k3d/share/shaders/k3d_noisysmoke.sl:4:/* Here is where we define the GADD. */
k3d/share/shaders/k3d_noisysmoke.sl:5:#define GADD(PP,PW,li,g)                                                    \
k3d/share/shaders/k3d_noisysmoke.sl:71:      GADD(PP, PW, li, dtau) ss = min(stepsize, end - d);
k3d/share/shaders/k3d_noisysmoke.sl:81:	  GADD(PP, PW, li, dtau)
k3d/share/shaders/k3d_smoke2.sl:7: *    used to integrate the GADD to find scattering and extinction.
k3d/share/shaders/k3d_smoke2.sl:50:/* Here is where we define the GADD. */
k3d/share/shaders/k3d_smoke2.sl:51:#define GADD(PP,PW,li,g)                                                    \
k3d/share/shaders/k3d_smoke2.sl:116:      GADD (PP, PW, li, dtau)
k3d/share/shaders/k3d_smoke2.sl:126:	  GADD (PP, PW, li, dtau)
