k3d/share/shaders/k3d_gmarbtile_polish.sl:49:  float turbsum, turb;
k3d/share/shaders/k3d_gmarbtile_polish.sl:81:  turbsum = 0;
k3d/share/shaders/k3d_gmarbtile_polish.sl:89:      turbsum += (1 - turbsum) * turb;
k3d/share/shaders/k3d_gmarbtile_polish.sl:92:  turbsum *=
k3d/share/shaders/k3d_gmarbtile_polish.sl:96:  Ct = mix(Ct, veincolor, turbsum);
k3d/share/shaders/k3d_greenmarble.sl:36:  float turbsum, turb, i;
k3d/share/shaders/k3d_greenmarble.sl:56:  turbsum = 0;
k3d/share/shaders/k3d_greenmarble.sl:63:      turbsum += (1 - turbsum) * turb;
k3d/share/shaders/k3d_greenmarble.sl:66:  turbsum *=
k3d/share/shaders/k3d_greenmarble.sl:69:  Ct = mix(Ct, veincolor, turbsum);
k3d/share/shaders/k3d_veinedmarble.sl:48:  float turbsum;
k3d/share/shaders/k3d_veinedmarble.sl:56:  turbsum = 0;
k3d/share/shaders/k3d_veinedmarble.sl:63:      turbsum += (1 - turbsum) * turb;
k3d/share/shaders/k3d_veinedmarble.sl:68:  Ct = mix(Cs, veincolor, turbsum);
