k3d/share/shaders/k3d_mondometal.sl:62:    color Csurf, Cspec, Copac, Cincand, Crefl;

k3d/share/shaders/k3d_mondometal.sl:78:            Copac = float texture(abColorMap[3], ss, tt, 

k3d/share/shaders/k3d_mondometal.sl:82:            Csurf = Csurf / Copac;

k3d/share/shaders/k3d_mondometal.sl:86:            Copac = color(1, 1, 1);

k3d/share/shaders/k3d_mondometal.sl:92:        Copac = color(1);

k3d/share/shaders/k3d_mondometal.sl:148:            Copac = Copac * color texture(abTransparencyMap, ss, tt,

k3d/share/shaders/k3d_mondometal.sl:154:            Copac = Copac * (color(1) - color texture(abTransparencyMap, ss, tt,

k3d/share/shaders/k3d_mondometal.sl:230:    Oi = Os * Copac;

k3d/share/shaders/k3d_mondometal.sl:234:      Ci = Os * Copac * (Csurf * (Cincand + ambient() + diff * diffuse(Nf)) + 

k3d/share/shaders/k3d_urbermap.sl:43:color Csurf, Cspec, Copac, Cincand, Crefl;
k3d/share/shaders/k3d_urbermap.sl:58:Copac = float texture(abColorMap[3], ss, tt,
k3d/share/shaders/k3d_urbermap.sl:62:Csurf = Csurf / Copac;
k3d/share/shaders/k3d_urbermap.sl:66:Copac = color(1, 1, 1);
k3d/share/shaders/k3d_urbermap.sl:72:Copac = color(1);
k3d/share/shaders/k3d_urbermap.sl:128:Copac = Copac * color texture(abTransparencyMap, ss, tt,
k3d/share/shaders/k3d_urbermap.sl:134:Copac = Copac * (color(1) - color texture(abTransparencyMap, ss, tt,
