Tomas the blacksmith

[page="start"]
[iftime 0800-0914][goto="inchurch"]
[ifntime "0915-1800"][goto="outofhours"]
[colour="#808080"]
You see a sturdy blacksmith.
[colour="#ffffff"]
[learn_name]

"Hello there, I'm $NAME.
 Can I interest you in some of my fine weapons?

 I have something to suit every purse.."

[link="What are you selling?"]
[linkto="buy"]
[always]
[link="Do you buy weapons?"]
[linkto="sell"]
[always]
[link="Goodbye."]
[linkto="bye"]
[endpage]


[page="inchurch"]
"Hush!  I am listening to the Priest."
[nextpage="exit"]
[endpage]

[page="buy"]

"What would you seek to buy?  Weapons or armour?"

[link="I would like a weapon."]
[linkto="buy_sword"]
[always]
[link="I would like some armour."]
[linkto="buy_armour"]
[always]
[link="Do you buy items?"]
[linkto="sell"]
[always]
[link="Goodbye."]
[linkto="bye"]
[endpage]


[page="buy_sword"]

"I have fine cutlasses for 1000 gold pieces each, a
 shortsword for 1700, and an excellent longsword for only
 4000 gold pieces.

 I also have some daggers.  Those with the plain, wooden
 handle are 300 gold each, but I also have gilt daggers
 for 500 gold each."

[link="I would like a cutlass."]
[linkto="sword00"]
[always]
[link="I would like a shortsword."]
[linkto="sword01"]
[always]
[link="I would like the longsword, please."]
[linkto="sword02"]
[always]
[link="I would like a plain dagger, please."]
[linkto="sword04"]
[always]
[link="I would like a gilt dagger, please."]
[linkto="sword05"]
[always]
[link="Do you buy weapons?"]
[linkto="sell"]
[always]
[link="I'd like some armour instead."]
[linkto="buy_armour"]
[always]
[link="Goodbye."]
[linkto="bye"]
[endpage]


[page="sword00"]
[take 1000 "gold_coins"]
[if false][goto="no_money"]
[call="money_sound"]
[create 1 "sword00"]
"Thankyou, $Sir!

 I hope you find it useful."

[link="I would like to buy something else."]
[linkto="buy"]
[always]
[link="Goodbye."]
[linkto="bye"]
[endpage]


[page="sword01"]
[take 1700 "gold_coins"]
[if false][goto="no_money"]
[call="money_sound"]
[create 1 "sword01"]
"Thankyou, $Sir!

 I hope you find it useful."

[link="I would like to buy something else."]
[linkto="buy"]
[always]
[link="Goodbye."]
[linkto="bye"]
[endpage]


[page="sword02"]
[take 4000 "gold_coins"]
[if false][goto="no_money"]
[call="money_sound"]
[create 1 "sword02"]
"Thankyou, $Sir!

 I hope you find it useful."

[link="I would like to buy something else."]
[linkto="buy"]
[always]
[link="Goodbye."]
[linkto="bye"]
[endpage]


[page="sword04"]
[take 300 "gold_coins"]
[if false][goto="no_money"]
[call="money_sound"]
[create 1 "sword04"]
"Thankyou, $Sir!

 I hope you find it useful."

[link="I would like to buy something else."]
[linkto="buy"]
[always]
[link="Goodbye."]
[linkto="bye"]
[endpage]


[page="sword05"]
[take 500 "gold_coins"]
[if false][goto="no_money"]
[call="money_sound"]
[create 1 "sword05"]
"Thankyou, $Sir!

 I hope you find it useful."

[link="I would like to buy something else."]
[linkto="buy"]
[always]
[link="Goodbye."]
[linkto="bye"]
[endpage]


[page="buy_armour"]

"I make chainmail.  If you would like some, I will sell
 it for 1000 gold coins.  If that is not sufficient, I
 also make fine platemail, but it requires skill to make
 and I must ask 2800 gold coins.

 If you cannot afford plate, I also have some banded
 armour.  It is cheaper than the plate but more
 protective than the chain.  I will ask 1600 gold.

 I also make shields, and I can sell one for 800 gold.
 You may wish to seek out Holm the fletcher.  He works
 wood and cloth, his wares may be more appropriate if you
 cannot afford the extra protection of steel."

[link="I would like some chainmail."]
[linkto="armour02"]
[always]
[link="I would like some platemail."]
[linkto="armour03"]
[always]
[link="I would like the banded armour."]
[linkto="armour04"]
[always]
[link="I would like a shield, please."]
[linkto="shield01"]
[always]
[link="Do you buy armour?"]
[linkto="sell_armour"]
[always]
[link="I'd like a weapon instead."]
[linkto="buy_sword"]
[always]
[link="Goodbye."]
[linkto="bye"]
[endpage]


[page="armour02"]
[take 1000 "gold_coins"]
[if false][goto="no_money"]
[call="money_sound"]
[create 1 "armour02"]
"Thankyou, $Sir!

