2003-03-23 11:17  mrq

	* Client/MessageView.cpp: * MessageView.cpp fixes.

2003-03-23 00:51  mrq

	* Ark/ArkFontBitmap.cpp, Client/MessageView.cpp,
	Client/MessageView.h, Client/UIStyle.h, Engine/Engine.cpp,
	Engine/Script.h, Modules/Lua/LuaScript.cpp,
	Modules/Lua/LuaScript.h, Modules/Lua/LuaWorld.cpp,
	libltdl/config-h.in: * Font / MessageView fixes..

2003-03-20 20:39  mrq

	* Client/: MessageView.cpp, ScrollWidget.cpp, TerrainView.cpp,
	UIRenderer.cpp, UIRenderer.h, UI/Label.cpp: * Compilation fixes.

2003-03-20 20:18  mrq

	* Ark/ArkSkeleton.cpp: * Fixed a compilation problem.

2003-03-20 18:23  zongo

	* Ark/ArkFont.h, Ark/ArkLoader3DS.cpp, Ark/ArkLoaderMDL.cpp,
	Ark/ArkMath.cpp, Ark/ArkMath.h, Ark/ArkModelRead.cpp,
	Ark/ArkModelState.cpp, Ark/ArkModelState.h, Ark/ArkSequence.cpp,
	Ark/ArkSequence.h, Ark/ArkSkeleton.cpp, Ark/ArkSkeleton.h,
	Ark/ArkSkin.cpp, Ark/ArkSkin.h, Ark/ArkTexture.cpp,
	Ark/ArkTexture.h, Client/UI/Container.cpp,
	Client/UI/UIRenderer.cpp, Modules/HeightField/HFQuadtree.cpp,
	Modules/HeightField/HFWorld.cpp, Modules/Lua/LuaWorld.cpp,
	Modules/Renderer/Visual.cpp, Modules/Renderer/Visual.h: still doing
	some Unref-hunting only a few are left now...

2003-03-19 10:25  zongo

	* Ark/ArkMaterial.cpp, Ark/ArkMaterial.h, Ark/ArkModel.cpp,
	Ark/ArkModel.h, Ark/ArkModelState.cpp, Ark/ArkModelState.h,
	Ark/ArkSkin.cpp, Ark/ArkSkin.h, Ark/ArkTexture.h,
	Modules/Collision/Raytrace.cpp,
	Modules/HeightField/HFCollision.cpp,
	Modules/HeightField/HFQuadtree.cpp,
	Modules/HeightField/HFWorld.cpp, Modules/HeightField/HFWorld.h:
	more ArkPtr use

2003-03-19 03:47  mat

	* Ark/ArkFontBitmap.cpp: quick hack to have a better defaut font
	without changing everything.  the factor should at least be a
	define or a const somewhere imho.

2003-03-18 22:54  zongo

	* Ark/: ArkFactory.cpp, ArkRenderer.cpp: More information output
	when crashing due to not reading the INSTALL...

2003-03-18 19:23  zongo

	* Ark/ArkCache.h, Ark/ArkLoader3DS.cpp, Ark/ArkLoaderMDL.cpp,
	Ark/ArkMaterial.cpp, Ark/ArkMaterial.h, Ark/ArkPtr.h,
	Client/MenuView.cpp, Client/MessageView.cpp, Client/MessageView.h,
	Client/ScrollWidget.cpp, Client/SplashWidget.h,
	Client/UIRenderer.cpp, Client/UIRenderer.h, Client/UIStyle.cpp,
	Client/UI/Style.cpp, Client/UI/Style.h, Client/UI/UIRenderer.cpp,
	Modules/HeightField/SkyDome.cpp, Modules/HeightField/SkyDome.h,
	Modules/Renderer/GLRenderer.cpp, Modules/Renderer/GLRenderer.h,
	Modules/Renderer/Visual.cpp: Massive use of Ark::TexturePtr. The 2
	maps are still not freed at the end, I'll look closely later.

2003-03-18 19:22  zongo

	* libltdl/: Makefile.am, Makefile.in, acinclude.m4, aclocal.m4,
	config-h.in, configure, ltdl.c: upgraded libltdl, but this still
	does not compile under win32, will have to patch it

2003-03-17 07:03  zongo

	* Modules/HeightField/SkyDome.cpp: check images before computing
	color

2003-03-17 06:55  mrq

	* Client/Makefile.am: * Forgot to put SplashWidget.h in the Client
	SOURCES (Makefile.am)

2003-03-17 06:04  mat

	* Client/MessageView.cpp: changing default timeout

2003-03-17 01:00  zongo

	* Ark/ArkPtr.h, Modules/HeightField/HFWorld.cpp,
	Modules/HeightField/HFWorld.h, Modules/HeightField/SkyDome.cpp,
	Modules/HeightField/SkyDome.h: ambient light auto-tracking

2003-03-17 00:22  mrq

	* Modules/Lua/LuaScript.h: * Added a ark.get_env function.

2003-03-17 00:15  mat

	* Ark/ArkEntity.cpp: I hate warnings.

2003-03-17 00:12  mat

	* Client/TerrainView.cpp: Changing camera key from backspace to tab

2003-03-17 00:10  mrq

	* configure.in: * Fixed lua.h check (hopefully).

2003-03-17 00:00  mrq

	* Modules/Lua/LuaScript.cpp: * Added a ark.get_env function

2003-03-16 23:48  mrq

	* configure.in: * Added blocking lua checks.

2003-03-16 23:11  mrq

	* configure.in, Modules/Collision/Collision.cpp,
	Modules/Collision/Raytrace.cpp: * Fixed some bugs related to shared
	collision models.

2003-03-16 18:10  mrq

	* Client/: GLClient.cpp, MessageView.h: * Added a very basic music
	support (a music needs to be placed in
	{game}/data/musics/ambient1.mp3).

2003-03-16 16:20  mat

	* Modules/HeightField/SkyDome.cpp: removing the bla :)

2003-03-16 03:24  zongo

	* Ark/ArkImage.cpp, Ark/ArkMath.h, Modules/HeightField/HFWorld.cpp,
	Modules/HeightField/SkyDome.cpp, Modules/HeightField/SkyDome.h:
	automatic fog color tracking

2003-03-15 21:35  mrq

	* Ark/ArkConfig.cpp, Modules/HeightField/HFWorld.cpp,
	Modules/HeightField/SkyDome.cpp, Modules/HeightField/SkyDome.h: *
	HFWorld.cpp: additional config file: world-misc.cfg *
	ArkConfig.cpp: fixed a bug : when a variable was initialised a
	second time   the first value was kept.  * SkyDome.cpp: fixed a ref
	counting bug.

2003-03-15 18:49  mrq

	* Ark/ArkImage.cpp, Ark/ArkLight.cpp, Ark/ArkLight.h,
	Ark/ArkRenderer.h, Ark/ArkWorld.cpp, Ark/ArkWorld.h,
	Modules/HeightField/HFWorld.cpp, Modules/HeightField/HFWorld.h,
	Modules/Lua/LuaWorld.cpp, Modules/Lua/LuaWorld.h,
	Modules/Renderer/GLRenderer.cpp, Modules/Renderer/GLRenderer.h: *
	Changed a bit the light interface (World now has a vector<Light>
	instead of   a vector<Light*>).  * Tiny modifications in
	ArkImage.cpp to prevent some compiler warnings.

2003-03-15 01:20  zongo

	* Ark/ArkCache.cpp, Ark/ArkImage.cpp, Ark/ArkImage.h,
	Ark/ArkLoaderPNG.cpp, Ark/ArkMath.h, Ark/ArkTexture.cpp,
	Ark/ArkTexture.h, Modules/HeightField/SkyDome.cpp,
	Modules/HeightField/SkyDome.h, Modules/Renderer/Visual.cpp,
	Modules/Renderer/Visual.h: sky changes... but not visually, I hope

2003-03-14 23:20  mrq

	* Client/MessageView.cpp: * Padding in MessageView only affected
	the top of the window.

2003-03-14 23:08  mrq

	* .cvsignore, Client/MessageView.cpp, Client/MessageView.h,
	Client/UI/.cvsignore: * Updated .cvsignore * Added a configuration
	file for the message view (to set padding, etc).

2003-03-14 22:50  zongo

	* Modules/HeightField/HFQuadtree.cpp: yeah, forgot that with the
	semicolon...

2003-03-14 22:20  mat

	* Ark/ArkFontBitmap.cpp: std anyone ?

2003-03-14 22:09  mrq

	* Ark/ArkMaterial.cpp, Ark/ArkPtr.h,
	Modules/HeightField/HFWorld.cpp: * Bugfix in GLClient.cpp (pressing
	the "ESCAPE" did not get the user back to   the menu ; related to
	the lack of a == operator for Ptr) * Added a missing semicolon in
	ArkMaterial.cpp * Removed legacy light code from HFWorld.cpp

2003-03-14 21:54  mat

	* Modules/Lua/LuaScript.cpp: I need the lua math routines

2003-03-14 19:12  mrq

	* Ark/ArkFontBitmap.cpp: * Added support for html-like entities in
	texts (ie &copy; &Oelig; and so on).

2003-03-14 00:35  zongo

	* Ark/ArkCache.cpp, Ark/ArkImage.cpp, Ark/ArkImage.h,
	Ark/ArkLoaderJPG.cpp, Ark/ArkLoaderPNG.cpp, Ark/ArkLoaderTGA.cpp,
	Ark/ArkMaterial.cpp, Ark/ArkPtr.h, Ark/ArkTexture.cpp,
	Modules/HeightField/HFPathfind.cpp,
	Modules/HeightField/HFWorld.cpp, Modules/Renderer/Visual.cpp: -
	added a few image modes (alpha 8, intensity-alpha 16) - explicit
	inlined functions in ArkPtr

2003-03-13 18:08  mrq

	* Ark/ArkConfig.cpp, Client/GLClient.cpp, Client/MenuView.cpp,
	Client/MessageView.cpp, Client/MessageView.h,
	Client/ScrollWidget.cpp, Client/TerrainView.cpp,
	Client/TerrainView.h, Client/UICutText.h, Client/UIStyle.cpp,
	Client/UIStyle.h: * The dialogs are now in a wonderful window..  *
	Tons of bugfixes.

2003-03-13 00:45  zongo

	* Ark/ArkVBuffer.cpp, Ark/ArkVBuffer.h, Client/Client.dsp,
	Client/GLClient.h, Client/ScrollWidget.cpp, Client/TerrainView.cpp,
	Client/UIStyle.cpp, Client/UIStyle.h,
	Modules/HeightField/SkyDome.cpp, Modules/Renderer/GLRenderer.cpp,
	Modules/Renderer/Renderer.dsp: This will probably be my check-in of
	the week, many changes, small and not so small: - win32
	compilation, as usual (you people should write portable code) -
	added a UV offset in vertex buffer to choose the UV when drawing
	the sky - did I mentioned stars ? well stars there are now

2003-03-13 00:35  mat

	* configure.in: changing minor version to 3 (hey we did some work,
	that deserves a version change :)

2003-03-13 00:05  mrq

	* Client/: MenuView.cpp, ScrollWidget.cpp, ScrollWidget.h,
	UIStyle.cpp, UIStyle.h: Integrated XFred "Style" class into Ark..

2003-03-12 23:51  teuf

	* ChangeLog, Ark/ArkLight.cpp, Ark/ArkLight.h, Ark/ArkRenderer.h,
	Modules/HeightField/HFWorld.cpp, Modules/HeightField/HFWorld.h,
	Modules/Renderer/GLLight.cpp, Modules/Renderer/GLLight.h,
	Modules/Renderer/GLRenderer.cpp, Modules/Renderer/GLRenderer.h,
	Modules/Renderer/Makefile.am: 2003-03-12 Christophe Fergeau 
	<teuf@users.sourceforge.net>
	
		* Modules/HeightField/HFWorld.cpp
		* Modules/HeightField/HFWorld.h
		* Modules/Renderer/GLLight.cpp (removed)
		* Modules/Renderer/GLLight.h (removed)
		* Modules/Renderer/GLRenderer.cpp
		* Modules/Renderer/GLRenderer.h
		* Modules/Renderer/Makefile.am: stuck lights handling in
	GLRenderer,
		the code was a bit too clean with cleanly separated classes

2003-03-12 23:32  mrq

	* Client/: Makefile.am, SplashWidget.h: Moved the "SplashWidget" in
	its own header.

2003-03-12 22:56  mrq

	* Client/: Makefile.am, ScrollWidget.cpp, ScrollWidget.h,
	UICutText.h: Added missing files for the ScrollWidget (I'm being
	silly from time to time..)

2003-03-12 22:50  mrq

	* Ark/ArkPtr.h, Client/Client.cpp, Client/Client.h,
	Client/GLClient.cpp, Client/GLClient.h, Client/Makefile.am,
	Client/MenuView.cpp, Client/MessageView.cpp, Client/Widget.h: Added
	a ScrollWidget for the credits, story telling, etc..

2003-03-12 20:17  mrq

	* Ark/ArkPtr.h: Added ArkPtr.h

2003-03-12 19:29  mrq

	* Ark/Ark.h, Ark/ArkCache.h, Ark/ArkFont.h, Ark/ArkImage.h,
	Ark/ArkLight.cpp, Ark/ArkMaterial.h, Ark/ArkModel.h,
	Ark/ArkObject.h, Ark/ArkRenderer.h, Ark/ArkSequence.h,
	Ark/ArkSkeleton.h, Ark/ArkSkin.h, Ark/ArkTexture.h,
	Ark/Makefile.am, Client/GLClient.cpp, Client/MenuView.cpp,
	Client/MenuView.h, Client/TerrainView.cpp: - Fixed a bug in the
	menu (refcounting related..) - Added a smart pointer class, and
	declared classPtr for most refcounted	classes (ie. TexturePtr,
	ModelPtr, etc..). They are not used yet, but   you are encouraged
	to do so !

