k3d/share/shaders/k3d_translucency.sl:39:			float blurcolorTx = 0;
k3d/share/shaders/k3d_translucency.sl:41:			float blurcolorTx2 = 0;
k3d/share/shaders/k3d_translucency.sl:82:			Ct = color texture(colorTx, ss, tt, "blur", blurcolorTx) + (1-opac)*Cs;
k3d/share/shaders/k3d_translucency.sl:88:			Ct = color texture(colorTx2, ss, tt, "blur", blurcolorTx2) + (1-opac)*Cs;
