k3d/share/shaders/k3d_parquet_plank.sl:50:  float swidth, twidth, fwidth, ss, tt, w, h, fade, ttt;
k3d/share/shaders/k3d_parquet_plank.sl:123:      ttt = tt / 4 + whichplank / 28.38 + wavy * noise(8 * ss, tt / 4);
k3d/share/shaders/k3d_parquet_plank.sl:124:      r = ringscale * noise(ss - whichplank, ttt);
k3d/share/shaders/k3d_parquet_plank2.sl:64:  float swidth, twidth, fwidth, ss, tt, w, h, fade, ttt;
k3d/share/shaders/k3d_parquet_plank2.sl:123:      ttt = tt/4+whichplank/28.38 + wavy * noise (8*ss, tt/4);
k3d/share/shaders/k3d_parquet_plank2.sl:124:      r = ringscale * noise (ss-whichplank, ttt);
k3d/share/shaders/k3d_parquet_tile.sl:79:  float swidth, twidth, fwidth, ss, tt, w, h, fade, ttt;
k3d/share/shaders/k3d_parquet_tile.sl:138:      ttt = tt/4+whichplank/28.38 + wavy * noise (8*ss, tt/4);
k3d/share/shaders/k3d_parquet_tile.sl:139:      r = ringscale * noise (ss-whichplank, ttt);
k3d/share/shaders/k3d_plank.sl:47:  float swidth, twidth, fwidth, ss, tt, w, h, fade, ttt;
k3d/share/shaders/k3d_plank.sl:109:      ttt = tt + whichplank / 28.38 + wavy * noise(8 * ss, tt);
k3d/share/shaders/k3d_plank.sl:110:      r = ringscale * noise(ss - whichplank, ttt);
k3d/share/shaders/k3d_superplank.sl:99:  float fade, ttt;
k3d/share/shaders/k3d_superplank.sl:218:      ttt = ring_t + whichplank * 28.38 + wavy * noise(8 * ring_s, ring_t);
k3d/share/shaders/k3d_superplank.sl:219:      ring = ringscale * noise(ring_s - whichplank * 4.18, ttt / 20);
