k3d/share/shaders/k3d_mondometal.sl:35:    float abReflectionUp = 0;

k3d/share/shaders/k3d_mondometal.sl:207:        if( abReflectionUp != 0 )

k3d/share/shaders/k3d_urbermap.sl:27:float abReflectionUp=0; 
k3d/share/shaders/k3d_urbermap.sl:187:if( abReflectionUp != 0 )
