k3d/share/shaders/k3d_mondometal.sl:33:    float abIncandescenseMapBlur = 1;

k3d/share/shaders/k3d_mondometal.sl:164:                            "swidth", abIncandescenseMapBlur, 

k3d/share/shaders/k3d_mondometal.sl:165:                            "twidth", abIncandescenseMapBlur );

k3d/share/shaders/k3d_urbermap.sl:25:float abIncandescenseMapBlur=1; 
k3d/share/shaders/k3d_urbermap.sl:144:"swidth", abIncandescenseMapBlur,
k3d/share/shaders/k3d_urbermap.sl:145:"twidth", abIncandescenseMapBlur );
