k3d/share/shaders/k3d_shifteddrtile.sl:67:	float wasOdd;      /* True if test was odd */
k3d/share/shaders/k3d_shifteddrtile.sl:79:		wasOdd = 0;
k3d/share/shaders/k3d_shifteddrtile.sl:83:		wasOdd = 1;
k3d/share/shaders/k3d_shifteddrtile.sl:89:	if (wasOdd == 1)
