: game manager was polished: game icon's labels show the
	  turn number of every game, and its application bar shows the
	  number of defined games.
	* Bugfix: annoying toolbar is gone, its functions were moved to
	  the 'View' menu.
	* Bugfix: Zoom level corrected, now X and Y coordinates are
	  restored correctly when zoom is not 100%.
	* Bugfix: a,w,d,s keys for starchart scrolling were changed to
	  arrow keys.
	* Bugfix: online help now it's loaded pressing the F1 key.
	* Bugfix: online help now works correctly again.
	* Feature: online help was updated and expanded to include GWP's
	  new features.
	* Feature: started works to migrate to a Model-View-Controller
	  kind of design.

Version 0.3.2 (released 07-07-2004):

	* Minor bugfixes.
	* Bugfix: Warning dialogs according to HIG.
	* Feature: Initial battle simulation and GUI for VCR using OpenGL.
	* Feature: Added checks for gtkglext and python libs on build
	  system.
	* Bugfix: GNOME & Glade library version checks fixed on build
	  system.
	* Feature: Ship detection range added to starchart.
	* Feature: Initial Python scripting support: Python Console.
	
Version 0.3.1 (released 06-06-2004):

	* Glade version corrections for UI.
	* Feature: GWP initialization includes message history keeping.
	* Bugfix: new  GWP users received a configuration format problem
	  message.
	* New fedora RPM spec file.
	* Feature: GTK+ 2.4 compatibility.
	* Feature: message reader new layout, with treeview list.
	* Bugfix: KOREx.DAT visual contacts weren't loaded.
	* Bugfix: new users were having problems with gconf format version
	  checks.

Version 0.3.0 (released 05-23-2004):

	* New ship pictures.
	* UI usability improvements: starchart panning don't need the
	  shift key anymore, the planets and ships get centered when
   	  double-clicking on them.
	* New race icons on game manager.
	* Planet names in starchart.
	* Minefields, ion storms and planet names are toggled using the
	  'view' menu.
	* Planet names only appear if zoom >= 100%.
	* Ship Fuel usage and mass calculation fixed.
	* Starbase UI completed.
	* Several minor bugfixes.
	* Message reader implemented.

Version 0.2.13 (released 05-03-2004):

	* Ship visualization UI completed.
	* Character conversion from CP437 (DOS) to UTF-8 for object names.
	* RPM .spec file added  - RPM package generation working
	* Debian control files added - DEB package generation working
	* Bug fixed: program crashed when clicking "play" button on empty
	  game manager.
	* Bug fixed: KOREx.DAT now checks for uppercase & lowercase file
	  names.
	* Planets with starbase have a special mark on starchart.
	* Compilation flags removed from Makefile that disabled deprecated
	  features, now GWP can be compiled against GTK+ 2.4.0.
	* Unpack now generates korex.dat file.

Version 0.2.12 (released 04-10-2004):

	* Starchart placed on the middle when defining a new game.
	* All specs data files are loaded.
	* Developers documentation generated using doxygen.
	* Basic minefield visualization.
	* Basic ion storm visualization.
	* GDS panel info completed.
	* Lots of code cleanups & bugfixes.
	* Several UI optimizations.

Version 0.2.11 (released 03-15-2004):

	* Bugs on some ship cargo unload and transfer methods were fixed.
	* Bugs on ship data loading and ship on starchart manipulation
	  were fixed.
	* Bug on the unpack detection was fixed, the path was assembled
	  incorrectly so the playerN.rst was not found.
	* Unpack feature enhanced to store additional targets on TARGETx.EXT
	  file.
	* German translation, thanks to Stefan Reuther!!!

Version 0.2.10 (released 02-02-2004):

	* Several code optimizations on GUI updates.
	* Planet and ship marks restyled.
	* Planets are shown as circles, ships as triangles oriented
  	  depending on their heading.
	* First implementation on ship data: right-click on them to check
	  for their info.
	* Implementation of GwpLocation, a new object to group other
	  objects on the starchart that are on the same place.
	* Several bug fixes on the new data objects.

Version 0.2.9 (released 01-25-2004):

	* Internal data redesign: planets, starbases and ships now are
	  GObjects, part of a object hierarchy that will represent the
	  entire data scheme on GWP. This will make very easy the binding to
	  another languajes to treat this data.
	* This version doesn't add any new feature, the amount of work
	  needed to change the internal data was enough to release a new
	  version, the new features will arrive shortly!

Version 0.2.8 (released 06-30-2003):

	* Starbase data are now being loaded.
	* Starbase image shows on planet image when applicable.
	* Initial starbase view UI.
	* Internal data reorganization to be able to save game state.
	* Turns left calculation for mineral extraction on planets.
	* Starchart coordinates are now saved from one GWP execution to
	  another.
	* Global Defense Systems calculation on each planet.
	* Some buttons were added to the toolbar, one to toggle the GDS
	  panel, the other to show starbase panel.

Version 0.2.7 (released 06-23-2003):

	* Some bugs on the game manager were fixed.
	* Added toolbar with show/hide menu function.
	* Show planet image when double-clicking on it. The image depends
	  on planet's temperature.

Version 0.2.6 (released 06-17-2003):

	* Added online help manual.
	* Some UI usability issues on the game manager were fixed.
	* With this release, now GWP website is going dynamic, featuring
	  internationalization, and soon, automatic screenshots thumbnails,
	  and releases download list generation.

Version 0.2.5 (released 06-09-2003):

	* Full planet data show feature implemented.
	* Extra panels hides and shows as requested.
	* Estimated population growth table.
	* User interface polished.
	* Fixed some problems with starchart panning (now it's necessary
	  to press the shift key).
	
Version 0.2.3 (released 05-26-2003):

	* i18n support added.
	* Mini-map showing the viewing zone at the echo cluster.
	* Starchart & mini-map antialiased
	* Starchart panning feature (with mouse button1 and dragging)
	* Minor bugfixes.

Version 0.2.1 (released 05-22-2003):

	* Lots of memory leaks fixed!!!
	
Version 0.2.0 (released 05-18-2003):

	* Some bugfixes
	* Some UI enhancements
	* RST unpack support
	
Version 0.1.0 (released 05-11-2003):

	* Very basic game manager, it needs to have all filenames in
	  lowercase (a script to force this is in the way...)
	* Starchart visor, very incomplete: it can be viewed the planets
	  and ships, and planet data, nothing more...well, what do you want
	  for the very first release? :-)
