Release 0.1.46

Bug fixes.

Release 0.1.45

Bug fixes.

Release 0.1.44

Bug fixes.

Release 0.1.43

Bug fixes.

Test suite.

Release 0.1.42

Bug fixes.

Release 0.1.41

Clean obsolete features.

Add performance tests.

Release 0.1.40

Peformances enhancements.

Release 0.1.39

Fix major bug in vertex programs.

Release 0.1.38

Compilations and packaging fixes

Release 0.1.37

Upgrade to osg 1.0.0 + blender-2.41

Release 0.1.36

Updated mister cube with more examples.

Fix bugs.

Release 0.1.35

Updated mister cube with more examples.

Better error reporting, simple benchmark framework.

Release 0.1.34

New example data, mister cube.

Outfit version support.

Many bug fixes, error reporting and packaging.

Release 0.1.33

Bug fixes and packaging.

Release 0.1.30

Textures can be defined as a set of layers composed with multiply,
blend, overlay or linear dodge operations.

Each outfit element can be replaced with minimum memory usage.

Release 0.1.29

XML outfit loader

Release 0.1.28

Constructor bug fix

Character lighting no defined by osgCal.

Release 0.1.27

Fix scareface syndrom

Build examples by default, --disable-example to inhibit them

Release 0.1.25

Access to collision/active/invisible mesh arrays

Mesh handle collisions by default

Updated example

Release 0.1.24

Standalone examples and documentation

Release 0.1.22

Packaging fixes.

Release 0.1.20

stl usage bug fixes

Release 0.1.19

Error in setting state that discarded 

Release 0.1.18

Missing dirty bound

Release 0.1.17

Hardware model fix, select core mesh ids.

Release 0.1.16

Rework based on geometry.

Release 0.1.13

Autoconf

