k3d/share/shaders/k3d_mondometal.sl:18:    float abDiffuseMapBlur = 1;

k3d/share/shaders/k3d_mondometal.sl:99:                            "swidth", abDiffuseMapBlur,

k3d/share/shaders/k3d_mondometal.sl:100:                            "twidth", abDiffuseMapBlur );

k3d/share/shaders/k3d_urbermap.sl:10:float abDiffuseMapBlur=1; 
k3d/share/shaders/k3d_urbermap.sl:79:"swidth", abDiffuseMapBlur,
k3d/share/shaders/k3d_urbermap.sl:80:"twidth", abDiffuseMapBlur );
