k3d/share/shaders/k3d_softboxes.sl:96:			boxHEdge,
k3d/share/shaders/k3d_softboxes.sl:123:    uniform float he = max(boxHEdge,-bh2);
k3d/share/shaders/k3d_softboxes.sl:223:		boxHEdge1	= -0.1,
k3d/share/shaders/k3d_softboxes.sl:235:		boxHEdge2	= -0.1,
k3d/share/shaders/k3d_softboxes.sl:247:		boxHEdge3	= -0.1,
k3d/share/shaders/k3d_softboxes.sl:259:		boxHEdge4	= -0.1,
k3d/share/shaders/k3d_softboxes.sl:364:		    boxWidth1,boxHeight1,boxWEdge1,boxHEdge1,
k3d/share/shaders/k3d_softboxes.sl:376:		    boxWidth2,boxHeight2,boxWEdge2,boxHEdge2,
k3d/share/shaders/k3d_softboxes.sl:388:		    boxWidth3,boxHeight3,boxWEdge3,boxHEdge3,
k3d/share/shaders/k3d_softboxes.sl:400:		    boxWidth4,boxHeight4,boxWEdge4,boxHEdge4,