2003-03-12 02:26  zongo

	* Modules/HeightField/: SkyDome.cpp, SkyDome.h: starmap changes
	(still nothing renderable yet)

2003-03-12 01:51  zongo

	* Ark/ArkInvSqrt.cpp, Ark/ArkLight.cpp, Ark/ArkMath.cpp,
	Ark/ArkMath.h, Client/Client.dsp, Client/MenuView.cpp,
	Modules/HeightField/SkyDome.cpp: win32 menu compilation fix math
	simplifications (who uses degrees anyway in 3D graphics) skydome
	star map (UV-only for now)

2003-03-12 00:42  mrq

	* ChangeLog, Client/Client.cpp, Client/Client.h,
	Client/GLClient.cpp, Client/GLClient.h, Client/Main.cpp,
	Client/Makefile.am, Client/MenuView.cpp, Client/MenuView.h,
	Modules/HeightField/HFQuadtree.cpp: * Added a menu to the game.

2003-03-11 00:23  zongo

	* Ark Win32.dsw, Ark/Ark.dsp, Ark/Ark.h, Ark/ArkImage.cpp,
	Ark/ArkLight.h, Client/GLClient.cpp, Client/GLClient.h,
	Modules/HeightField/HFWorld.cpp,
	Modules/HeightField/HeightField.dsp, Modules/Lua/ScriptLua.dsp,
	Modules/Renderer/GLLight.cpp, Modules/Renderer/GLLight.h,
	Modules/Renderer/Renderer.dsp: win32 compilation and runtime fixes
	(int, dll spec, lib dependencies)

2003-03-09 23:34  mat

	* Modules/HeightField/HFQuadtree.cpp: 
	std:: fix.

2003-03-09 22:51  mrq

	* Ark/ArkCollision.h, Ark/ArkModel.cpp, Ark/ArkModel.h,
	Ark/ArkModelRead.cpp, Modules/HeightField/HFQuadtree.cpp: * Added
	the possibility to have a SharedCDModel in a model, ie. a specific 
	 (and simpler) model for collision queries. For example the
	characters'   collision computations can be done using cylinders.
	
	* Fixed a bug of the raytracer (the closeness of objects was not
	taken into   account when the ray collided with several objects).

2003-03-09 22:50  teuf

	* ChangeLog, Ark/ArkLight.cpp, Ark/ArkLight.h, Ark/ArkWorld.cpp,
	Ark/ArkWorld.h, Ark/Makefile.am, Modules/HeightField/HFWorld.cpp,
	Modules/Renderer/GLLight.cpp, Modules/Renderer/GLLight.h,
	Modules/Renderer/Makefile.am: 2003-03-09  Christophe Fergeau 
	<teuf@users.sourceforge.net>
	
		* Ark/ArkLight.cpp (added)
		* Ark/ArkLight.h (added)
		* Ark/ArkWorld.cpp
		* Ark/ArkWorld.h
		* Ark/Makefile.am
		* Modules/HeightField/HFWorld.cpp
		* Modules/Renderer/GLLight.cpp (added)
		* Modules/Renderer/GLLight.h (added)
		* Modules/Renderer/Makefile.am: added more flexible light
	support
		  To add a light, edit world.cfg (will commit one with an
	example soon)
		  The only tested lights are directional and ambient

2003-03-09 22:32  teuf

	* ChangeLog, Ark/ArkString.cpp: 2003-03-09  Christophe Fergeau 
	<teuf@users.sourceforge.net>
	
		* Ark/ArkString.cpp: removed ^M

2003-03-05 20:32  mrq

	* Client/: MessageView.cpp, MessageView.h: Added a timeout for
	messages without answers.

2003-03-05 19:14  mrq

	* Ark/ArkEntity.cpp, Ark/ArkLoader3DS.cpp, Ark/ArkMaterial.cpp,
	Modules/HeightField/HFWorld.cpp: Corrected a bug in the ArkMaterial
	reader.

2003-03-02 13:59  mrq

	* Ark/ArkMaterial.cpp, Modules/Lua/LuaWorld.cpp,
	Modules/Lua/LuaWorld.h: Fixed a bug in the animated texture reader
	code (ArkMaterial.cpp), added Lua functions to change the
	athmospheric parameters of the World.

2003-02-23 20:17  mrq

	* depcomp, Client/Makefile.am, Client/UI/Makefile.am,
	Modules/Lua/Makefile.am, Modules/Renderer/Makefile.am,
	Server/Makefile.am: Automake 1.7 fixes. (added depcomp)

2003-02-22 19:37  zongo

	* Ark/ArkCache.cpp: std::

2003-02-21 00:47  mrq

	* Ark/ArkCache.cpp, Ark/ArkCache.h, Client/Client.cpp: Added a
	memory reporter in the cache (it currently displays an estimated
	texture memory usage only).

2003-02-21 00:31  zongo

	* Docs/whitepapers/: environment.txt, water.txt: added water with 1
	link for waves

2003-02-20 14:20  mrq

	* README: Updated the README.

2003-02-20 01:37  mrq

	* Ark/: ArkModelRead.cpp, ArkModelWrite.cpp, ArkSkeleton.h: Some
	Model::Write and Skeleton::Write changes (file format changes in
	the reader which weren't propagated..)

2003-02-16 20:47  zongo

	* Ark/ArkRenderer.h, Client/TerrainView.cpp, Client/TerrainView.h,
	Modules/Renderer/GLRenderer.cpp, Modules/Renderer/GLRenderer.h:
	removed some gl calls from TerrainView

2003-02-15 16:14  mrq

	* config.h.in, Ark/Makefile.am, Client/UI/Makefile.am: 'make dist'
	now works.

2003-02-15 15:43  mrq

	* Client/TerrainView.cpp: Changed the default xMinThreshold in the
	TerrainView.

2003-02-15 00:36  zongo

	* Client/TerrainView.cpp: just check-in these no-op changes, I'll
	go on at home this week-end

2003-02-15 00:23  mrq

	* Modules/Renderer/GLRenderer.cpp: Fixed a bug in the DumpNormals
	debug code.

2003-02-14 23:35  mrq

	* INSTALL: Updated INSTALL file (corrected instructions for the CVS
	version).

2003-02-14 22:50  teuf

	* ChangeLog, autogen.sh, configure.in: 2003-01-14  Christophe
	Fergeau  <teuf@users.sourceforge.net>
	
		* configure.in, autogen.sh: honour ACLOCAL_FLAGS, correctly
	detect
		if lualib is present

2003-02-14 22:35  zongo

	* Client/: TerrainView.cpp, TerrainView.h: added CameraControl
	class to handle camera movements

2003-02-14 22:35  zongo

	* Engine/Engine.cpp: this could be the reason for collision not
	working for g++3.2

2003-02-14 18:27  mat

	* Client/MessageView.cpp: 
	changed font size for message && answers

2003-02-14 14:40  mat

	* Modules/Lua/: LuaEntity.cpp, LuaEntity.h: 
	play_music fondations

2003-02-14 06:21  mrq

	* Ark/ArkEntity.cpp, Ark/ArkEntity.h, Ark/ArkModel.cpp,
	Client/TerrainView.cpp, Engine/Engine.cpp, Engine/Entity.h,
	Modules/Collision/Collision.cpp, Modules/Collision/Collision.h,
	Modules/HeightField/HFCollision.cpp: Basic collision detection
	(cannot slide on walls though ; and one's can sometime get locked
	on a wall...)

2003-02-14 03:08  mat

	* Modules/HeightField/HFCollision.cpp: 
	std::

2003-02-14 02:42  mrq

	* Ark/ArkModelRead.cpp, Client/TerrainView.cpp, Engine/Engine.cpp,
	Modules/HeightField/HFCollision.cpp: Fixed the default rotation for
	animated models.

2003-02-14 01:39  zongo

	* Ark/ArkEntity.cpp, Ark/ArkLoaderMDL.cpp, Ark/ArkMath.cpp,
	Ark/ArkMath.h, Ark/ArkModel.cpp, Ark/ArkModelRead.cpp,
	Ark/ArkModelState.cpp, Ark/ArkPath.cpp, Ark/ArkSequence.cpp,
	Ark/ArkSkeleton.cpp, Client/TerrainView.cpp: playing with matrices

2003-02-13 23:58  zongo

	* Ark/ArkMath.cpp, Ark/ArkMath.h, Ark/ArkModelRead.cpp,
	Client/TerrainView.cpp, Modules/HeightField/HFWorld.cpp: playing
	with quaternions

2003-02-13 19:36  mrq

	* Ark/ArkLoader.cpp, Ark/ArkModelRead.cpp, Ark/ArkSequence.cpp,
	Ark/ArkSkeleton.cpp, Ark/ArkSkeleton.h, Client/GLClient.cpp,
	Client/TerrainView.cpp, Modules/HeightField/HFWorld.cpp: Modified a
	bit the sequence/skeleton loader, in order to reorder
	alphabetically the bone list before doing anything (because I can't
	count on the 3DS gives me).

2003-02-13 02:49  zongo

	* Client/TerrainView.cpp: memory lifetime of templated argument was
	incorrect

2003-02-13 02:23  zongo

	* Ark/ArkModel.cpp, Ark/ArkModel.h, Ark/ArkRenderer.h,
	Client/TerrainView.cpp, Client/TerrainView.h,
	Modules/HeightField/HFWorld.cpp, Modules/Renderer/GLRenderer.h:
	camera and renderer changes (may not work)

2003-02-12 23:10  mrq

	* Ark/ArkEntity.cpp, Client/TerrainView.cpp, Client/TerrainView.h:
	The player now moves with the keyboard, and change the camera angle
	with the mouse.

2003-02-11 14:51  mrq

	* Ark/ArkModelRead.cpp: Corrected a typo in the model reader.

2003-02-11 14:33  mrq

	* Ark/ArkModelRead.cpp, Modules/HeightField/HFWorld.cpp: Skeletal
	animation fixes (last ones hopefully ; adds an optional keyword
	"FixXRot" to be put in the Skeleton { } block, which is used to
	import models exported from a famous modeler).

2003-02-11 09:57  zongo

	* Ark/: ArkEntity.cpp, ArkEntity.h, ArkMath.h, ArkWorld.cpp:
	performance tweaking avec profiling

2003-02-11 02:50  zongo

	* Ark/ArkModelRead.cpp: win32 fix

2003-02-11 02:31  mrq

	* Ark/ArkLoaderMDL.cpp, Ark/ArkModelRead.cpp, Ark/ArkSkeleton.cpp,
	Ark/ArkSkeleton.h, Modules/HeightField/HFWorld.cpp: Skeletal
	animation related fixes.

2003-02-11 01:57  zongo

	* Ark/ArkModel.cpp, Ark/ArkRenderer.h,
	Modules/HeightField/SkyDome.cpp, Modules/Renderer/GLRenderer.cpp,
	Modules/Renderer/GLRenderer.h: changed SetViewMatrix to
	PushModelView/PopModelView

2003-02-11 00:26  zongo

	* Client/TerrainView.cpp: look at demo village

2003-02-09 22:23  mrq

	* Modules/HeightField/: HFWorld.cpp, HFWorld.h, SkyDome.cpp:
	Athmosphere-editor related fixes.

2003-02-09 15:20  mrq

	* Modules/Collision/: Collision.cpp, Collision.h: Fixed the
	raytracing.

2003-02-09 13:13  mrq

	* Ark/ArkMath.cpp, Engine/Entity.cpp: Corrected a bug in the
	Quaternion -> Euler angles function (Quat::GetEuler)

2003-02-07 22:54  mrq

	* Ark/ArkWorld.cpp: Worlded related fixes.

2003-02-07 02:03  zongo

	* Client/GLClient.cpp, Modules/HeightField/SkyDome.cpp,
	Modules/Renderer/GLRenderer.cpp: stripping and stitching, I am
	Ark's seamstress...

2003-02-06 23:47  mat

	* Modules/HeightField/SkyDome.cpp: 
	fixes a segfault, at least with the worlded.

2003-02-06 23:15  mrq

	* Client/GLClient.cpp: Default gamma is now 1.0

2003-02-06 22:46  mrq

	* Client/GLClient.cpp, Client/GLClient.h, Client/WidgetTest.cpp,
	Client/WidgetTest.h, Modules/HeightField/HFWorld.cpp: Gamma
	correction support in the client (F10-F11). (BTW: this is the first
	Rox's contribution to Ark, congrats ;)

2003-02-06 01:55  zongo

	* Ark/ArkLoader3DS.cpp: Swap32 change

2003-02-06 00:55  zongo

	* Modules/HeightField/HFWorld.cpp: read fog parameters and time of
	day from world.cfg file

2003-02-06 00:13  zongo

	* Modules/HeightField/: HFQuadtree.cpp, HFQuadtree.h, HFWorld.cpp,
	HFWorld.h: some cleanup for fog (but ligthing is screwed up)

2003-02-05 19:54  zongo

	* Modules/HeightField/HFWorld.cpp: D'oh, I changed the directional
	light to a positional one

2003-02-05 19:35  zongo

	* Modules/HeightField/: HFQuadtree.cpp, HFWorld.cpp: basic fog
	support, need to clean code and provide API for sky/fog/lighting

2003-02-05 18:37  mat

	* Ark/ArkLoader3DS.cpp: 
	compilation fix

2003-02-05 17:27  mat

	* Client/: GLClient.cpp, TerrainView.cpp: 
	splashscreen back to the full size of the window.  max zoom is now
	a bit higher

2003-02-04 23:08  zongo

	* Ark/Ark.dsp, Modules/HeightField/SkyDome.cpp,
	Modules/Lua/ScriptLua.dsp, Modules/Renderer/GLRenderer.cpp: win32
	fixes (yeah, one more time)

2003-02-04 21:18  zongo

	* Ark/ArkGraph.cpp, Ark/ArkImage.h, Ark/ArkLoader3DS.cpp,
	Ark/ArkLoaderMDL.cpp, Ark/ArkLoaderPSys.cpp, Ark/ArkMaterial.cpp,
	Ark/ArkMaterial.h, Ark/ArkMath.cpp, Ark/ArkPath.cpp,
	Ark/ArkRenderer.cpp, Ark/ArkSocket.cpp, Ark/ArkTexture.cpp,
	Ark/ArkTexture.h, Client/GLClient.cpp, Client/TerrainView.cpp,
	Client/UI/Style.cpp, Modules/HeightField/HFQuadtree.cpp,
	Modules/HeightField/HFWorld.cpp, Modules/HeightField/HFWorld.h,
	Modules/HeightField/SkyDome.cpp, Modules/HeightField/SkyDome.h,
	Modules/Renderer/GLRenderer.cpp, Modules/Renderer/GLRenderer.h,
	Modules/Renderer/Visual.cpp, Modules/Renderer/Visual.h,
	Server/Network.cpp: unfinished skydome && win32 linux build fixes

2003-02-04 21:00  zongo

	* Ark Win32.dsw, Ark/Ark.dsp, Ark/ArkBuffer.cpp, Ark/ArkBuffer.h,
	Ark/ArkEntity.cpp, Ark/ArkFontBitmap.cpp, Ark/ArkLoaderMDL.cpp,
	Ark/ArkPath.cpp, Client/RemoteUpdater.cpp,
	Modules/HeightField/HFQuadtree.cpp,
	Modules/HeightField/HFWorld.cpp, Modules/Renderer/Renderer.dsp:
	win32 compilation fixes

2003-01-29 23:13  mrq

	* Client/GLClient.cpp: Reverted a change I shouldn't have commited.

