k3d/share/shaders/k3d_mondometal.sl:15:    float abUseColorMapAlpha = 0;

k3d/share/shaders/k3d_mondometal.sl:76:        if(abUseColorMapAlpha != 0)

k3d/share/shaders/k3d_urbermap.sl:7:float abUseColorMapAlpha=0; 
k3d/share/shaders/k3d_urbermap.sl:56:if(abUseColorMapAlpha != 0)
