k3d/share/shaders/k3d_leather.sl:47:	float base_turb, blotch_turb, disp_turb;

k3d/share/shaders/k3d_leather.sl:85:	base_turb = noise(BASE_SF*sin(2*PI*s) + PI + label,

k3d/share/shaders/k3d_leather.sl:87:	base_turb = pow(base_turb, (1/redness));

k3d/share/shaders/k3d_leather.sl:92:		base_turb = 0;

k3d/share/shaders/k3d_leather.sl:94:		base_turb *= (t-T1)/(T2-T1);

k3d/share/shaders/k3d_leather.sl:96:		base_turb *= (T4-t)/(T4-T3);

k3d/share/shaders/k3d_leather.sl:98:		base_turb = 0;

k3d/share/shaders/k3d_leather.sl:99:	base_color = spline(base_turb, green, green,

k3d/share/shaders/k3d_leather.sl:120:	         pow(base_turb, 2);

k3d/share/shaders/k3d_redapple.sl:64:	float base_turb, blotch_turb, disp_turb;
k3d/share/shaders/k3d_redapple.sl:109:	base_turb = noise(BASE_SF*sin(2*PI*s) + PI + label,
k3d/share/shaders/k3d_redapple.sl:111:	base_turb = pow(base_turb, (1/redness));
k3d/share/shaders/k3d_redapple.sl:116:		base_turb = 0;
k3d/share/shaders/k3d_redapple.sl:118:		base_turb *= (t-T1)/(T2-T1);
k3d/share/shaders/k3d_redapple.sl:120:		base_turb *= (T4-t)/(T4-T3);
k3d/share/shaders/k3d_redapple.sl:122:		base_turb = 0;
k3d/share/shaders/k3d_redapple.sl:123:	base_color = spline(base_turb, green, green,
k3d/share/shaders/k3d_redapple.sl:144:	         pow(base_turb, 2);
