k3d/share/shaders/k3d_slateroof.sl:79:				newcolorvary, ocolorvary, ns;
k3d/share/shaders/k3d_slateroof.sl:154:			newcolorvary =  (noise(cs * colorfactor, ct * colorfactor) - 1) * 2 * maxcolorvary;
k3d/share/shaders/k3d_slateroof.sl:164:					colorvary = newcolorvary; 
k3d/share/shaders/k3d_texblender.sl:95:	color newc;
k3d/share/shaders/k3d_texblender.sl:100:		newc=tex_clouds(transp,octaves);
k3d/share/shaders/k3d_texblender.sl:102:		newc=myrand(transp);
k3d/share/shaders/k3d_texblender.sl:104:		newc=tex_wood(transp,octaves);
k3d/share/shaders/k3d_texblender.sl:107:		newc=texture(mapname,s*scalex,t*scaley,"blur",blur,"fill",-1,"width",0);
k3d/share/shaders/k3d_texblender.sl:108:    if (comp(newc,1)==-1) newc=comp(newc,0); /* treat a 1-channel texture map as a greyscale */
k3d/share/shaders/k3d_texblender.sl:110:			  return newc;
k3d/share/shaders/k3d_texblender.sl:113:color BlendColor(string mode; float K; color newc, oldc)
k3d/share/shaders/k3d_texblender.sl:116:  if (mode=="m") res+=K*newc;
k3d/share/shaders/k3d_texblender.sl:117:  if (mode=="f") res*= (1-K)*(color 1)+K*newc;
