k3d/share/shaders/k3d_lunette.sl:23: *   noiseScale - scale factor for the fBm noise relative to the grid size
k3d/share/shaders/k3d_lunette.sl:55: *   noiseScale - Scale of the background fBm noise (relative to the size of
k3d/share/shaders/k3d_lunette.sl:80:	float noiseScale;	/* scale of the noise relative to the grid */
k3d/share/shaders/k3d_lunette.sl:110:	point noisePt = noiseScale * 
k3d/share/shaders/k3d_lunette.sl:150:	float noiseScale = .3;
k3d/share/shaders/k3d_lunette.sl:161:		colorA, colorB, noiseScale, noiseRandom, maxOctaves,
k3d/share/shaders/k3d_spacecloud.sl:82:	fBm (P, noiseScale, octaves, PP, freq, i, size, adjust);
