k3d/share/shaders/k3d_volcube.sl:217:    color  cur_color    = 0;
k3d/share/shaders/k3d_volcube.sl:231:	cur_color = 0;
k3d/share/shaders/k3d_volcube.sl:241:	    cur_color = cur_density;
k3d/share/shaders/k3d_volcube.sl:242:	    cur_color = 1;
k3d/share/shaders/k3d_volcube.sl:252:	    cur_color = (cur_color * diff) + spec*(1,.8,.2);
k3d/share/shaders/k3d_volcube.sl:261:	    cur_color *= clamp(cur_density,0,1);
k3d/share/shaders/k3d_volcube.sl:267:		color_sum += clamp(cur_color,color 0, color 1);
k3d/share/shaders/k3d_volcube.sl:271:		cur_color = clamp(cur_color,color 0,color 1);
k3d/share/shaders/k3d_volcube.sl:273:		color_sum = ( cur_color) * (1-density_sum) + color_sum;