2003-01-29 23:06  mrq

	* Client/GLClient.cpp, Client/TerrainView.cpp,
	Modules/HeightField/HFQuadtree.cpp,
	Modules/HeightField/HFQuadtree.h: Tiny changes.

2003-01-28 23:54  zongo

	* Docs/whitepapers/environment.txt: links

2003-01-28 20:05  zongo

	* Ark/: ArkFactory.cpp, ArkNode.cpp, ArkNode.h: g++ 3 build

2003-01-27 20:13  zongo

	* Client/UI/.cvsignore, Client/UI/Style.cpp,
	Modules/Renderer/GLRenderer.cpp, Modules/Renderer/Visual.cpp: std::

2003-01-26 23:02  mrq

	* Client/UI/UIRenderer.cpp: UI fixes, again (the background texture
	doesn't stretch anymore, and alpha testing is disabled).

2003-01-26 22:38  mrq

	* Client/UI/Style.cpp, Client/UI/UIRenderer.cpp,
	Client/UI/UI_Ressources.h, Client/UI/Window.cpp,
	Modules/Renderer/GLRenderer.cpp, Modules/Renderer/Visual.cpp: Some
	UI fixes.

2003-01-25 21:29  zongo

	* configure.in, Client/Makefile.am, Client/UI/.cvsignore,
	Client/UI/Makefile, Client/UI/Window.cpp: build fixes

2003-01-25 21:17  xfred

	* configure.in, libltdl/Makefile.in: added UI path for automake

2003-01-25 21:15  xfred

	* Client/: Makefile.am, UI/Container.cpp, UI/Container.h,
	UI/Label.cpp, UI/Label.h, UI/Makefile, UI/Makefile.am,
	UI/Style.cpp, UI/Style.h, UI/UIRenderer.cpp, UI/UI_Ressources.h,
	UI/Widget.cpp, UI/Widget.h, UI/WidgetTest.cpp, UI/WidgetTest.h,
	UI/Window.cpp, UI/Window.h: adding bugged UI in alpha stage :)

2003-01-25 20:56  mrq

	* Modules/HeightField/HFQuadtree.cpp: Re-corrected the invalidate
	bug in the Heightfield quadtree (a recent change overwrited the
	fix).

2003-01-25 20:20  zongo

	* Modules/HeightField/: HFQuadtree.cpp, HFQuadtree.h: draw
	non-blending triangle first, patches are rendered front to back

2003-01-25 20:12  mrq

	* Ark/ArkCache.cpp, Modules/HeightField/HFQuadtree.cpp,
	Modules/HeightField/HFWorld.cpp: Fixed a bug : ground materials
	weren't destroyed because the QuadtreeRenderManager wasn't deleted
	in the Quadtree destructor.  I also made the error message a bit
	more explicit (for the next time such a problem will happen).

2003-01-23 22:59  tharibo

	* Client/GLClient.cpp: Modified so that the splashscreen appears in
	its own size, centered on screen.  No test is done on the size of
	the splahscreen, so it'd be better that it isn't too wide...

2003-01-22 10:15  zongo

	* Modules/HeightField/: HFQuadtree.cpp, HFQuadtree.h: class Patch
	is now hidden in .cpp file and do rendering itself

2003-01-20 18:01  zongo

	* Modules/HeightField/HFQuadtree.cpp: fix small glitch in textures
	at patch borders

2003-01-20 11:14  zongo

	* Ark/ArkPrimBlock.h, Modules/HeightField/HFQuadtree.cpp,
	Modules/HeightField/HFQuadtree.h: trying to get performance
	increase

2003-01-20 05:11  mat

	* Client/GLClient.cpp: 
	just getting rid of the old music hack before commiting the new one
	:)

2003-01-19 18:13  tharibo

	* Modules/Collision/Collision.cpp: Implemented the BoxTest
	function. Only BB to BB collision detection for now...	Not tested.

2003-01-19 18:11  tharibo

	* Docs/ark.dox: Switched off the tree view and corrected the tab
	value.	Generated with doxywizard.

2003-01-15 15:54  mat

	* Client/GLClient.cpp: 
	attempt to fix yet another splashscreen problem

2003-01-12 19:18  mrq

	* Ark/ArkSequence.cpp, Modules/HeightField/HFQuadtree.cpp,
	Modules/HeightField/HFQuadtree.h: Fixed a bug with the
	Quadtree::Invalidate function (typo).

2003-01-11 01:40  mat

	* Client/MessageView.cpp: 
	hacking the hack to make it work a little better :)

2003-01-10 23:19  tharibo

	* Modules/Lua/LuaWorld.cpp: Make it not to crash...

2003-01-10 22:52  mat

	* Client/: GLClient.cpp, MessageView.cpp, UIRenderer.cpp,
	UIRenderer.h, WidgetTest.cpp: 
	ugly hack to get wordwrapping

2003-01-10 21:17  tharibo

	* Modules/Lua/: LuaEntity.cpp, LuaEntity.h, LuaTable.cpp,
	LuaTable.h, LuaWorld.cpp: Added a get_position() function available
	in Lua for entities.  Had to correct and add some things in
	LuaTable too.  Added detect_collisions_with_entities() in the list
	of available functions in LuaWorld.cpp.

2003-01-10 21:14  tharibo

	* Docs/ark.dox: Generates a better and more complete doc.  Please
	be patient when loading the index.html page since the left frame
	takes some time to load. Maybe we'll change this...  (generated
	with doxywizard)

2003-01-09 13:07  mat

	* INSTALL: 
	added a note about SDL_mixer, which will be needed soon :)

2003-01-09 13:02  mat

	* AUTHORS, ChangeLog, TODO, Client/GLClient.cpp: 
	documentation update, splashscreen hack, ...

2003-01-08 04:44  mat

	* Client/MessageView.cpp: 
	multiple lines messages, goret style (but it works :) please
	comment.

2003-01-08 01:22  mat

	* Client/MessageView.cpp: 
	removed the default image thing, because 1/ its hardcoded to a non
	existant icon 2/ it looks better without it :)

2003-01-08 00:24  mat

	* Client/TerrainView.cpp: 
	moving the player position to the bottom right of the screen so
	that it doesnt collide with the position of the messages :)

2003-01-06 01:26  mat

	* Client/TerrainView.cpp: 
	added player a little something do display player coordinates
	easier to debug lua scripts this way :) btw, hope its the right way
	to do it... :) used ints because i didnt need precision...

2003-01-05 11:25  mrq

	* Ark/: ArkLoaderMDL.cpp, ArkSequence.cpp: Temporarily modified the
	sequence code to render correctly Half-life MDLs ; it won't work
	anymore with native models..

2003-01-02 12:33  mrq

	* Ark/: ArkGraph.cpp, ArkPath.cpp: GCC3 compilation fix.

2002-12-31 16:49  mrq

	* configure.in: Added a $Id: ChangeLog,v 1.25 2003/03/23 20:09:25 mrq Exp $ to the configure.in script

2002-12-27 21:49  mrq

	* Ark/ArkEntity.cpp, Ark/ArkPath.cpp, Modules/Lua/LuaTable.cpp:
	Removed the "inline" before LuaTable::index() in LuaTable.cpp
	
	Pathfinding tweaking.

2002-12-27 21:16  mat

	* Ark/ArkPath.h, Ark/ArkWorld.cpp, Modules/HeightField/HFWorld.cpp:
	gcc 3.x fixes

2002-12-27 13:10  mrq

	* Ark/ArkPath.cpp: Removed debug output.

2002-12-27 12:55  mrq

	* Ark/ArkCollision.h, Ark/ArkEntity.cpp, Ark/ArkEntity.h,
	Ark/ArkEntityHelp.h, Ark/ArkMath.cpp, Ark/ArkPath.cpp,
	Ark/ArkPath.h, Ark/ArkWorld.cpp, Engine/Engine.cpp,
	Modules/HeightField/HFCollision.cpp,
	Modules/HeightField/HFPathfind.cpp,
	Modules/HeightField/HFQuadtree.cpp,
	Modules/HeightField/HFQuadtree.h, Modules/HeightField/HFWorld.cpp,
	Modules/Lua/LuaEntity.cpp: Tried to clean up a bit the pathfinding
	code.

2002-12-26 21:32  mrq

	* Ark/: ArkGraph.cpp, ArkGraph.h, Makefile.am: Added the Graph
	class I used in the pathfinding test. About to commit the new
	pathfinding code BTW.

2002-12-21 23:27  mrq

	* AUTHORS, Makefile.am, aclocal.m4, Ark/ArkConfig.cpp,
	Ark/ArkEntity.cpp, Ark/ArkFactory.cpp, Ark/ArkNode.cpp,
	Ark/ArkNode.h, Ark/ArkWorld.cpp, Ark/ArkWorld.h, Ark/Makefile.am,
	Client/Client.cpp, Client/Client.h, Client/GLClient.cpp,
	Client/Makefile.am, Client/TerrainView.cpp, Client/TerrainView.h,
	Docs/install.sh, Modules/Makefile.am,
	Modules/HeightField/HFQuadtree.cpp,
	Modules/HeightField/HFQuadtree.h, Modules/HeightField/HFWorld.cpp,
	Modules/HeightField/HFWorld.h, Modules/HeightField/Makefile.am,
	Modules/Lua/LuaListTable.cpp, Modules/Lua/LuaTable.cpp: Added a
	node interface and modified everything in order to make Ark compile
	(gruik gruik method, I need to bang on that before I can get
	something decent).  Anyway, it compiles and shows the terrain :)

2002-12-21 23:27  mrq

	* Ark/ArkNode.cpp: file ArkNode.cpp was initially added on branch
	experimental-0-2.

2002-12-21 23:27  mrq

	* Ark/ArkNode.h: file ArkNode.h was initially added on branch
	experimental-0-2.

2002-12-21 20:08  teuf

	* .cvsignore, aclocal.m4: Removed aclocal.m4 since I got bored of
	seeing this autogenerated file in each commit

2002-12-21 18:34  tharibo

	* AUTHORS, aclocal.m4, Modules/Lua/LuaListTable.cpp,
	Modules/Lua/LuaTable.cpp: 
	 Modified Files:
		AUTHORS aclocal.m4		: nothing important
	
		Modules/Lua/LuaListTable.cpp,
		Modules/Lua/LuaTable.cpp	: make it compile with gcc
	3.2
	
		Modules/Renderer/GLRenderer.cpp : a null character was
	found line
		142... replaced it by a 'T' to make "GL_TRUE"...

2002-12-21 17:04  mrq

	* Modules/Lua/LuaListTable.cpp: Made the latest tharibo's commit
	compile.

2002-12-21 17:02  mrq

	* README: Changed the README of the experimental branch.

2002-12-21 12:23  tharibo

	* Modules/Lua/LuaListTable.cpp: Modified the function
	addElement(const LuaTable&) so that it should compile now and
	work... I can't compile for the moment, so it may not compile...

2002-12-20 22:44  mrq

	* Ark/Makefile.am, Modules/Lua/LuaListTable.cpp,
	Modules/Lua/LuaTable.cpp, Modules/Lua/LuaTable.h,
	Modules/Renderer/Makefile.am: Tiny changes to make the CVS compile.

2002-12-20 20:56  teuf

	* ChangeLog, configure.in: 2002-12-20  Christophe Fergeau
	<teuf@users.sourceforge.net>
	
		* configure.in: revert most of the previous commit since
	this
		broke autogen.sh with automake-1.4

2002-12-20 19:29  teuf

	* ChangeLog, configure.in: 2002-12-20  Christophe Fergeau
	<teuf@users.sourceforge.net>
	
		* configure.in: fix some warnings I got when running
	autogen

2002-12-18 21:22  mrq

	* aclocal.m4, Ark/Makefile.am, Modules/Renderer/Makefile.am: First
	"blind" fixes for automake 1.5

2002-12-18 21:12  tharibo

	* Modules/Lua/: LuaEntity.cpp, LuaEntity.h, LuaWorld.cpp,
	LuaWorld.h, Makefile.am: Major additions made to these files. This
	is the beginning of ArkLua for real power! ;-)

2002-12-18 21:10  tharibo

	* Modules/Lua/: LuaListTable.cpp, LuaListTable.h, LuaTable.cpp,
	LuaTable.h: Finally added my contribution ;-) It should compile but
	I'm not sure...

2002-12-09 22:48  mrq

	* configure.in: Fix : configure.in & lua..

2002-12-09 22:40  mrq

	* configure.in: Corrected a typo in the configure.in

2002-12-09 20:26  mrq

	* configure.in: Added some quotes (") where needed in the
	configure.in

2002-12-09 19:21  mrq

	* configure.in, Modules/Lua/Makefile.am: Added an argument
	--with-lua-[inc|lib] to the configure script.

