k3d/share/shaders/k3d_softboxes.sl:310:    uniform string theEnvSpace;
k3d/share/shaders/k3d_softboxes.sl:312:	theEnvSpace = "shader";
k3d/share/shaders/k3d_softboxes.sl:314:	theEnvSpace = envReflSpace;
k3d/share/shaders/k3d_softboxes.sl:410:		varying vector Rs = normalize (vtransform (theEnvSpace, normalize(-L)));
k3d/share/shaders/k3d_softboxes.sl:413:		    varying point PShd = transform (theEnvSpace, Ps);
