k3d/share/shaders/k3d_parquet_plank.sl:53:  float PGWIDTH, PGHEIGHT, GWF, GHF;
k3d/share/shaders/k3d_parquet_plank.sl:58:  PGHEIGHT = planklength + groovewidth;
k3d/share/shaders/k3d_parquet_plank.sl:60:  GHF = groovewidth * 0.5 / PGHEIGHT;
k3d/share/shaders/k3d_parquet_plank.sl:67:    (max(abs(Du(t) * du) + abs(Dv(t) * dv), MINFILTERWIDTH) / PGHEIGHT) *
k3d/share/shaders/k3d_parquet_plank.sl:75:  tt = (txtscale * t) / PGHEIGHT;
k3d/share/shaders/k3d_parquet_plank.sl:81:      tt = txtscale * s / PGHEIGHT;
k3d/share/shaders/k3d_parquet_plank2.sl:67:  float PGWIDTH, PGHEIGHT, GWF, GHF;
k3d/share/shaders/k3d_parquet_plank2.sl:72:  PGHEIGHT = planklength+groovewidth;
k3d/share/shaders/k3d_parquet_plank2.sl:74:  GHF = groovewidth*0.5/PGHEIGHT;
k3d/share/shaders/k3d_parquet_plank2.sl:78:  twidth = (max (abs(Du(t)*du) + abs(Dv(t)*dv), MINFILTERWIDTH) / PGHEIGHT) * txtscale;
k3d/share/shaders/k3d_parquet_plank2.sl:85:  tt = (txtscale * t) / PGHEIGHT;
k3d/share/shaders/k3d_parquet_plank2.sl:90:      tt = txtscale * s / PGHEIGHT;
k3d/share/shaders/k3d_parquet_tile.sl:82:  float PGWIDTH, PGHEIGHT, GWF, GHF;
k3d/share/shaders/k3d_parquet_tile.sl:87:  PGHEIGHT = planklength+groovewidth;
k3d/share/shaders/k3d_parquet_tile.sl:89:  GHF = groovewidth*0.5/PGHEIGHT;
k3d/share/shaders/k3d_parquet_tile.sl:93:  twidth = (max (abs(Du(t)*du) + abs(Dv(t)*dv), MINFILTERWIDTH) / PGHEIGHT) * txtscale;
k3d/share/shaders/k3d_parquet_tile.sl:100:  tt = (txtscale * t) / PGHEIGHT;
k3d/share/shaders/k3d_parquet_tile.sl:105:      tt = txtscale * s / PGHEIGHT;
k3d/share/shaders/k3d_plank.sl:50:  float PGWIDTH, PGHEIGHT, GWF, GHF;
k3d/share/shaders/k3d_plank.sl:53:  PGHEIGHT = planklength + groovewidth;
k3d/share/shaders/k3d_plank.sl:55:  GHF = groovewidth * 0.5 / PGHEIGHT;
k3d/share/shaders/k3d_plank.sl:63:	MINFILTERWIDTH) / PGHEIGHT * txtscale;
k3d/share/shaders/k3d_plank.sl:72:  tt = (txtscale * t / PGHEIGHT) + 10 * snoise(0.5 + whichrow);
k3d/share/shaders/k3d_superplank.sl:92:  uniform float PGWIDTH, PGHEIGHT, GWF, GHF;
k3d/share/shaders/k3d_superplank.sl:150:      PGHEIGHT = planklength + groovewidth;
k3d/share/shaders/k3d_superplank.sl:154:      plank_t = tt / PGHEIGHT + 20 * plankstagger * cellnoise(whichrow);
k3d/share/shaders/k3d_superplank.sl:161:      PGHEIGHT = PGWIDTH * plankspertile;
k3d/share/shaders/k3d_superplank.sl:164:      plank_t = tt / PGHEIGHT;
k3d/share/shaders/k3d_superplank.sl:169:	  plank_t = ss / PGHEIGHT;
k3d/share/shaders/k3d_superplank.sl:189:  GHF = groovewidth * 0.5 / PGHEIGHT;
k3d/share/shaders/k3d_superplank.sl:191:  tw = twidth / PGHEIGHT;
