k3d/share/shaders/k3d_cyclone.sl:5:#define DNoise(p) (2*(point noise(p)) - point(1,1,1))
k3d/share/shaders/k3d_cyclone.sl:6:#define VLNoise(Pt,scale) (snoise(DNoise(Pt)+(scale*Pt)))
k3d/share/shaders/k3d_flame.sl:33:#define DNoise(p) (2 * (point noise(p)) - point(1, 1, 1))
k3d/share/shaders/k3d_flame.sl:34:#define VLNoise(p, scale) (snoise(p + scale * DNoise(p)))
k3d/share/shaders/k3d_luna.sl:28:#define DNoise(p) (2*(point noise(p)) - point(1,1,1))
k3d/share/shaders/k3d_luna.sl:29:#define VLNoise(Pt,scale) (snoise(Pt + scale*DNoise(Pt)))
k3d/share/shaders/k3d_planetclouds.sl:60:#define DNoise(p) (2*(point noise(p)) - point(1,1,1))
k3d/share/shaders/k3d_planetclouds.sl:61:#define VLNoise(Pt,scale) (snoise(DNoise(Pt)+(scale*Pt)))
k3d/share/shaders/k3d_planetclouds.sl:80:  Pdistortion = distortionscale * DNoise(PP);
k3d/share/shaders/k3d_planetclouds.sl:81:  /* Second cirrus: replace DNoise with vector fBm */
k3d/share/shaders/k3d_terran.sl:14:#define DNoise(x) ((2*(point noise(x))) - point(1,1,1))
k3d/share/shaders/k3d_terran.sl:15:#define VLNoise(Pt,scale) (snoise(DNoise(Pt)+(scale*Pt)))
k3d/share/shaders/k3d_terran.sl:68:      Ptexture += dist_scale * DNoise(Ptexture);
k3d/share/shaders/k3d_terran2.sl:70:#define DNoise(x) ((2*(point noise(x))) - point(1,1,1))
k3d/share/shaders/k3d_terran2.sl:71:#define VLNoise(Pt,scale) (snoise(DNoise(Pt)+(scale*Pt)))
k3d/share/shaders/k3d_terran2.sl:126:      Ptexture += dist_scale * DNoise (Ptexture);
k3d/share/shaders/k3d_terranbump.sl:10:#define DNoise(x) ((2*(point noise(x))) - point(1,1,1))
k3d/share/shaders/k3d_terranbump.sl:11:#define VLNoise(Pt,scale) (snoise(DNoise(Pt)+(scale*Pt)))
k3d/share/shaders/k3d_terranbump.sl:46:      Ptexture += dist_scale * DNoise(Ptexture);
