k3d/share/shaders/k3d_fur2.sl:57:	 color tipcolor = color (.519, .325, .125);
k3d/share/shaders/k3d_fur2.sl:58:	 color specularcolor  = (color(1) + tipcolor) / 2;
k3d/share/shaders/k3d_fur2.sl:151:    final_c = mix( rootcolor, tipcolor, v ) * darkening;
k3d/share/shaders/k3d_hair.sl:9:	color tipcolor = color (.519, .325, .125);
k3d/share/shaders/k3d_hair.sl:10:	color specularcolor = (color(1) + tipcolor) / 2;
k3d/share/shaders/k3d_hair.sl:29:	Ci = Oi * (mix(rootcolor, tipcolor, v) * (Ka*ambient() + Kd * Cdiff) + (Ks * Cspec * specularcolor));
