k3d/share/shaders/k3d_texblender.sl:43:	float x,hx;
k3d/share/shaders/k3d_texblender.sl:52:	hx=mod(x,1000000)/1000;
k3d/share/shaders/k3d_texblender.sl:53:	x=mod(x+hx+x*100,1000);
