k3d/share/shaders/k3d_lensflare.sl:77:#define Ii	color(.375,0,0.75)
k3d/share/shaders/k3d_lensflare.sl:79:  return filteredpulse(0, 1, x, dx) * spline(x, V, V, Ii, B, G, Y, O, R, R);
