k3d/share/shaders/k3d_toonmap.sl:9:string Highlight_Map="";
k3d/share/shaders/k3d_toonmap.sl:41:/** Texture_Highlight_Map **/
k3d/share/shaders/k3d_toonmap.sl:47:if ( Highlight_Map=="" ) 
k3d/share/shaders/k3d_toonmap.sl:55:temt_c4=texture(Highlight_Map,temp_ss4,temp_tt4,"swidth",swidth4,"twidth",twidth4,"samples",samples4);
k3d/share/shaders/k3d_toonmap.sl:59:temt_c4=texture(Highlight_Map[channel4],temp_ss4,temp_tt4,"swidth",swidth4,"twidth",twidth4,"samples",samples4);
