k3d/share/shaders/k3d_fresnelplastic.sl:42:   string reflectMap = ""; 
k3d/share/shaders/k3d_fresnelplastic.sl:103:    if (reflectMap != "")
k3d/share/shaders/k3d_fresnelplastic.sl:104:      Cr = Environment (reflectMap, reflectSpace, reflectDist, 
