k3d/share/shaders/k3d_graphic_lines.sl:156:	float spacescale_highlight=length(vtransform("shader",normalize(N_highlight)));
k3d/share/shaders/k3d_graphic_lines.sl:157:	vector Ndisp_highlight=normalize(N_highlight)*(0/max(spacescale_highlight,1e-6));
k3d/share/shaders/k3d_graphic_lines.sl:229:	float spacescale1=length(vtransform("shader",normalize(N_paint)));
k3d/share/shaders/k3d_graphic_lines.sl:230:	vector Ndisp1=normalize(N_paint)*(0/max(spacescale1,1e-6));
k3d/share/shaders/k3d_graphic_lines.sl:301:	float spacescale2=length(vtransform("shader",normalize(N_ink)));
k3d/share/shaders/k3d_graphic_lines.sl:302:	vector Ndisp2=normalize(N_ink)*(0/max(spacescale2,1e-6));
k3d/share/shaders/k3d_grids_disp.sl:7: float spacescale = length(vtransform("shader", dir));
k3d/share/shaders/k3d_grids_disp.sl:8: vector Ndisp = dir * (amp / max(spacescale,1e-6));
k3d/share/shaders/k3d_hexatile_bump.sl:125:	float spacescale = length(space);
k3d/share/shaders/k3d_hexatile_bump.sl:126:	vector Ndisp = dir * (amp / max(spacescale,1e-6));
k3d/share/shaders/k3d_slateroofd.sl:70:	float spacescale = length(vtransform("shader", Nf));
k3d/share/shaders/k3d_slateroofd.sl:71:   vector Ndisp = Nf * (1 / max(spacescale,1e-6));
k3d/share/shaders/k3d_slateroofd.sl:176:	P += Nf * (disp / max(spacescale, 1e-6));
k3d/share/shaders/k3d_woodcut.sl:87: float spacescale = length(vtransform("shader", normalize(N)));
k3d/share/shaders/k3d_woodcut.sl:88: vector Ndisp = normalize(N) * (0 / max(spacescale,1e-6));
