k3d/share/shaders/k3d_hexatile_bump.sl:11:*	float Edge2	=.5 			---	Maxvalue of Edge.
k3d/share/shaders/k3d_hexatile_bump.sl:81:	float Edge2	=.5; 
k3d/share/shaders/k3d_hexatile_bump.sl:112:float smoothp_20 = smoothpulse (0,Edge1,Edge2,1,SQRT_f2);
k3d/share/shaders/k3d_hexatile_bump.sl:118:float smoothp_22 = smoothpulse (0,Edge1,Edge2,1,SQRT_f1);
k3d/share/shaders/k3d_softboxes.sl:233:		boxWEdge2	= -0.1,
k3d/share/shaders/k3d_softboxes.sl:235:		boxHEdge2	= -0.1,
k3d/share/shaders/k3d_softboxes.sl:376:		    boxWidth2,boxHeight2,boxWEdge2,boxHEdge2,
