k3d/share/shaders/k3d_toonmap.sl:24:float tt3=1; 
k3d/share/shaders/k3d_toonmap.sl:65:float temp_tt3;
k3d/share/shaders/k3d_toonmap.sl:67:if (tt3 ==1) {temp_tt3=t;} else {temp_tt3=tt3;}
k3d/share/shaders/k3d_toonmap.sl:76:temt_c3=texture(Paint_Map,temp_ss3,temp_tt3,"swidth",swidth3,"twidth",twidth3,"samples",samples3);
k3d/share/shaders/k3d_toonmap.sl:80:temt_c3=texture(Paint_Map[channel3],temp_ss3,temp_tt3,"swidth",swidth3,"twidth",twidth3,"samples",samples3);
