k3d/share/shaders/k3d_star.sl:28:    float ss, tt, angle, r, a, in_out;
k3d/share/shaders/k3d_star.sl:45:    in_out = step(0, zcomp(d0^d1));
k3d/share/shaders/k3d_star.sl:46:    Ct = mix(Cs, starcolor, in_out);
k3d/share/shaders/k3d_wallpaper.sl:28:    float ss, tt, angle, r, a, in_out;
k3d/share/shaders/k3d_wallpaper.sl:42:    in_out = 0;
k3d/share/shaders/k3d_wallpaper.sl:63:                in_out += step(0, zcomp(d0^d1));
k3d/share/shaders/k3d_wallpaper.sl:67:    Ct = mix(Cs, starcolor, step(0.5,in_out));
