k3d/share/shaders/k3d_softboxes.sl:95:			boxWEdge,
k3d/share/shaders/k3d_softboxes.sl:122:    uniform float we = max(boxWEdge,-bw2);
k3d/share/shaders/k3d_softboxes.sl:221:		boxWEdge1	= -0.1,
k3d/share/shaders/k3d_softboxes.sl:233:		boxWEdge2	= -0.1,
k3d/share/shaders/k3d_softboxes.sl:245:		boxWEdge3	= -0.1,
k3d/share/shaders/k3d_softboxes.sl:257:		boxWEdge4	= -0.1,
k3d/share/shaders/k3d_softboxes.sl:364:		    boxWidth1,boxHeight1,boxWEdge1,boxHEdge1,
k3d/share/shaders/k3d_softboxes.sl:376:		    boxWidth2,boxHeight2,boxWEdge2,boxHEdge2,
k3d/share/shaders/k3d_softboxes.sl:388:		    boxWidth3,boxHeight3,boxWEdge3,boxHEdge3,
k3d/share/shaders/k3d_softboxes.sl:400:		    boxWidth4,boxHeight4,boxWEdge4,boxHEdge4,
