k3d/share/shaders/k3d_graphic_lines.sl:179:	float y_paint;
k3d/share/shaders/k3d_graphic_lines.sl:196:	{y_paint=ycomp(Psh_paint);
k3d/share/shaders/k3d_graphic_lines.sl:197:		y_paint*=line_scale_paint*line_scale_master;
k3d/share/shaders/k3d_graphic_lines.sl:198:		tt_paint=mod(y_paint,1);
