k3d/share/shaders/k3d_mondometal.sl:49:    point STMatrix0 = point "shader" (1,0,0);

k3d/share/shaders/k3d_mondometal.sl:67:    ss = vector(s, t, 1) . vector(transform("shader", STMatrix0));

k3d/share/shaders/k3d_urbermap.sl:35:point STMatrix0=point(1,0,0); 
k3d/share/shaders/k3d_urbermap.sl:47:ss = vector(s, t, 1) . vector(transform("shader", STMatrix0));
