k3d/share/shaders/k3d_ceramictiles.sl:22: *   edgevary, mottling, speckly - individual scalar controls over
k3d/share/shaders/k3d_ceramictiles.sl:92:		  float edgevary, mottling, speckly; float mottlefreq;
k3d/share/shaders/k3d_ceramictiles.sl:104:  if(edgevary > 0)
k3d/share/shaders/k3d_ceramictiles.sl:116:      C = mix(C, Cedge, edgevary * edgy);
k3d/share/shaders/k3d_ceramictiles.sl:180:			 float edgevary = 1, mottling = 1, speckly = 1;
k3d/share/shaders/k3d_ceramictiles.sl:229:			    edgevary, mottling, speckly,
