k3d/share/shaders/k3d_crayontoon.sl:4: * Este shader es un constant con un poco de difusion,

k3d/share/shaders/k3d_supertoon.sl:41:    color  difusion = 0;

k3d/share/shaders/k3d_supertoon.sl:49:      difusion = diffuse(faceforward(Nf, NI, Nf));

k3d/share/shaders/k3d_supertoon.sl:50:      difusion = splitColor(difusion, delta, lim2, lim3, lim4);

k3d/share/shaders/k3d_supertoon.sl:54:    Ci = Os * (Cs * Kd * difusion + Ks * especular * specColor);

