k3d/share/shaders/k3d_eyeball.sl:20: *   veinfreq, veinlevel - control the formation of the blood vessels
k3d/share/shaders/k3d_eyeball.sl:56:	 float veinfreq = 8, veinlevel = 4;
k3d/share/shaders/k3d_eyeball.sl:94:      turb = bloody;  freq = veinfreq;
k3d/share/shaders/k3d_gmarbtile_polish.sl:14: *   veinfreq - controls the frequency of the veining effects
k3d/share/shaders/k3d_gmarbtile_polish.sl:36:			     float veinfreq = 1;
k3d/share/shaders/k3d_gmarbtile_polish.sl:83:  PP *= veinfreq;
k3d/share/shaders/k3d_gmarbtile_polish.sl:84:  dPP *= veinfreq;
k3d/share/shaders/k3d_greenmarble.sl:12: *   veinfreq - controls the frequency of the veining effects
k3d/share/shaders/k3d_greenmarble.sl:30:			float veinfreq = 1;
k3d/share/shaders/k3d_greenmarble.sl:58:  PP *= veinfreq;
k3d/share/shaders/k3d_veinedmarble.sl:11: *   veinfreq - controls fhe lowest frequency of the color veins
k3d/share/shaders/k3d_veinedmarble.sl:37:			 float veinfreq = 1;
k3d/share/shaders/k3d_veinedmarble.sl:58:  PP *= veinfreq;
