k3d/share/shaders/k3d_ceramic.sl:7:		    float specsharpness = 0.5;
k3d/share/shaders/k3d_ceramic.sl:11:  Ci = MaterialCeramic(Nf, Cs, Ka, Kd, Ks, roughness, specsharpness);
k3d/share/shaders/k3d_ceramictiles.sl:34: *   Ks, roughness, specsharpness - glossy specular controls of the tile
k3d/share/shaders/k3d_ceramictiles.sl:143:			   float roughness, specsharpness, Kr, blur, eta;
k3d/share/shaders/k3d_ceramictiles.sl:159:			specsharpness) + SampleEnvironment(P, R, kr, blur,
k3d/share/shaders/k3d_ceramictiles.sl:166:			 0.1, specsharpness = 0.5;
k3d/share/shaders/k3d_ceramictiles.sl:249:			 roughness, specsharpness, Kr, blur, eta, ENVPARAMS);