 I hope you find it useful."

[link="I would like to buy something else."]
[linkto="buy"]
[always]
[link="Goodbye."]
[linkto="bye"]
[endpage]

[page="armour03"]
[take 2800 "gold_coins"]
[if false][goto="no_money"]
[call="money_sound"]
[create 1 "armour03"]
"Thankyou, $Sir!

 I hope you find it useful."

[link="I would like to buy something else."]
[linkto="buy"]
[always]
[link="Goodbye."]
[linkto="bye"]
[endpage]

[page="armour04"]
[take 1600 "gold_coins"]
[if false][goto="no_money"]
[call="money_sound"]
[create 1 "armour04"]
"Thankyou, $Sir!

 I hope you find it useful."

[link="I would like to buy something else."]
[linkto="buy"]
[always]
[link="Goodbye."]
[linkto="bye"]
[endpage]

[page="shield01"]
[take 800 "gold_coins"]
[if false][goto="no_money"]
[call="money_sound"]
[create 1 "shield01"]
"Thankyou, $Sir!

 I hope you find it useful."

[link="I would like to buy something else."]
[linkto="buy"]
[always]
[link="Goodbye."]
[linkto="bye"]
[endpage]


[page="sell"]

"Ah.  Would you be selling arms or armour?"

[link="I have a weapon."]
[linkto="sell_sword"]
[always]
[link="I have some armour."]
[linkto="sell_armour"]
[always]
[link="I'd like to buy something instead."]
[linkto="buy"]
[always]
[link="Goodbye."]
[linkto="bye"]
[endpage]


[page="sell_sword"]

"I will pay 500 gold pieces for a shortsword, 850 gold for
 a cutlass, 2000 gold for a longsword.
 I will also give you 150 gold for a plain dagger, or 250
 for a dagger with a gilded handle."

[link="I want to sell a cutlass."]
[linkto="s_sword00"]
[always]
[link="I want to sell a shortsword."]
[linkto="s_sword01"]
[always]
[link="I want to sell a longsword."]
[linkto="s_sword02"]
[always]
[link="I want to sell a dagger."]
[linkto="s_sword04"]
[always]
[link="I want to sell a gilt dagger."]
[linkto="s_sword05"]
[always]
[link="I'd like to buy something."]
[linkto="buy"]
[always]
[link="Goodbye."]
[linkto="bye"]
[endpage]



[page="s_sword00"]
[take 1 "sword00"]
[if false][goto="no_sword"]
[call="money_sound"]
[create 500 "gold_coins"]
"Very good, $Sir.

 Here is your money."

[link="I would like to sell something else."]
[linkto="sell"]
[always]
[link="I would like to buy something."]
[linkto="buy"]
[always]
[link="Goodbye."]
[linkto="bye"]
[endpage]

[page="s_sword01"]
[take 1 "sword01"]
[if false][goto="no_sword"]
[call="money_sound"]
[create 850 "gold_coins"]
"Very good, $Sir.

 Here is your money."

[link="I would like to sell something else."]
[linkto="sell"]
[always]
[link="I would like to buy something."]
[linkto="buy"]
[always]
[link="Goodbye."]
[linkto="bye"]
[endpage]


[page="s_sword02"]
[take 1 "sword02"]
[if false][goto="no_sword"]
[create 2000 "gold_coins"]
[call="money_sound"]
"Very good, $Sir.

 Here is your money."

[link="I would like to sell something else."]
[linkto="sell"]
[always]
[link="I would like to buy something."]
[linkto="buy"]
[always]
[link="Goodbye."]
[linkto="bye"]
[endpage]


[page="s_sword04"]
[take 1 "sword04"]
[if false][goto="no_sword"]
[create 150 "gold_coins"]
[call="money_sound"]
"Very good, $Sir.

 Here is your money."

[link="I would like to sell something else."]
[linkto="sell"]
[always]
[link="I would like to buy something."]
[linkto="buy"]
[always]
[link="Goodbye."]
[linkto="bye"]
[endpage]

[page="s_sword05"]
[take 1 "sword05"]
[if false][goto="no_sword"]
[create 250 "gold_coins"]
[call="money_sound"]
"Very good, $Sir.

 Here is your money."

[link="I would like to sell something else."]
[linkto="sell"]
[always]
[link="I would like to buy something."]
[linkto="buy"]
[always]
[link="Goodbye."]
[linkto="bye"]
[endpage]



[page="sell_armour"]

"I will pay 500 gold pieces for chainmail, 1400 gold for
 platemail, 800 for banded armour, and 400 gold for a
 shield."

