k3d/share/shaders/k3d_softboxes.sl:248:		boxRoundness3	= 0;
k3d/share/shaders/k3d_softboxes.sl:389:		    boxRoundness3,boxColor3,boxOpacity3,decayRate,
k3d/share/shaders/k3d_toonmap.sl:23:float ss3=1; 
k3d/share/shaders/k3d_toonmap.sl:64:float temp_ss3;
k3d/share/shaders/k3d_toonmap.sl:66:if (ss3 ==1) {temp_ss3=s;} else {temp_ss3=ss3;}
k3d/share/shaders/k3d_toonmap.sl:76:temt_c3=texture(Paint_Map,temp_ss3,temp_tt3,"swidth",swidth3,"twidth",twidth3,"samples",samples3);
k3d/share/shaders/k3d_toonmap.sl:80:temt_c3=texture(Paint_Map[channel3],temp_ss3,temp_tt3,"swidth",swidth3,"twidth",twidth3,"samples",samples3);