2002-12-07 18:07  mrq

	* Ark/ArkSocket.cpp, Client/RemoteUpdater.cpp: Fix for the network.

2002-12-07 17:54  mrq

	* Client/RemoteUpdater.cpp: Fixed a bug in the RemoteUpdater (tried
	to ReceiveData() in blocking mode).

2002-12-06 18:40  mrq

	* configure.in: Second try..

2002-12-06 18:35  mrq

	* configure.in: Attempt to fix compilations for systems with libGLU
	installed in a nonstandard place.

2002-12-06 00:42  mat

	* Ark/ArkSocket.cpp: gcc 3.x fix, again (cerr -> std::cerr)

2002-12-06 00:06  mrq

	* Ark/ArkSocket.cpp: Gcc3 related fixes.

2002-12-05 13:00  mat

	* Client/RemoteUpdater.cpp, Engine/Engine.cpp: gcc 3.x compilation
	fixes

2002-12-04 19:19  mrq

	* Ark/ArkSocket.cpp: [no log message]

2002-11-23 23:30  mrq

	* Ark/ArkBuffer.cpp, Ark/ArkEntity.cpp, Ark/ArkPath.cpp,
	Ark/ArkSocket.cpp, Client/Main.cpp, Client/RemoteUpdater.cpp,
	Engine/Engine.cpp, Server/Network.cpp: The client/server is now
	working quite well. Needs a lot of tweaking though (and even more
	optimizing..).

2002-11-21 00:15  mrq

	* Ark/ArkVersion.h: Re-added ArkVersion.h

2002-11-16 17:40  mrq

	* AUTHORS, ChangeLog, configure.in, Ark/ArkCollision.cpp,
	Ark/ArkCollision.h, Ark/ArkFactory.cpp, Ark/ArkFactory.h,
	Ark/ArkRenderer.cpp, Ark/ArkRenderer.h, Ark/ArkWorld.cpp,
	Ark/ArkWorld.h, Ark/ArkWorldUpd.cpp, Ark/ArkWorldUpd.h,
	Ark/Makefile.am, Client/GLClient.cpp, Client/RemoteUpdater.cpp,
	Client/WidgetTest.cpp, Engine/Engine.cpp, Engine/Script.cpp,
	Engine/Script.h: Added a versioning system to the
	Factory/FactoryList classes.

2002-11-01 23:52  zongo

	* Ark/ArkFileSys.cpp: default parameter should not be in cpp
	implementation

2002-10-28 23:31  mrq

	* Ark/ArkEntity.cpp, Ark/ArkLoader.cpp, Ark/ArkLoaderMDL.cpp,
	Ark/ArkLoaderSeq.cpp, Ark/ArkMath.cpp, Ark/ArkMath.h,
	Ark/ArkModel.cpp, Ark/ArkModelRead.cpp, Ark/ArkModelState.cpp,
	Ark/ArkPath.cpp, Ark/ArkPath.h, Ark/ArkSequence.cpp,
	Ark/ArkSequence.h, Ark/ArkSkeleton.cpp, Ark/ArkSkeleton.h,
	Ark/ArkSpline.cpp, Ark/ArkWorld.cpp, Ark/ArkWorld.h,
	Client/GLClient.cpp, Client/TerrainView.cpp, Engine/Engine.cpp,
	Modules/HeightField/HFWorld.cpp: Changed quite a lot of thing in
	the skeleton, sequence and model loader parts of the engine in
	order to make Ark able to load it's own model format for animated
	models.  (By the way, the 3DS export script is now perfectly
	working).

2002-10-20 22:10  mrq

	* INSTALL, INSTALL.Win32, configure.in: Updated some distribution
	file. Added an INSTALL.Win32 (it isn't complete, but I don't know
	VC++).

2002-10-20 21:42  mrq

	* Ark/: ArkCondition.cpp, ArkCondition.h, ArkFontBitmap.cpp,
	ArkFontBitmap.h, ArkGraph.cpp, ArkGraph.h, ArkMutex.cpp,
	ArkMutex.h, ArkSemaphore.cpp, ArkSemaphore.h, ArkThread.cpp,
	ArkThread.h: Cleaned up a bit the CVS. I removed the currently
	unused files (they can be accesses from the CVSweb if anyone wants
	to use them, and I keep a copy of them anyway).
	
	Moved the private BitmapFontData class from the public
	ArkFontBitmap.h header to ArkFontBitmap.cpp

2002-10-20 21:30  mrq

	* NEWS: Updated the News file.

2002-10-20 19:56  mrq

	* config.h.in, configure.in, Ark/ArkFontBitmap.h, Ark/Makefile.am,
	Docs/install.sh, Engine/Makefile.am, Modules/Collision/Makefile.am,
	Modules/HeightField/Makefile.am, Modules/Lua/Makefile.am,
	Modules/Renderer/Makefile.am, libltdl/config-h.in: Now "make dist"
	works, and the resulting tar.gz compiles nicely..

2002-10-20 14:46  mrq

	* Ark/ArkFontBitmap.cpp, Ark/ArkFontBitmap.h, Ark/Makefile.am,
	Modules/Renderer/FontBitmap.cpp, Modules/Renderer/FontBitmap.h,
	Modules/Renderer/Makefile.am, Modules/Renderer/Visual.cpp: Moved
	the FontBitmap class from the GLRenderer module to the Ark core.

2002-10-18 23:23  zongo

	* Ark Win32.dsw, Ark/Ark.dsp, Client/Client.dsp, Engine/Engine.dsp,
	libltdl/libltdl.dsp: polishing dsp files

2002-10-18 23:05  mrq

	* Ark/: ArkFileSys.cpp, ArkFileSys.h, ArkLoaderPNG.cpp,
	ArkSystem.cpp: Cleaned up a bit the filesystem code.

2002-10-18 10:19  zongo

	* libltdl/: Makefile.am, Makefile.in, acinclude.m4, aclocal.m4,
	config-h.in, configure, ltdl.c, ltdl.h: reverted win32 changes

2002-10-18 03:04  zongo

	* Ark Win32.dsw, Ark/Ark.dsp, Ark/ArkFactoryDef.h,
	Ark/ArkFactoryReg.h, Engine/Engine.h,
	Modules/Collision/Collision.h, Modules/HeightField/HFWorld.h,
	Modules/Lua/LuaScript.cpp, Modules/Lua/LuaScript.h,
	Modules/Lua/ScriptLua.dsp, Modules/Renderer/GLRenderer.h,
	libltdl/COPYING.LIB, libltdl/Makefile.am, libltdl/WinConfig.bat,
	libltdl/config.h.win32, libltdl/libltdl.dsp, libltdl/ltdl.c,
	libltdl/ltdl.h: ArkWin32 is working with factories andd DLL with
	this check-in

2002-10-18 00:35  zongo

	* Ark/ArkCache.h, Ark/ArkFactory.cpp, Client/Client.dsp,
	Modules/HeightField/HFAStar.cpp,
	Modules/HeightField/HFPathfind.cpp,
	Modules/HeightField/HFRender.cpp, Modules/Lua/LuaEntity.cpp,
	Modules/Renderer/FontBitmap.cpp, Modules/Renderer/GLRenderer.cpp,
	Modules/Renderer/Visual.cpp: dll debug compilation fixes

2002-10-16 02:33  zongo

	* Client/Client.dsp: changed dsp

2002-10-16 02:16  zongo

	* Ark/ArkCache.h, Ark/ArkFactory.h, Client/Client.dsp: fixed DLL
	linking template issue (may still cause problems)

2002-10-14 07:13  mrq

	* missing, Ark/ArkCache.cpp, Ark/ArkLoader.cpp,
	Ark/ArkModelState.cpp, Ark/ArkSkin.cpp: Some Skin-related changes.

2002-10-12 14:50  mrq

	* INSTALL: Updated the install script.

2002-10-12 03:04  zongo

	* Ark Win32.dsw, Client/Client.dsp, Client/GLClient.cpp,
	Client/Main.cpp, Client/TerrainView.cpp, Client/UIRenderer.cpp:
	DLLization - Client.exe (release only, pb with factory loading)

2002-10-12 02:58  zongo

	* Modules/HeightField/: HFAStar.h, HFLod.h, HFPathfind.cpp,
	HFQuadtree.h, HFRender.h, HFWorld.h, SkyDome.h: DLLization - fixed
	include header case

2002-10-12 02:47  zongo

	* Modules/Renderer/ArkRenderer.h: dll files

2002-10-12 02:30  zongo

	* Modules/: Collision/ArkCollision.h, Collision/Collision.dsp,
	Collision/Collision.h, Collision/Opcode.h,
	HeightField/ArkHeightField.h: DLLization - missing header,
	libArkCollision.dll

2002-10-12 02:14  zongo

	* Modules/HeightField/: HFAStar.h, HFLod.h, HFPathfind.cpp,
	HFQuadtree.cpp, HFQuadtree.h, HFRender.h, HFWorld.h,
	HeightField.dsp, SkyDome.h: DLLization - libArkHeightField.dll

2002-10-12 01:55  zongo

	* Ark/ArkCache.h, Modules/Renderer/FontBitmap.cpp,
	Modules/Renderer/FontBitmap.h, Modules/Renderer/GLRenderer.h,
	Modules/Renderer/PartSys.h, Modules/Renderer/Renderer.dsp,
	Modules/Renderer/Visual.h: DLLization - fixes (the template
	function Ark::Cache::Get poses problems with win32 dlls),
	libArkRenderer.dll

2002-10-12 00:01  mrq

	* config.h.win32: Switched back to the old system. And testing.

2002-10-11 23:50  mrq

	* ChangeLog, TODO, Docs/INSTALL.fr: Small unsignificant changes to
	test the new installed syncmail.

2002-10-11 23:11  zongo

	* Engine/Engine.dsp, Engine/Engine.h, Modules/Lua/ArkLua.h,
	Modules/Lua/LuaEntity.h, Modules/Lua/LuaScript.h,
	Modules/Lua/LuaWorld.h, Modules/Lua/ScriptLua.dsp,
	Modules/Lua/luna.h, Modules/Renderer/Renderer.dsp: DLLization -
	fixes, libArkLua.dll

2002-10-11 22:36  zongo

	* config.h.win32, Ark/Ark.dsp, Ark/ArkFactoryReg.h,
	Ark/ArkNetwork.h, Ark/ArkString.h, Ark/ArkSystem.h,
	Engine/ArkEngine.h, Engine/Engine.dsp, Engine/Engine.h,
	Engine/Entity.h, Engine/Script.h: DLLization - fixes,
	libArkEngine.dll

2002-10-11 08:58  zongo

	* Ark/ArkSpline.cpp: oops fix

2002-10-11 05:31  zongo

	* Ark/ArkCollision.h, Client/Client.cpp, Client/GLClient.cpp,
	Client/Main.cpp, Client/RemoteUpdater.cpp, Client/TerrainView.cpp,
	Client/WidgetTest.cpp, Engine/Engine.cpp, Engine/Engine.h,
	Modules/HeightField/HFPathfind.cpp,
	Modules/HeightField/HFWorld.cpp, Modules/Renderer/FontBitmap.cpp,
	Modules/Renderer/FontBitmap.h, Modules/Renderer/GLRenderer.cpp,
	Modules/Renderer/GLRenderer.h, Server/Network.cpp,
	Server/Server.cpp: fixed side effects off libArk DLLization

2002-10-11 03:10  zongo

	* Ark Win32.dsw, config.h.win32, Ark/Ark.cpp, Ark/Ark.dsp,
	Ark/Ark.h, Ark/ArkBuffer.h, Ark/ArkCache.cpp, Ark/ArkCache.h,
	Ark/ArkCollision.h, Ark/ArkCondition.h, Ark/ArkConfig.cpp,
	Ark/ArkConfig.h, Ark/ArkDataClass.cpp, Ark/ArkDataClass.h,
	Ark/ArkEntity.cpp, Ark/ArkEntity.h, Ark/ArkEntityHelp.h,
	Ark/ArkFactory.cpp, Ark/ArkFactory.h, Ark/ArkFactoryReg.h,
	Ark/ArkFileSys.cpp, Ark/ArkFileSys.h, Ark/ArkFont.h,
	Ark/ArkImage.cpp, Ark/ArkImage.h, Ark/ArkImgTGAw.cpp,
	Ark/ArkLexer.cpp, Ark/ArkLexer.h, Ark/ArkLoader.cpp,
	Ark/ArkLoader.h, Ark/ArkLoader3DS.cpp, Ark/ArkLoaderJPG.cpp,
	Ark/ArkLoaderMDL.cpp, Ark/ArkLoaderPNG.cpp, Ark/ArkLoaderTGA.cpp,
	Ark/ArkMaterial.h, Ark/ArkMath.cpp, Ark/ArkMath.h, Ark/ArkModel.h,
	Ark/ArkModelBuild.h, Ark/ArkModelRead.cpp, Ark/ArkModelState.h,
	Ark/ArkMutex.cpp, Ark/ArkMutex.h, Ark/ArkNetwork.h,
	Ark/ArkObject.h, Ark/ArkParticle.cpp, Ark/ArkParticle.h,
	Ark/ArkPath.cpp, Ark/ArkPath.h, Ark/ArkPrimBlock.h, Ark/ArkRay.h,
	Ark/ArkRefCounter.h, Ark/ArkRenderer.h, Ark/ArkSemaphore.h,
	Ark/ArkSequence.cpp, Ark/ArkSequence.h, Ark/ArkSkeleton.h,
	Ark/ArkSkin.cpp, Ark/ArkSkin.h, Ark/ArkSocket.cpp, Ark/ArkSocket.h,
	Ark/ArkSpline.cpp, Ark/ArkSpline.h, Ark/ArkStream.cpp,
	Ark/ArkStream.h, Ark/ArkString.h, Ark/ArkSystem.cpp,
	Ark/ArkSystem.h, Ark/ArkTexture.h, Ark/ArkThread.h, Ark/ArkTimer.h,
	Ark/ArkTypes.h, Ark/ArkVBuffer.h, Ark/ArkVariable.h,
	Ark/ArkWorld.cpp, Ark/ArkWorld.h, Ark/ArkWorldUpd.h,
	Modules/Collision/Collision.dsp, Modules/Renderer/Renderer.dsp:
	DLLization of libArk

2002-10-09 02:35  zongo

	* Modules/Lua/: LuaEntity.cpp, LuaWorld.cpp: replaced strstream.h
	by sstream

2002-10-09 01:59  zongo

	* Ark Win32.dsw, config.h.win32, Ark/Ark.dsp, Ark/ArkFactory.cpp,
	Ark/ArkFactory.h, Ark/ArkSystem.cpp, Ark/my_dlsym.h,
	Client/Client.dsp, Client/GLClient.cpp, Engine/Engine.dsp,
	Modules/Collision/Collision.dsp, Modules/HeightField/HFRandom.cpp,
	Modules/HeightField/HeightField.dsp, Modules/Lua/ScriptLua.dsp,
	Modules/Renderer/Renderer.dsp, libltdl/ltdl.h: with these changes,
	it may be possible to build arkhart (not running...), the libltdl
	cannot be compiled under MSVC, but binaries exist on the web,
	you'll have to fix the ltdl.h nevertheless.