[link="I want to sell some chainmail."]
[linkto="s_armour02"]
[always]
[link="I want to sell some platemail."]
[linkto="s_armour03"]
[always]
[link="I want to sell some banded armour."]
[linkto="s_armour04"]
[always]
[link="I want to sell a curved shield."]
[linkto="s_shield01"]
[always]
[am_carrying shield02]
[if true][link="I have this fancy shield, will you buy it?"]
[if true][linkto="s_shield02"]
[always]
[link="I'd like to buy something."]
[linkto="buy"]
[always]
[link="Goodbye."]
[linkto="bye"]
[endpage]


[page="s_armour02"]
[take 1 "armour02"]
[if false][goto="no_sword"]
[create 500 "gold_coins"]
[call="money_sound"]
"Very good, $Sir.

 Here is your money."

[link="I would like to sell something else."]
[linkto="sell"]
[always]
[link="I would like to buy something."]
[linkto="buy"]
[always]
[link="Goodbye."]
[linkto="bye"]
[endpage]


[page="s_armour03"]
[take 1 "armour03"]
[if false][goto="no_sword"]
[create 1400 "gold_coins"]
[call="money_sound"]
"Very good, $Sir.

 Here is your money."

[link="I would like to sell something else."]
[linkto="sell"]
[always]
[link="I would like to buy something."]
[linkto="buy"]
[always]
[link="Goodbye."]
[linkto="bye"]
[endpage]


[page="s_armour04"]
[take 1 "armour04"]
[if false][goto="no_sword"]
[create 800 "gold_coins"]
[call="money_sound"]
"Very good, $Sir.

 Here is your money."

[link="I would like to sell something else."]
[linkto="sell"]
[always]
[link="I would like to buy something."]
[linkto="buy"]
[always]
[link="Goodbye."]
[linkto="bye"]
[endpage]


[page="s_shield01"]
[take 1 "shield01"]
[if false][goto="no_sword"]
[create 400 "gold_coins"]
[call="money_sound"]
"Very good, $Sir.

 Here is your money."

[link="I would like to sell something else."]
[linkto="sell"]
[always]
[link="I would like to buy something."]
[linkto="buy"]
[always]
[link="Goodbye."]
[linkto="bye"]
[endpage]


[page="s_shield02"]
[colour="#808080"]
The blacksmith recoils in horror.
[colour="#ffffff"]

"By the Trinity.. that is the shield of a Crusader of the
 army of the LORD!  I will not ask how you came by it,
 but hide it carefully, lest others may suspect that you
 murdered the soldiers of God, and you shall surely hang!

 Now take it away!"

[link="I would like to sell something else."]
[linkto="sell"]
[always]
[link="I would like to buy something."]
[linkto="buy"]
[always]
[link="Goodbye."]
[linkto="bye"]
[endpage]




[page="no_money"]

"I'm afraid you can't afford that, friend. In these times
 that's not uncommon.

 Would you buy anything else instead?"

[link="Yes, I would."]
[linkto="buy"]
[always]
[link="Do you buy weapons?"]
[linkto="sell"]
[always]
[link="Goodbye."]
[linkto="bye"]
[endpage]


[page="no_sword"]

"I do not see it.. mayhap you have left the item at home."

 Would you sell something else instead?"

[link="Yes, I would."]
[linkto="sell"]
[always]
[link="I'd like to buy something."]
[linkto="buy"]
[always]
[link="Goodbye."]
[linkto="bye"]
[endpage]



[page="outofhours"]
[colour="#808080"]
[if_know_name]You see $NAME, the blacksmith.
[if_not_know_name]You see a sturdy blacksmith at rest.
[colour="#ffffff"]

"Hello there."

[link="Who are you?"]
[linkto="who"]
[if tithes][link="Tell me about the tithes."]
[if tithes][linkto="tithes"]
[if met_cow][link="Tell me about the Cow."]
[if met_cow][linkto="cow"]
[if yado_quest_rocks][link="I've been asked to swallow a rock.  Any ideas?"]
[if yado_quest_rocks][linkto="yado_rocks"]
[if strangeman_scar][link="Do you know a man with a scar on his forehead?"]
[if strangeman_scar][linkto="scarman"]
[if find_jorge][link="Do you know of a man named 'Jorge'?"]
[if find_jorge][linkto="jorge"]
[link="Goodbye."]
[linkto="bye"]
[endpage]


[page="who"]
[learn_name]

"I'm $NAME, the town blacksmith.
 I make swords, armour and various tools from steel.

 Come to my shop during the day if you are interested."

