k3d/share/shaders/k3d_bluemarble.sl:1:/* I took wave's lead and renamed bluemarb to DPBlueMarble.sl -- tal@SpamSucks_cs.caltech.edu */
k3d/share/shaders/k3d_bluemarble.sl:4: * bluemarb.sl
k3d/share/shaders/k3d_bluemarble.sl:36:k3d_bluemarble(
k3d/share/shaders/k3d_bluescreen.sl:2: * bluescreen.sl
k3d/share/shaders/k3d_bluescreen.sl:9:imager k3d_bluescreen (
k3d/share/shaders/k3d_fakesky.sl:4: * Shader a la const that slaps a fixed blue color up on the top half of a

k3d/share/shaders/k3d_gooch.sl:38:    color blue = color(0,0,b);
k3d/share/shaders/k3d_gooch.sl:45:    kcool = blue + ( Cs * alpha);
k3d/share/shaders/k3d_lunette.sl:9: *   colors are a bland pastel blue and yellow, which should complement many
k3d/share/shaders/k3d_mysky.sl:21: *    threshold - fBm sum below this level is just blue sky

k3d/share/shaders/k3d_puffyclouds.sl:19: *    threshold - fBm sum below this level is just blue sky
k3d/share/shaders/k3d_water.sl:4: * are not blue will pass thru the water.