2002-10-08 11:11  zongo

	* Modules/HeightField/: HFQuadtree.cpp, HFQuadtree.h, HFWorld.cpp,
	HFWorld.h: code cleanup, removed useless data member, cleaned
	quadtree traversal

2002-10-07 22:40  zongo

	* config.h.win32, Ark/Ark.cpp, Ark/Ark.dsp, Ark/ArkTypes.h,
	Ark/ArkVariable.cpp, Ark/ArkVersion.h.in, Ark/WinConfig.bat,
	Client/Client.dsp, Engine/Engine.dsp,
	Modules/Collision/Collision.dsp, Modules/Renderer/Renderer.dsp:
	some clean-up for win32 compilation

2002-10-07 07:39  zongo

	* Ark/ArkEntity.cpp, Ark/ArkWorld.cpp, Ark/ArkWorld.h,
	Modules/HeightField/HFWorld.cpp, Modules/HeightField/HFWorld.h:
	Added interface to remove need of RauTrace when setting the
	position of entities on the ground

2002-10-07 04:53  zongo

	* Modules/HeightField/: HFQuadtree.cpp, HFQuadtree.h: Removed nodes
	under the Patch level. Needs rendering optimizations now.

2002-10-07 04:52  zongo

	* Modules/HeightField/: HFWorld.cpp, HFWorld.h: added offset to be
	able to tile several HFWorlds (or have a consistent worldwide
	coordinate system)

2002-10-07 04:51  zongo

	* Ark/ArkEntity.cpp, Ark/ArkFactory.cpp, Ark/ArkMath.cpp,
	Ark/ArkRay.cpp, Ark/ArkRay.h, Modules/HeightField/HFCollision.cpp:
	small tinkering, copyright and Id fixes, g++ warnings, constness...

2002-10-05 15:18  teuf

	* ChangeLog, Ark/ArkMath.h, Ark/ArkModel.h, Ark/ArkStream.h,
	Modules/Lua/LuaScript.cpp: 2002-10-05 15:08  Christophe Fergeau 
	<teuf@users.sourceforge.net>
	
		* Ark/ArkMath.h: added doxygen comments

2002-10-04 10:09  zongo

	* Client/Client.cpp, Modules/Renderer/FontBitmap.cpp: compilation
	fix for g++ 3.2

2002-09-24 17:23  tharibo

	* Ark/: ArkWorld.cpp, ArkWorld.h: Uncommented the function
	FindByClass in .h and implemented it in .cpp

2002-09-24 17:21  tharibo

	* Modules/Lua/: LuaWorld.cpp, LuaWorld.h: Added some useful
	functions to get entities by different manners.

2002-09-18 21:19  mat

	* Docs/install.sh: 
	modified to make it work, at least on my system :)

2002-09-15 14:15  tharibo

	* Modules/Lua/LuaWorld.cpp: Corrected what was crashing (access to
	a NULL pointer when the requersted item was not found).

2002-09-14 22:40  mrq

	* Ark/ArkCache.cpp, Modules/Lua/LuaScript.cpp,
	Modules/Lua/LuaScript.h, Modules/Renderer/FontBitmap.cpp: Added an
	'ark:require' function to Lua bindings so that it is now possible
	to include files in lua scripts.
	
	Finally fixed the refcounting bug in fonts (BitmapFontData wasn't
	always destroyed).

2002-09-14 17:55  mrq

	* Ark/ArkCache.cpp, Ark/ArkFactory.cpp, Ark/ArkFactory.h,
	Ark/ArkWorldUpd.h, Client/Client.cpp, Client/RemoteUpdater.cpp,
	Docs/install.sh, Engine/Engine.cpp: Some dynamic-related fixes.
	There still is an issue with this F*** GDB which seems unable to
	find debugging symbols. Whatever.

2002-09-12 18:42  mat

	* Modules/Lua/LuaWorld.h: 
	fixed the reference to luna.h to point to the Modules/Lua/
	directory

2002-09-12 18:12  mrq

	* Client/Makefile.am, Modules/Lua/LuaWorld.cpp: Huhu. Just a commit
	to fix a little but annoying include.

2002-09-10 02:22  zongo

	* Ark/.cvsignore: ArkVersion.h is a generated file, must be ignored
	by cvs

2002-09-10 02:22  zongo

	* Ark/ArkVersion.h: ArkVersion.h is a generated file, removed from
	tree

2002-09-05 23:29  tharibo

	* Client/Makefile.am: corrected a line which was provocating a bug
	(bad english but... flemme)

2002-09-05 21:57  tharibo

	* Modules/Lua/: LuaWorld.cpp, LuaWorld.h: Start of the binding
	between Ark and Lua That's poor for the moment but I will improve
	it early...  Modified Files: Modules/Lua/LuaWorld.cpp
	Modules/Lua/LuaWorld.h

2002-08-29 20:42  zongo

	* Docs/ldpath: new directory hierarchy

2002-08-29 18:01  mrq

	* aclocal.m4, configure.in, Ark/ArkConfig.cpp, Ark/ArkVersion.h,
	Client/WidgetTest.cpp, Docs/install.sh, Server/Makefile.am: Added
	an helper installation file (to create the
	~/.arkhart/arkfactories.cfg file) in Docs/install.sh ; just run it
	from the Ark directory to be able to run Ark's programs without
	installation.  [FIXME: put that in a doc, anyone ?]

2002-08-29 11:29  zongo

	* Ark/ArkFactory.cpp, Client/Makefile.am, Client/WidgetTest.cpp:
	another pass fixing warnings and std::

2002-08-29 11:00  mrq

	* Modules/.cvsignore, Modules/Lua/.cvsignore, libltdl/.cvsignore:
	Added a last .cvsignore's

2002-08-29 10:58  mrq

	* Modules/Collision/.cvsignore, Modules/Collision/Collision.dsp,
	Modules/Collision/Collision.dsw, Modules/Collision/ReadMe.txt,
	Modules/HeightField/.cvsignore, Modules/Renderer/.cvsignore,
	Modules/Renderer/Renderer.dsp, Modules/Renderer/Renderer.dsw,
	libltdl/.cvsignore: Added .cvsignore files, and re-added VC
	workspace (hopefully, it'll make XFred's work easier, even if
	they're not working).

2002-08-29 10:52  mrq

	* Makefile.am, configure.in, Ark/ArkCollision.h, Ark/ArkRenderer.h,
	Ark/my_dlsym.c, Ark/my_dlsym.h, Client/GLClient.cpp,
	Client/Makefile.am, Client/RemoteUpdater.cpp,
	Client/TerrainView.cpp, Engine/Engine.cpp, Engine/Makefile.am,
	Engine/SkyDome.cpp, Engine/SkyDome.h: Added Ark/my_dlsym.c
	Ark/my_dlsym.h Corrected some other issues.

2002-08-29 10:07  zongo

	* Makefile.am, Ark/ArkCache.cpp, Ark/ArkFactory.cpp,
	Ark/ArkFactory.h, Ark/ArkImage.h, Ark/ArkLoader3DS.cpp,
	Ark/ArkLoaderPNG.cpp, Ark/ArkLoaderSeq.cpp, Ark/ArkSocket.cpp,
	Ark/ArkSpline.cpp, Ark/ArkSpline.h, Ark/ArkVersion.h,
	Ark/NvTriStripObjects.cpp, Client/GLClient.cpp,
	Client/RemoteUpdater.cpp, Client/RemoteUpdater.h,
	Client/TerrainView.cpp, Engine/Engine.cpp, Engine/Makefile.am:
	fixing std::, header locations, various warnings

2002-08-29 00:44  mrq

	* Modules/: Makefile.am, Collision/Collision.cpp,
	Collision/Collision.h, Collision/Makefile.am,
	Collision/OPC_AABB.cpp, Collision/OPC_AABB.h,
	Collision/OPC_AABBTree.cpp, Collision/OPC_AABBTree.h,
	Collision/OPC_Common.cpp, Collision/OPC_Common.h,
	Collision/OPC_Container.cpp, Collision/OPC_Container.h,
	Collision/OPC_FPU.h, Collision/OPC_Matrix3x3.cpp,
	Collision/OPC_Matrix3x3.h, Collision/OPC_Matrix4x4.cpp,
	Collision/OPC_Matrix4x4.h, Collision/OPC_MemoryMacros.h,
	Collision/OPC_Model.cpp, Collision/OPC_Model.h,
	Collision/OPC_OptimizedTree.cpp, Collision/OPC_OptimizedTree.h,
	Collision/OPC_Point.cpp, Collision/OPC_Point.h,
	Collision/OPC_TreeBuilders.cpp, Collision/OPC_TreeBuilders.h,
	Collision/OPC_TreeCollider.cpp, Collision/OPC_TreeCollider.h,
	Collision/OPC_Triangle.cpp, Collision/OPC_Triangle.h,
	Collision/OPC_Types.h, Collision/Opcode.cpp, Collision/Opcode.h,
	Collision/Raytrace.cpp, Collision/Stdafx.h,
	HeightField/HFAStar.cpp, HeightField/HFAStar.h,
	HeightField/HFCollision.cpp, HeightField/HFLod.cpp,
	HeightField/HFLod.h, HeightField/HFPathfind.cpp,
	HeightField/HFQuadtree.cpp, HeightField/HFQuadtree.h,
	HeightField/HFRandom.cpp, HeightField/HFRender.cpp,
	HeightField/HFRender.h, HeightField/HFWorld.cpp,
	HeightField/HFWorld.h, HeightField/Makefile.am,
	HeightField/SkyDome.cpp, HeightField/SkyDome.h, Lua/LuaEntity.cpp,
	Lua/LuaEntity.h, Lua/LuaScript.cpp, Lua/LuaScript.h,
	Lua/LuaWorld.cpp, Lua/LuaWorld.h, Lua/Makefile.am, Lua/luna.h,
	Renderer/FontBitmap.cpp, Renderer/FontBitmap.h,
	Renderer/GLRenderer.cpp, Renderer/GLRenderer.h,
	Renderer/Makefile.am, Renderer/PartSys.cpp, Renderer/PartSys.h,
	Renderer/Visual.cpp, Renderer/Visual.h, Renderer/glext.h: Re-added
	everything in the repo.

2002-08-28 22:03  mrq

	* Engine/: HFAStar.cpp, HFAStar.h, HFCollision.cpp, HFLod.cpp,
	HFLod.h, HFPathfind.cpp, HFQuadtree.cpp, HFQuadtree.h,
	HFRandom.cpp, HFRender.cpp, HFRender.h, HFWorld.cpp, HFWorld.h:
	Removed lot of stuff. Will move that later to a single Modules
	directory.

2002-08-28 21:55  mrq

	* Ark/ArkFactory.cpp, Ark/ArkFactory.h, Ark/ArkFactoryReg.h,
	libltdl/COPYING.LIB, libltdl/Makefile.am, libltdl/Makefile.in,
	libltdl/README, libltdl/acinclude.m4, libltdl/aclocal.m4,
	libltdl/config-h.in, libltdl/configure, libltdl/configure.in,
	libltdl/ltdl.c, libltdl/ltdl.h, libltdl/stamp-h.in: Added the
	dynamic loader stuff.

2002-08-28 21:53  mrq

	* Makefile.am, config.guess, config.sub, configure.in, ltmain.sh,
	Ark/ArkSystem.cpp, Ark/ArkSystem.h, Ark/ArkVersion.h,
	Ark/ArkWorld.h, Ark/Makefile.am, Engine/Engine.cpp,
	Engine/HFWorld.cpp, Engine/HFWorld.h, Engine/Makefile.am,
	Engine/Script.cpp, Engine/Script.h: Removed Renderer before I move
	it.

2002-08-22 14:50  mat

	* Ark/Ark.cpp: 
	dos2unixified :)

2002-08-18 00:55  mrq

	* Ark/CHANGELOG-WIN32.txt, Client/CHANGELOG-WIN32.txt,
	Engine/CHANGELOG-WIN32.txt: Removed legacy win32 changelogs.

2002-08-17 00:01  mrq

	* configure.in: Inserted a patch by Arthur de Jong
	<arthur@tiefighter.et.tudelft.nl> to get Ark compiling under debian
	with some Lua version.

2002-07-08 14:07  mrq

	* Ark/: ArkGraph.cpp, ArkGraph.h, ArkSpline.cpp, ArkSpline.h: Added
	missing copyright notices.

2002-07-08 12:57  mrq

	* README: Corrected an old e-mail adress in the README.

