k3d/share/shaders/k3d_supertexmap.sl:59:			string dispmapname = "", dispproj = "st", dispspace =
k3d/share/shaders/k3d_supertexmap.sl:94:  if(dispmapname != "")
k3d/share/shaders/k3d_supertexmap.sl:97:	ApplyFloatTextureOver(disp, dispmapname, dispproj, P, dispspace,
