k3d/share/shaders/k3d_checkerboard_solid.sl:12:	string shadingspace = "shader";
k3d/share/shaders/k3d_checkerboard_solid.sl:19:	point Pshad = transform(shadingspace, P);
k3d/share/shaders/k3d_oak.sl:6: *    pattern, one should translate the shadingspace (which defaults to
k3d/share/shaders/k3d_oak.sl:11: *   shadingspace - space in which the pattern is laid out
k3d/share/shaders/k3d_oakplank.sl:10: *   shadingspace - space in which the pattern is laid out