2002-07-08 12:43  mrq

	* ark-config.in: Added a comment in ark-config.in

2002-07-06 02:20  mrq

	* Ark/ArkLexer.cpp, Ark/ArkModel.cpp, Ark/ArkModel.h,
	Ark/ArkModelRead.cpp, Ark/ArkModelState.cpp, Ark/ArkSequence.cpp,
	Ark/ArkSequence.h, Ark/ArkSkeleton.cpp, Ark/ArkSkeleton.h,
	Ark/ArkString.cpp, Client/LabelWidget.cpp, Client/MessageView.cpp,
	Client/TerrainView.cpp, Client/TerrainView.h,
	Engine/HFCollision.cpp: New (bitmap) font renderer.

2002-07-02 01:12  mrq

	* Ark/: ArkGraph.cpp, ArkGraph.h, ArkSpline.cpp, ArkSpline.h: Oups.
	I had forgotten those files.

2002-07-02 01:03  mrq

	* Ark/ArkVersion.h, Engine/HFPathfind.cpp: Tuned the pathfinder a
	(very) little bit.

2002-07-01 23:14  mrq

	* config.h.in, configure.in, Ark/ArkCache.cpp, Ark/ArkConfig.cpp,
	Ark/ArkDataClass.cpp, Ark/ArkEntity.cpp, Ark/ArkFileSys.cpp,
	Ark/ArkModelState.cpp, Ark/ArkPath.cpp, Ark/ArkPath.h,
	Ark/ArkRay.cpp, Ark/ArkVersion.h, Ark/Makefile.am,
	Client/MessageView.cpp, Client/MessageView.h,
	Client/RemoteUpdater.cpp, Client/RemoteUpdater.h,
	Client/TerrainView.cpp, Client/TerrainView.h, Engine/Engine.cpp,
	Engine/Engine.h, Engine/Entity.cpp, Engine/HFPathfind.cpp,
	Engine/HFQuadtree.cpp, Engine/HFWorld.cpp: Well.. cleaned that a
	bit after the TF crash (..)

2002-06-16 12:34  mrq

	* Server/.cvsignore: Added "arkhartd" to Server/.cvsignore

2002-06-15 17:35  mrq

	* AUTHORS, Ark/ArkVersion.h: Some tiny changes about AUTHORS,
	version number, etc. We are close to the release !

2002-06-05 00:08  mrq

	* Ark/ArkCache.cpp, Ark/ArkEntity.cpp, Ark/ArkModelState.cpp,
	Ark/ArkVersion.h, Engine/HFWorld.cpp: Corrected some memory leaks.

2002-05-25 13:52  mrq

	* config.h.in, Ark/ArkVersion.h: [no log message]

2002-05-15 21:08  mrq

	* Makefile.am, Makefile.win32, Ark/Makefile.am, Ark/Makefile.win32,
	Client/Makefile.am, Client/Makefile.win32, Engine/Makefile.am,
	Engine/Makefile.win32: Removed legacy WIN32 makefiles.

2002-05-15 21:05  mrq

	* aclocal.m4, configure.in, Ark/Ark.h, Ark/ArkSystem.h,
	Ark/ArkVersion.h, Ark/ArkVersion.h.in: Reworked the configure
	script.

2002-05-11 16:32  xfred

	* Ark/ArkString.cpp, Ark/ArkVariable.cpp, Engine/HFQuadtree.cpp:
	more stable

2002-05-09 07:09  xfred

	* Ark/Ark.cpp, Ark/Ark.dsp, Ark/ArkFileSys.cpp, Ark/ArkSystem.cpp,
	Ark/ArkTypes.h, Client/Client.dsp, Client/GLClient.h,
	Client/WidgetTest.h, Engine/Engine.dsp: new datas ok

2002-05-07 02:08  xfred

	* Ark/Ark.dsp, Ark/ArkBuffer.cpp, Ark/ArkDataClass.cpp,
	Client/Client.dsp, Client/RemoteUpdater.cpp, Client/Update.cpp,
	Engine/Engine.cpp, Engine/Entity.cpp: data loading bug corrected

2002-04-26 02:35  zongo

	* Ark/ArkCache.cpp, Client/Client.h: std:: & copyright

2002-04-25 23:51  mrq

	* Makefile.in, autogen.sh, config.h.in, configure, configure.in,
	Ark/ArkCache.cpp, Ark/ArkModelState.cpp, Ark/Makefile.in,
	Client/Client.cpp, Client/GLClient.cpp, Client/Makefile.in,
	Docs/Makefile.in, Engine/Engine.cpp, Engine/Entity.cpp,
	Engine/Makefile.am, Engine/Makefile.in, Server/Makefile.in: [no log
	message]

2002-04-25 01:20  tharibo

	* Makefile.in, aclocal.m4, configure, configure.in,
	Ark/Makefile.in, Client/GLClient.h, Client/Makefile.in,
	Client/WidgetTest.h, Docs/Makefile.in, Engine/Makefile.in,
	Server/Makefile.in: Fixes to make it compile on MDK 8.2 with Nvidia

2002-04-19 23:38  zongo

	* Client/RemoteUpdater.cpp, Server/Network.cpp: std::

2002-04-19 23:29  zongo

	* Ark/ArkCache.cpp: std::

2002-04-19 18:39  mrq

	* config.guess, config.sub, Ark/ArkCache.cpp,
	Client/RemoteUpdater.cpp, Client/RemoteUpdater.h,
	Engine/Engine.cpp, Server/Network.cpp: [no log message]

2002-04-17 00:10  nekeme

	* configure, configure.in, Ark/ArkEntity.cpp, Ark/ArkLexer.cpp,
	Ark/ArkModelState.cpp, Ark/ArkPath.cpp, Ark/ArkWorld.cpp,
	Client/RemoteUpdater.cpp, Engine/Engine.cpp, Engine/HFPathfind.cpp,
	Server/Network.cpp: [no log message]

2002-04-16 00:40  zongo_fr

	* Client/RemoteUpdater.cpp, Server/.cvsignore, Server/Network.cpp:
	compliation fix for g++3.0

2002-04-16 00:29  nekeme

	* Ark/ArkEntity.cpp, Ark/ArkEntity.h, Client/RemoteUpdater.cpp,
	Client/TerrainView.cpp, Engine/Engine.cpp, Server/Network.cpp:
	Polished the network stuff. There's still an enormous memory leak
	to catch.

2002-04-16 00:26  zongo_fr

	* Server/Makefile.in: missing .in

2002-04-16 00:20  zongo_fr

	* Ark/ArkBuffer.cpp, Ark/ArkNetwork.cpp, Ark/ArkSocket.cpp,
	Client/RemoteUpdater.cpp: g++3.0 compilation fix

2002-04-15 18:54  nekeme

	* Ark/ArkNetwork.cpp: Added arch-independent write/read methods for
	most common types.

2002-04-15 18:50  nekeme

	* Ark/ArkBuffer.cpp, Ark/ArkBuffer.h, Ark/ArkCache.cpp,
	Ark/ArkCache.h, Ark/ArkConfig.cpp, Ark/ArkEntity.cpp,
	Ark/ArkEntity.h, Ark/ArkModel.cpp, Ark/ArkModelState.cpp,
	Ark/ArkNetwork.h, Ark/ArkPath.cpp, Ark/ArkPath.h,
	Ark/ArkSocket.cpp, Ark/ArkSocket.h, Ark/ArkStream.h,
	Ark/ArkSystem.cpp, Ark/ArkWorld.cpp, Ark/Makefile.am,
	Ark/Makefile.in, Client/Client.cpp, Client/RemoteUpdater.cpp,
	Client/RemoteUpdater.h, Engine/Engine.cpp, Engine/Engine.h,
	Engine/HFWorld.cpp, Server/Network.cpp, Server/Network.h,
	Server/Server.cpp: Client/server is mostly working, needs lots of
	tuning now.

2002-04-13 16:10  nekeme

	* Ark/ArkWorld.cpp: Corrected a bug which crashed the Worlded

2002-04-13 01:04  nekeme

	* Ark/ArkNetwork.h: [no log message]

2002-04-13 01:03  nekeme

	* Makefile.am, Makefile.in, configure, configure.in,
	Ark/ArkBuffer.cpp, Ark/ArkBuffer.h, Ark/ArkEntity.cpp,
	Ark/ArkEntity.h, Ark/ArkModelState.cpp, Ark/ArkSocket.cpp,
	Ark/ArkSystem.cpp, Ark/ArkWorld.cpp, Ark/ArkWorld.h,
	Ark/ArkWorldUpd.h, Client/Client.cpp, Client/Makefile.am,
	Client/Makefile.in, Client/RemoteUpdater.cpp,
	Client/RemoteUpdater.h, Engine/Engine.cpp, Engine/Engine.h,
	Server/Makefile.am, Server/Network.cpp, Server/Network.h,
	Server/Server.cpp, Server/Server.h: Some changes..

2002-03-18 23:43  nekeme

	* Client/: GLClient.cpp, UIRenderer.cpp: Added support for a
	splashscreen ({game}/data/misc/splashscreen.jpg)

2002-03-16 21:46  zongo_fr

	* Ark/ArkModelRead.cpp: missing std::

2002-03-14 23:47  nekeme

	* Ark/: ArkImage.cpp, ArkModelRead.cpp: Corrected a bug in image
	writing : the {} mountpoints weren't replaced by their real world
	counterparts.

2002-03-14 14:04  nekeme

	* Ark/: ArkConfig.cpp, ArkLoaderSeq.cpp, ArkModel.cpp,
	ArkModelRead.cpp, ArkModelState.cpp, ArkModelWrite.cpp,
	ArkSkeleton.cpp, ArkSkeleton.h, Makefile.am, Makefile.in: Begin
	working on the animation loader

2002-03-13 13:55  nekeme

	* Ark/ArkVar.h: Removed the legacy ArkVar.h header.

2002-03-10 23:08  xfred_1

	* Client/Client.dsp, Engine/Engine.dsp: Certified to compile under
	MSVC6

2002-03-10 23:03  xfred_1

	* Ark/ArkLoaderJPG.cpp, Ark/ArkTypes.h, Client/Client.dsp,
	Engine/Engine.dsp: Certified to compile under MSVC6

2002-03-05 21:42  godrik

	* Ark/: ArkConfig.cpp, ArkSystem.cpp, ArkThread.cpp: [no log
	message]

2002-03-04 23:44  nekeme

	* Ark/: ArkConfig.cpp, ArkConfig.h, ArkDataClass.cpp, ArkLexer.cpp,
	ArkSystem.cpp, ArkVariable.h: Corrected a bug in the lexer, added a
	Write function in the Config class.

2002-02-27 16:15  godrik

	* Ark/: ArkCondition.cpp, ArkCondition.h, ArkMutex.cpp, ArkMutex.h,
	ArkSemaphore.cpp, ArkSemaphore.h, ArkThread.cpp, ArkThread.h: mise
	en anglais des commentaire sur les threads + la premiere lettres de
	toute les fonctions est maintenant en majuscules

2002-02-27 02:24  nekeme

	* TODO: Updated the TODO liste

2002-02-26 09:52  zongo_fr

	* Ark/ArkModelOptimize.cpp: fix compilation warning signed/unsigned
	comparison

2002-02-26 09:49  zongo_fr

	* Ark/: ArkConfig.cpp, ArkModelOptimize.cpp: compilation fixed for
	win32 (and maybe a spurious bug in model optimization)

2002-02-26 09:37  zongo_fr

	* Ark/Ark.dsp, Client/Client.dsp, Engine/Engine.dsp: update for dsp
	files (file format dos/unix may be wrong)

2002-02-26 09:34  zongo_fr

	* Ark/: Ark.h, ArkTypes.h: second test -- cvs did co the files from
	UNIX to DOS mode, but does not convert back when ci

2002-02-26 09:30  zongo_fr

	* Ark/Ark.h: test chech-in sous WinXP avec cygwin

2002-02-22 19:47  zongo_fr

	* Engine/SkyDome.cpp: std:: missing, using cerr instead of cout for
	buffering reasons, commenting out verbose debug dumps (phew... that
	is a long comment for a two lines change)

2002-02-21 21:08  nekeme

	* Engine/: HFWorld.cpp, SkyDome.cpp: The skybox now works
	(hopefully) flawlessly.

2002-02-21 17:54  zongo_fr

	* Ark/ArkModelOptimize.cpp, Ark/ArkSystem.cpp,
	Ark/NvTriStripObjects.cpp, Ark/NvTriStripObjects.h,
	Client/Main.cpp: small fixes (std::, dos ends of lines)

2002-02-21 15:18  godrik

	* Ark/: ArkCondition.cpp, ArkCondition.h, ArkMutex.cpp,
	ArkSemaphore.cpp, ArkThread.cpp: rajout des asserts dans la gestion
	des threads

2002-02-21 14:32  godrik

	* Ark/: ArkCondition.h, ArkMutex.h: Rajout des commentaires dans la
	prototype de la gestion des threads

2002-02-21 00:16  nekeme

	* Ark/ArkModelOptimize.cpp: [no log message]

2002-02-20 23:40  nekeme

	* Ark/ArkModel.cpp, Ark/ArkModel.h, Ark/ArkModelRead.cpp,
	Ark/ArkModelWrite.cpp, Ark/ArkPrimBlock.h, Ark/ArkRenderer.h,
	Ark/ArkString.cpp, Ark/ArkString.h, Ark/ArkVBuffer.cpp,
	Ark/ArkVBuffer.h, Ark/Makefile.am, Ark/Makefile.in,
	Ark/NvTriStrip.cpp, Ark/NvTriStrip.h, Ark/NvTriStripObjects.cpp,
	Ark/NvTriStripObjects.h, Ark/NvVertexCache.h, Engine/SkyDome.cpp:
	Added the nvidia stripifier library for model optimisation.

2002-02-18 17:29  thereisnospoon

	* Ark/: ArkCondition.cpp, ArkCondition.h, ArkMutex.cpp, ArkMutex.h,
	ArkSemaphore.cpp, ArkSemaphore.h, ArkThread.cpp, ArkThread.h:
	Encapsulation des threads....

