k3d/share/shaders/k3d_softboxes.sl:325:    uniform float materiaRefl = 1;
k3d/share/shaders/k3d_softboxes.sl:332:	if (surface("Reflectivity",materiaRefl) == 0) {
k3d/share/shaders/k3d_softboxes.sl:333:	    if (surface("abReflectivity",materiaRefl) == 0) {
k3d/share/shaders/k3d_softboxes.sl:334:		if (surface("reflectivity",materiaRefl) == 0) {
k3d/share/shaders/k3d_softboxes.sl:335:		    if (surface("Kr",materiaRefl) == 0) {
k3d/share/shaders/k3d_softboxes.sl:336:			materiaRefl = 0;
k3d/share/shaders/k3d_softboxes.sl:352:	if (materiaRefl != 0) {
k3d/share/shaders/k3d_softboxes.sl:489:    if (materiaRefl > 0) {
k3d/share/shaders/k3d_softboxes.sl:490:	Cl *= (lightcolor * adjIntensity * materiaRefl);