[if flour_crisis][link="Tell me about the flour."]
[if flour_crisis][linkto="flour"]
[if tithes][link="Tell me about the tithes."]
[if tithes][linkto="tithes"]
[if met_cow][link="Tell me about the Cow."]
[if met_cow][linkto="cow"]
[link="Goodbye."]
[linkto="bye"]
[endpage]


[page="flour"]

"There is a shortage of flour, for the south mill has
 been abandoned and cannot be used to mill grain.

 Few can afford much bread, and what money men have too
 oft goes to the Church for their tithes.

 It is mainly the King and his men who can afford to buy
 my goods at present."

[if tithes][link="Tell me about the tithes."]
[if tithes][linkto="tithes"]
[if met_cow][link="Tell me about the Cow."]
[if met_cow][linkto="cow"]
[link="Goodbye."]
[linkto="bye"]
[endpage]


[page="tithes"]

"The Tithes go to the Church.  Many evil things are
 starting to happen as the Reign of the Just comes to an
 end.

 We need the Church to help us in these dark times, to
 protect us from the coming Evil and to keep our souls
 free from the temptations of Belial!"

[if flour_crisis][link="Tell me about the flour."]
[if flour_crisis][linkto="flour"]
[if met_cow][link="Tell me about the Cow."]
[if met_cow][linkto="cow"]
[link="Goodbye."]
[linkto="bye"]
[endpage]


[page="cow"]

"The Cow is a creature made by the grace of the LORD!

 It patrols a land of great sin and iniquity to protect
 the souls of the innocent from the dark temptations
 that lie beyond.

 It is a shame that the southern mill lies in the lands
 tainted by the Dark One, for we will not again be able
 to mill flour until the Evil has been subdued."

[if flour_crisis][link="Tell me about the flour."]
[if flour_crisis][linkto="flour"]
[if tithes][link="Tell me about the tithes."]
[if tithes][linkto="tithes"]
[link="Goodbye."]
[linkto="bye"]
[endpage]


[page="yado_rocks"]

"Perhaps you should try and make a fake rock.
 Something edible that looks like a stone?"

[if tithes][link="Tell me about the tithes."]
[if tithes][linkto="tithes"]
[if met_cow][link="Tell me about the Cow."]
[if met_cow][linkto="cow"]
[link="Goodbye."]
[linkto="bye"]
[endpage]


[page="scarman"]

"That sounds like Darett.. he is a rogue and a scoundrel.

 I think he may have stolen one of my longswords.
 You should steer clear of him, most especially if he
 has taken that sword."

[link="Do you know where he lives?"]
[linkto="scarman2"]
[link="Where's he live?  I'll beat the crap out of him."]
[linkto="scarman2"]
[if tithes][link="Tell me about the tithes."]
[if tithes][linkto="tithes"]
[if met_cow][link="Tell me about the Cow."]
[if met_cow][linkto="cow"]
[link="Goodbye."]
[linkto="bye"]
[endpage]


[page="scarman2"]

"I have heard he lives in the forest, south of the river.

 But he is very dangerous!  I am sure he would slay you
 if you approached him!"

[if tithes][link="Tell me about the tithes."]
[if tithes][linkto="tithes"]
[if met_cow][link="Tell me about the Cow."]
[if met_cow][linkto="cow"]
[link="Goodbye."]
[linkto="bye"]
[endpage]


[page="jorge"]

"Jorge?  He is a shady character.  I have heard tales
 that he may be linked to several major thefts, but he
 has always escaped the noose, and no man can prove that
 he was involved.

 Some moons ago, when I was travelling in the Northlands
 of Scotia, I saw the man at a tavern in Lakeside.  He
 was trying to recruit a wandering hero by name of
 'Ross', presumably for some dark and sinister business.

 Mayhap if you can find this Ross, you would learn more
 of what he was planning."

[set find_ross]
[link="I think Jorge is dead."]
[linkto="jorge2"]
[if yado_quest_rocks][link="I've been asked to swallow a rock.  Any ideas?"]
[if yado_quest_rocks][linkto="yado_rocks"]
[if strangeman_scar][link="Do you know a man with a scar on his forehead?"]
[if strangeman_scar][linkto="scarman"]
[link="Goodbye."]
[linkto="bye"]
[endpage]


[page="jorge2"]

"If indeed this be so, it makes the world a safer place,
 at least until some other ne'er-do-well fills his shoes.

 If however, you seek to find out what Jorge was doing,
 you shall have to trace all of those to whom he has
 spoken.  Perhaps then you will learn something of his
 scheme.."

[if yado_quest_rocks][link="I've been asked to swallow a rock.  Any ideas?"]
[if yado_quest_rocks][linkto="yado_rocks"]
[if strangeman_scar][link="Do you know a man with a scar on his forehead?"]
[if strangeman_scar][linkto="scarman"]
[link="Goodbye."]
[linkto="bye"]
[endpage]


[page="bye"]
"Fare well."

[nextpage="exit"]
[endpage]