k3d/share/shaders/k3d_softboxes.sl:326:    uniform float materiaBlur = 0;
k3d/share/shaders/k3d_softboxes.sl:343:	if (surface("ReflectionMapBlur",materiaBlur) == 0) {
k3d/share/shaders/k3d_softboxes.sl:344:	    if (surface("abReflectionMapBlur",materiaBlur) == 0) {
k3d/share/shaders/k3d_softboxes.sl:345:		if (surface("reflectionMapBlur",materiaBlur) == 0) {
k3d/share/shaders/k3d_softboxes.sl:346:		    materiaBlur = 0;
k3d/share/shaders/k3d_softboxes.sl:363:(boxTexBlur1+materiaBlur),boxFilter1,
k3d/share/shaders/k3d_softboxes.sl:375:(boxTexBlur2+materiaBlur),boxFilter2,
k3d/share/shaders/k3d_softboxes.sl:387:(boxTexBlur3+materiaBlur),boxFilter3,
k3d/share/shaders/k3d_softboxes.sl:399:(boxTexBlur4+materiaBlur),boxFilter4,
k3d/share/shaders/k3d_softboxes.sl:423:					    "blur", (envTexBlur+materiaBlur));