2002-02-16 11:38  nekeme

	* Ark/ArkDataClass.h, Client/Main.cpp: [no log message]

2002-02-13 22:12  nekeme

	* config.h.in, configure, configure.in, Ark/Ark.cpp,
	Ark/ArkImage.h, Ark/ArkLexer.h, Ark/ArkObject.h, Ark/ArkParticle.h,
	Ark/ArkPath.h, Ark/ArkString.h, Ark/ArkSystem.cpp, Ark/ArkSystem.h,
	Ark/ArkTexture.h: Some cosmetic changes in the code.

2002-02-03 00:52  nekeme

	* Ark/ArkTypes.h: Removed the #define _ in ArkTypes.h

2002-02-01 22:30  nekeme

	* Makefile.in, aclocal.m4, config.h.in, configure, configure.in,
	Ark/ArkModelRead.cpp, Ark/Makefile.in, Client/Makefile.in,
	Docs/Makefile.in, Engine/Makefile.in: Did some modifications so
	that Ark compiles on Woody debian systems.

2002-01-30 18:37  teuf

	* Ark/ArkLoader3DS.cpp: correction of a compilation problem with
	GCC 2.95 in ArkLoader3DS.cpp:ConvertToModel

2002-01-30 17:47  nekeme

	* Ark/ArkLoader3DS.cpp: Tried to correct this f*** compilation
	problem.

2002-01-30 17:22  nekeme

	* aclocal.m4, configure, Ark/Ark.cpp, Ark/ArkConfig.cpp,
	Ark/ArkConfig.h, Ark/ArkSystem.cpp: Cleaned up a bit the config
	file loading mechanisms.

2002-01-29 16:51  nekeme

	* Ark/: ArkModelBuild.cpp, ArkModelBuild.h: Hopefully corrected a
	GCC 2.95.2 compilation problem (algorithm wasn't included in
	ArkModelBuild.h).

2002-01-28 22:41  teuf

	* configure.in: Tests if lua is present using lua_close instead of
	lua_open since in lua 4.1, lua_open is now only a #define, which
	makes the test fail

2002-01-08 07:45  zongo_fr

	* Ark/ArkModelRead.cpp: missing std:: fixed

2002-01-07 16:22  nekeme

	* Makefile.in, ark-config.in, autogen.sh, configure, configure.in,
	Ark/ArkMaterial.cpp, Ark/ArkMaterial.h, Ark/ArkModelRead.cpp,
	Ark/ArkString.cpp, Ark/ArkString.h, Ark/Makefile.in,
	Client/Makefile.in, Client/MessageView.cpp, Docs/Makefile.in,
	Engine/Makefile.in: Converted most Ark models to new .3D format.

2001-12-27 14:35  nekeme

	* INSTALL, Makefile.in, configure.in, Ark/ArkLoader3DS.cpp,
	Ark/ArkModelRead.cpp, Ark/Makefile.in, Client/Makefile.am,
	Client/Makefile.in, Docs/Makefile.in, Engine/Makefile.am,
	Engine/Makefile.in: Due to popular demand, re-added Makefile.in's

2001-12-25 22:51  nekeme

	* Engine/: Entity.cpp, HFPathfind.cpp: Corrected two small (yet
	annoying) rendering bugs.

2001-12-23 18:58  nekeme

	* Ark/ArkEntity.cpp, Ark/ArkSequence.cpp, Ark/ArkSkeleton.cpp,
	Client/TerrainView.cpp: Corrected the way the absolute position of
	an attached object is computed.

2001-12-22 22:40  nekeme

	* ChangeLog, Ark/ArkLexer.cpp, Ark/ArkLoaderJPG.cpp,
	Ark/ArkModelRead.cpp, Ark/ArkModelWrite.cpp: The Model loader now
	works.

2001-12-22 00:08  zongo_fr

	* Client/Client.dsp: win32 compiler errors fixes

2001-12-22 00:03  nekeme

	* Engine/: Engine.cpp, Makefile.am, Script.cpp: Lua, still and
	always (what a useful message !)

2001-12-21 17:50  zongo_fr

	* Engine/: HFLod.cpp, HFLod.h, HFQuadtree.cpp, HFRender.cpp,
	HFRender.h, HFWorld.cpp: still moving code around before changing
	quadtree structure (next thing to be done)

2001-12-21 01:40  zongo_fr

	* Ark/Ark.dsp, Client/Client.dsp, Engine/Engine.dsp: updated win32
	project files for LUA support

2001-12-21 01:28  zongo_fr

	* Ark/ArkModelBuild.cpp, Engine/HFQuadtree.cpp,
	Engine/HFRender.cpp, Engine/Script.cpp, Engine/SkyDome.cpp: fix
	win32 compilation errors

2001-12-20 20:49  nekeme

	* Ark/ArkLexer.cpp, Engine/Engine.cpp, Engine/Entity.cpp: Finally
	corrected the Lua bug that caused the GC to crash : I was popping
	more than I had pushed in the Entity creation function, which
	obviously was Bad (tm).

2001-12-19 10:01  zongo_fr

	* Engine/: HFLod.cpp, HFLod.h, HFRender.h: HFLod now inherits from
	HFRender

2001-12-17 23:46  nekeme

	* configure: Due to popular demand, re-added configure to the
	repository.

2001-12-17 18:12  zongo_fr

	* Ark/ArkEntity.h, Engine/HFQuadtree.cpp, Engine/HFQuadtree.h,
	Engine/HFRender.cpp: still cleaning up quadtree implementation to
	add lod

2001-12-16 20:42  nekeme

	* README, configure.in, Docs/ldpath, Engine/Engine.cpp,
	Engine/Script.cpp, Engine/Script.h: A small move toward making a
	working Lua interface. It now runs, but crashes after five entity
	have been created (memory problem I believe, or stack problem).

2001-12-15 19:42  nekeme

	* configure.in, Ark/ArkEntity.h, Engine/Makefile.am: Preliminary
	unworking Lua support. Hopefully it doesn't break JS compatibility.

2001-12-12 23:43  nekeme

	* ChangeLog, config.h.in, Ark/ArkImgTGAw.cpp, Ark/ArkLoaderJPG.cpp,
	Ark/ArkLoaderPNG.cpp, Ark/ArkLoaderTGA.cpp, Ark/ArkMath.cpp,
	Ark/ArkStream.cpp, Ark/ArkString.cpp, Ark/ArkTexture.cpp,
	Ark/ArkTypes.h, Client/LabelWidget.cpp: * Put #ifdef HAVE_CONFIG_H
	around several #include "config.h"

2001-12-12 18:58  tharibo

	* Client/WidgetOverview.txt: Corrected some errors.  Moved the text
	about HTML at the bottom of the document.

2001-12-10 04:37  zongo_fr

	* Ark/ArkLoader3DS.cpp, Ark/ArkModelBuild.cpp, Ark/ArkModelBuild.h,
	Ark/ArkModelRead.cpp, Ark/ArkPrimBlock.h, Engine/HFQuadtree.cpp,
	Engine/HFQuadtree.h, Engine/HFWorld.cpp, Engine/HFWorld.h: moved
	things around

2001-12-10 03:35  zongo_fr

	* Ark/ArkEntity.h, Ark/ArkLoader3DS.cpp, Ark/ArkLoaderMDL.cpp,
	Ark/ArkModel.cpp, Ark/ArkModel.h, Ark/ArkModelBuild.cpp,
	Ark/ArkModelRead.cpp, Ark/ArkModelState.cpp, Ark/ArkModelState.h,
	Ark/ArkModelWrite.cpp, Ark/ArkPrimBlock.h, Ark/ArkTemplates.cpp,
	Ark/ArkTemplates.h, Ark/ArkVBuffer.cpp, Ark/ArkVBuffer.h,
	Ark/Makefile.am, Engine/Engine.cpp, Engine/Engine.h,
	Engine/Entity.cpp, Engine/HFAStar.h, Engine/HFQuadtree.cpp,
	Engine/HFQuadtree.h, Engine/HFRender.cpp, Engine/HFWorld.h:
	ArkTemplates and its Array<T> removed, there is still some code to
	make more efficient by using STL constructs

2001-12-09 21:21  zongo_fr

	* Ark/: ArkLoader.cpp, ArkLoader.h: fixed include and namespace
	compilation bug

2001-12-09 09:14  zongo_fr

	* Ark/ArkLoader.cpp, Ark/ArkLoader.h, Ark/ArkLoader3DS.cpp,
	Ark/ArkLoaderMDL.cpp, Ark/ArkModel.cpp, Ark/ArkModelBuild.cpp,
	Ark/ArkModelRead.cpp, Ark/ArkModelWrite.cpp, Ark/ArkPrimBlock.h,
	Ark/ArkRenderer.h, Ark/ArkVBuffer.cpp, Ark/ArkVBuffer.h,
	Client/UIRenderer.cpp, Engine/HFLod.cpp, Engine/HFLod.h,
	Engine/HFQuadtree.cpp, Engine/HFQuadtree.h, Engine/HFRender.cpp,
	Engine/HFRender.h, Engine/HFWorld.h, Engine/Makefile.am,
	Engine/SkyDome.cpp: No class is now child of std::vector, added
	consistency by changing Reserve by Resize whenever possible, code
	for height field LOD is not functional but does not interfer with
	previous rendering yet

2001-12-02 04:07  zongo_fr

	* Ark/ArkParticle.cpp, Ark/ArkPath.cpp, Engine/Engine.cpp,
	Engine/Entity.cpp, Engine/Entity.h, Engine/HFPathfind.cpp,
	Engine/HFQuadtree.cpp, Engine/HFQuadtree.h, Engine/HFRender.cpp,
	Engine/HFWorld.cpp, Engine/HFWorld.h, Engine/Makefile.am,
	Engine/SkyDome.cpp, Engine/SkyDome.h: first (failed) attempt to add
	a sky box, plus small changes and fixes

2001-11-23 23:09  nekeme

	* TODO: Updated the TODO file.

2001-11-21 03:06  xfred_1

	* Engine/Engine.dsp: changed paths and opts

2001-11-21 03:01  xfred_1

	* Ark/Ark.dsp, Client/Client.dsp: changed paths and opts

2001-11-21 01:50  zongo_fr

	* Engine/Script.cpp: Default parameters must only be declared in
	header file, not in cpp

2001-11-20 20:03  nekeme

	* configure.in, Engine/Script.cpp, Engine/Script.h: New
	SetEntries() function in Engine Script class, which allows setting
	entity entries from bufferized data.

2001-11-15 22:49  nekeme

	* Ark/ArkModelRead.cpp, Ark/ArkModelWrite.cpp,
	Client/TerrainView.cpp: Added a toggle for wireframe mode in the
	client, to help Zongo tune his terrain dynamic LOD algorithm. 
	Fixed a bug in model writing/reading.

2001-11-15 17:41  zongo_fr

	* Ark/ArkConfig.cpp, Ark/ArkConfig.h, Ark/ArkMath.h,
	Engine/HFRender.cpp, Engine/HFWorld.cpp: Math and HFRender small
	changes

2001-11-11 08:39  zongo_fr

	* Ark/ArkWorld.h, Client/TerrainView.cpp, Engine/HFQuadtree.h,
	Engine/HFRender.cpp, Engine/HFWorld.h: Ark::World now takes a const
	Ark::Camera& as second parameter

2001-11-10 23:17  xfred_1

	* Ark Win32.dsw, Ark/Ark.dsp, Client/Client.dsp, Engine/Engine.dsp:
	release and debug version : ok (at last !)

2001-11-10 17:22  xfred_1

	* Client/Client.dsp: dsp header changed for my version of msvc6 :)

2001-11-10 17:20  xfred_1

	* Ark/Ark.dsp: dsp header changed for mt version of msvc6 :)

2001-11-08 18:34  zongo_fr

	* Ark/ArkWorld.cpp, Ark/ArkWorld.h, Engine/HFWorld.cpp,
	Engine/HFWorld.h: const correctness and a few small changes

2001-11-06 04:49  zongo_fr

	* Client/WidgetOverview.txt: added some explanations on widget
	hierarchy

2001-11-06 04:03  xfred_1

	* Client/WidgetOverview.txt: New Widget documentation

2001-11-05 23:46  zongo_fr

	* Ark/.cvsignore, .cvsignore, Client/.cvsignore, Engine/.cvsignore:
	added win32 generated files to .cvsignore

2001-11-02 09:29  xfred_1

	* Ark/ArkSystem.cpp: lack of arkhart.cfg is now a fatal error.

2001-11-02 09:27  xfred_1

	* Ark/ArkLoaderTGA.cpp: compatibility with gcc 2.95.3

2001-11-01 22:49  zongo_fr

	* Ark/Ark.dsp, Client/Client.dsp, Client/GLClient.cpp,
	Client/MessageView.cpp, Engine/Engine.dsp: updated my dsp files (i
	hope this will not bugify xfred's)

2001-11-01 02:18  zongo_fr

	* Ark/: ArkDataClass.cpp, ArkPath.h: Fix loading error due to bad
	ctors and unintialized values

2001-11-01 02:11  zongo_fr

	* Ark/ArkEntity.h, Ark/ArkMaterial.cpp, Ark/ArkSocket.cpp,
	Engine/HFWorld.h, Ark/ArkDataClass.cpp, Ark/ArkEntity.cpp: trying
	to rin win32 port fixes (mainly warnings)

2001-10-31 19:24  zongo_fr

	* Ark/ArkLoader3DS.cpp: removed dynamic_cast<>s (but there may
	still be an issue sometimes)

2001-10-31 15:26  nekeme

	* Ark/: ArkLoader.cpp, ArkLoaderPNG.cpp: Some cosmetic changes in
	the code.

2001-10-31 05:18  zongo_fr

	* Ark/ArkLoader3DS.cpp: fix compilation error for g++ 2.95.2

2001-10-30 22:50  tharibo

	* Client/: LabelWidget.cpp, LabelWidget.h, Widget.h: modified some
	things...

2001-10-30 21:11  tharibo

	* Client/: ContainerWidget.h, PanelWidget.h, WindowWidget.h: The
	base for a decent GUI ;-) Added Files: ContainerWidget.h
	PanelWidget.h WindowWidget.h

2001-10-30 19:59  nekeme

	* Ark/ArkModelState.cpp: Fixed the ModelState streaming functions.

