k3d/share/shaders/k3d_mondometal.sl:24:    float abSpecularColorMapBlur = 1;

k3d/share/shaders/k3d_mondometal.sl:124:                      "swidth", abSpecularColorMapBlur, 

k3d/share/shaders/k3d_mondometal.sl:125:                      "twidth", abSpecularColorMapBlur );

k3d/share/shaders/k3d_urbermap.sl:16:float abSpecularColorMapBlur=1; 
k3d/share/shaders/k3d_urbermap.sl:103:"swidth", abSpecularColorMapBlur,
k3d/share/shaders/k3d_urbermap.sl:104:"twidth", abSpecularColorMapBlur );