2001-10-30 16:17  xfred_1

	* Ark/Ark.dsp, Ark/ArkEntity.h, Ark/ArkWorld.cpp,
	Client/Client.dsp, Client/GLClient.cpp, Client/Main.cpp,
	Engine/Engine.dsp: 1st working version for win32 !

2001-10-30 03:02  zongo_fr

	* Engine/Engine.cpp, Engine/Engine.h, Engine/HFAStar.cpp,
	Engine/HFAStar.h, Ark/ArkModelState.cpp: more win32 porting stuff

2001-10-30 00:10  nekeme

	* Ark/ArkCollision.h, Ark/ArkModelState.cpp, Ark/ArkWorld.cpp,
	Engine/HFCollision.cpp, Engine/HFQuadtree.cpp: Corrected an
	horrible bug in the Quadtree : entities were not removed from there
	when they were removed from the world.

2001-10-29 17:37  zongo_fr

	* Ark/ArkLoader.cpp, Ark/ArkModelState.cpp, Engine/HFQuadtree.cpp,
	Engine/HFWorld.cpp, Engine/Script.cpp, Engine/Script.h: fixed
	javascript loading function

2001-10-29 00:24  nekeme

	* Engine/HFRender.cpp: Some changes needed by the WorldEditor

2001-10-28 19:54  nekeme

	* Ark/: ArkLoader.cpp, ArkSystem.cpp: Corrected last compilation
	problems (hopefully)

2001-10-28 01:45  nekeme

	* Ark/zfstream.h: Replaced the include of streambuf.h (which put
	all the STL classes in the global namespace) by an include of
	iostream (which puts STL classes in a std namespace).

2001-10-28 01:37  zongo_fr

	* Ark/zfstream.h: removed .h, added std:: and fallback case

2001-10-28 01:33  nekeme

	* Ark/zfstream.h: Fixed compilation problem.

2001-10-27 23:49  nekeme

	* Ark/: ArkLoaderMDL.cpp, ArkStream.cpp, ArkStream.h, zfstream.cpp,
	zfstream.h: Made Ark compile with the STL provided with Gcc 2.96

2001-10-27 22:43  zongo_fr

	* Ark/ArkSystem.cpp: changed config file not found from fatal to
	warnings

2001-10-27 22:22  zongo_fr

	* Ark/ArkBuffer.h, Ark/ArkConfig.cpp, Ark/ArkConfig.h,
	Ark/ArkDataClass.cpp, Ark/ArkEntity.cpp, Ark/ArkEntity.h,
	Ark/ArkFileSys.cpp, Ark/ArkFileSys.h, Ark/ArkImage.cpp,
	Ark/ArkImgTGAw.cpp, Ark/ArkLexer.cpp, Ark/ArkLexer.h,
	Ark/ArkLoader.cpp, Ark/ArkLoader.h, Ark/ArkLoader3DS.cpp,
	Ark/ArkLoaderJPG.cpp, Ark/ArkLoaderMDL.cpp, Ark/ArkLoaderMat.cpp,
	Ark/ArkLoaderPNG.cpp, Ark/ArkLoaderPSys.cpp, Ark/ArkLoaderTEX.cpp,
	Ark/ArkLoaderTGA.cpp, Ark/ArkMaterial.cpp, Ark/ArkMaterial.h,
	Ark/ArkModel.h, Ark/ArkModelRead.cpp, Ark/ArkModelState.cpp,
	Ark/ArkModelState.h, Ark/ArkModelWrite.cpp, Ark/ArkParticle.cpp,
	Ark/ArkParticle.h, Ark/ArkRenderer.h, Ark/ArkSkeleton.h,
	Ark/ArkSkin.cpp, Ark/ArkSocket.cpp, Ark/ArkStream.cpp,
	Ark/ArkStream.h, Ark/ArkSystem.cpp, Ark/ArkTimer.cpp,
	Ark/ArkVariable.cpp, Ark/ArkVariable.h, Ark/Makefile.am,
	Ark/zfstream.cpp, Ark/zfstream.h, Client/GLClient.cpp,
	Client/GLClient.h, Client/Main.cpp, Client/TerrainView.cpp,
	Client/WidgetTest.cpp, Engine/Engine.cpp, Engine/Entity.cpp,
	Engine/HFWorld.cpp: standard c++ streams + wrapper, merged xfred
	changes. Unstable build, regressions in particle system, js
	interaction and pathfinding

2001-10-27 06:37  xfred_1

	* Ark/ArkSystem.cpp: Corrected a conflit with Windows LoadLibrary()

2001-10-27 06:28  xfred_1

	* Engine/Script.h: Corrected a conflit with Windows LoadLibrary()

2001-10-27 06:20  xfred_1

	* Ark/: ArkSystem.cpp, ArkSystem.h: Corrected config files checking

2001-10-26 04:10  zongo_fr

	* Engine/Script.cpp: trying to resolve win32 linking error

2001-10-26 04:02  zongo_fr

	* Engine/Script.h: trying to resolve win32 linking error

2001-10-26 03:48  xfred_1

	* Client/: Client.dsp, Client.dsw: MSVC++6 Workspace => Client.lib

2001-10-26 03:40  xfred_1

	* Engine/: Engine.dsp, Engine.dsw: MSVC++6 Workspace => Engine.lib

2001-10-26 03:36  xfred_1

	* Engine/CHANGELOG-WIN32.txt: Engine.lib Changelog for Win32 port

2001-10-26 03:35  xfred_1

	* Client/CHANGELOG-WIN32.txt: Client.lib Changelog for Win32 port

2001-10-26 03:30  zongo_fr

	* AUTHORS: added XFred to AUTHORS for his loyal services and his
	win32 port (especially the latter)

2001-10-26 03:29  xfred_1

	* Ark/CHANGELOG-WIN32.txt: Ark.lib Changelog for Win32 port

2001-10-26 03:24  xfred_1

	* Ark/: Ark.dsp, Ark.dsw: MSVC++6 Workspace => Ark.lib

2001-10-26 03:16  xfred_1

	* config.h.win32: disabled MSVC++6's warnings

2001-10-26 03:12  xfred_1

	* Ark Win32.dsw: MSVC++6 Workspace

2001-10-25 20:29  nekeme

	* ChangeLog, Ark/ArkEntity.h, Ark/ArkFileSys.cpp,
	Engine/HFQuadtree.cpp: Corrected a bug in
	FileSystemImpl::StripSlashes().

2001-10-25 18:42  xfred_1

	* Ark/ArkEntity.cpp, Ark/ArkFileSys.cpp, Ark/ArkLoader.cpp,
	Ark/ArkLoader3DS.cpp, Ark/ArkLoaderMDL.cpp, Ark/ArkMath.cpp,
	Ark/ArkModelState.cpp, Ark/ArkModelWrite.cpp, Ark/ArkPrimBlock.h,
	Ark/ArkRay.cpp, Ark/ArkTimer.cpp, Ark/ArkVBuffer.cpp,
	Client/Client.cpp, Client/LabelWidget.cpp, Client/Main.cpp,
	Client/MessageView.cpp, Client/TerrainView.cpp, Client/Update.cpp,
	Client/WidgetTest.cpp, Engine/Engine.cpp, Engine/Entity.cpp,
	Engine/HFQuadtree.cpp, Engine/HFRender.cpp, Engine/HFWorld.cpp,
	Engine/HFWorld.h, Engine/Script.cpp, Engine/Script.h: [no log
	message]

2001-10-24 21:08  xfred_1

	* Ark/Ark.cpp: Win32Port V0.1

2001-10-22 23:55  tharibo

	* INSTALL: Added the ftp site for JS library Modified Files:
	INSTALL

2001-10-20 21:28  zongo_fr

	* Ark/: ArkBuffer.cpp, ArkBuffer.h, ArkCache.cpp, ArkConfig.cpp,
	ArkFileSys.cpp, ArkGetMaxLen.cpp, ArkImage.cpp, ArkLexer.cpp,
	ArkLoader3DS.cpp, ArkLoaderPNG.cpp, ArkLoaderTEX.cpp,
	ArkLoaderTGA.cpp, ArkSocket.cpp, ArkStream.cpp, ArkString.cpp,
	ArkString.h, ArkSystem.cpp, ArkTexture.cpp: removed <string.h>
	headers, and some tests to "" by .empty()

2001-10-20 10:29  zongo_fr

	* Ark/ArkCache.cpp, Ark/ArkEntity.cpp, Ark/ArkFileSys.cpp,
	Ark/ArkParticle.cpp, Ark/ArkPath.cpp, Ark/ArkWorld.cpp,
	Engine/Entity.cpp, Engine/HFQuadtree.cpp: STL fixes and clean-ups

2001-10-19 22:16  nekeme

	* Ark/ArkModelState.cpp, Client/TerrainView.cpp: Fixed a bug in
	ModelState::SetModel, the model string wasn't parsed if there was
	no skin information for the model.

2001-10-19 21:01  nekeme

	* ChangeLog, aclocal.m4: Corrected a bug in Renderer/Font.cpp,
	DashToken().

2001-10-19 11:09  zongo_fr

	* Ark/ArkConfig.cpp, Ark/ArkDataClass.cpp, Ark/ArkDataClass.h,
	Ark/ArkLexer.cpp, Ark/ArkLoader.cpp, Engine/Engine.cpp,
	Engine/Script.cpp: some more clean-ups (crash in arkclient still
	occurs)

2001-10-18 09:08  zongo_fr

	* Ark/: ArkLoaderMDL.cpp, ArkLoaderPSys.cpp, ArkStream.cpp: small
	fixes (do not fix arkclient crash)

2001-10-18 05:04  zongo_fr

	* Ark/: ArkCache.cpp, ArkConfig.cpp, ArkDataClass.cpp,
	ArkLexer.cpp, ArkLoader3DS.cpp, ArkLoaderMDL.cpp,
	ArkLoaderPSys.cpp, ArkStream.cpp, ArkString.cpp, ArkString.h: Ark
	provides now function to convert to scalar independently of the
	locale

2001-10-18 02:42  zongo_fr

	* Ark/3ds.h, Ark/Ark.h, Ark/ArkCache.cpp, Ark/ArkConfig.cpp,
	Ark/ArkDataClass.cpp, Ark/ArkDataClass.h, Ark/ArkEntity.cpp,
	Ark/ArkEntity.h, Ark/ArkEntityHelp.h, Ark/ArkFileSys.cpp,
	Ark/ArkLoader.h, Ark/ArkMaterial.cpp, Ark/ArkMaterial.h,
	Ark/ArkModel.cpp, Ark/ArkModel.h, Ark/ArkModelBuild.h,
	Ark/ArkParticle.cpp, Ark/ArkParticle.h, Ark/ArkPath.h,
	Ark/ArkPrimBlock.h, Ark/ArkSkeleton.cpp, Ark/ArkSkeleton.h,
	Ark/ArkSkin.cpp, Ark/ArkSkin.h, Ark/ArkSocket.cpp,
	Ark/ArkVBuffer.cpp, Ark/ArkVBuffer.h, Client/MessageView.cpp,
	Engine/Engine.cpp, Engine/Entity.cpp, Engine/Entity.h,
	Engine/HFAStar.cpp, Engine/HFAStar.h, Engine/HFCollision.cpp,
	Engine/HFPathfind.cpp, Engine/HFQuadtree.h, Engine/HFRender.cpp,
	Engine/Script.cpp: finally removed all using namespace std, and
	fixed where needed

2001-10-17 23:10  zongo_fr

	* Ark/: ArkCache.cpp, ArkLexer.cpp: refixed locale problem

2001-10-17 22:22  zongo_fr

	* Ark/: ArkConfig.cpp, ArkDataClass.cpp, ArkString.h: compilation
	errors fixed

2001-10-17 22:15  nekeme

	* Ark/: ArkConfig.cpp, ArkDataClass.cpp, ArkInvSqrt.cpp,
	ArkMaterial.cpp, ArkModelRead.cpp: Replaced calls to str.Unquote()
	by UnquoteString(str);

2001-10-17 22:14  zongo_fr

	* Ark/: ArkFileSys.cpp, ArkString.cpp, ArkString.h, Makefile.am:
	get back quote and unquote functions

2001-10-17 21:50  zongo_fr

	* Ark/Ark.cpp, Ark/ArkBuffer.h, Ark/ArkCache.cpp,
	Ark/ArkConfig.cpp, Ark/ArkDataClass.cpp, Ark/ArkFileSys.cpp,
	Ark/ArkImage.cpp, Ark/ArkInvSqrt.cpp, Ark/ArkLexer.cpp,
	Ark/ArkLexer.h, Ark/ArkLoader.cpp, Ark/ArkLoader3DS.cpp,
	Ark/ArkLoaderMDL.cpp, Ark/ArkLoaderMat.cpp, Ark/ArkLoaderPNG.cpp,
	Ark/ArkLoaderPSys.cpp, Ark/ArkLoaderTEX.cpp, Ark/ArkLoaderTGA.cpp,
	Ark/ArkMaterial.cpp, Ark/ArkModel.cpp, Ark/ArkModelRead.cpp,
	Ark/ArkModelState.cpp, Ark/ArkModelWrite.cpp, Ark/ArkObject.cpp,
	Ark/ArkParticle.cpp, Ark/ArkSkin.cpp, Ark/ArkSocket.cpp,
	Ark/ArkStream.cpp, Ark/ArkStream.h, Ark/ArkString.cpp,
	Ark/ArkString.h, Ark/ArkSystem.cpp, Ark/ArkTexture.cpp,
	Ark/Makefile.am, Client/GLClient.cpp, Client/Main.cpp,
	Client/MessageView.cpp, Client/TerrainView.cpp,
	Client/WidgetTest.cpp, Engine/Engine.cpp, Engine/HFPathfind.cpp,
	Engine/HFWorld.cpp, Engine/Script.cpp: Ark::String is now a typedef

2001-10-14 21:25  zongo_fr

	* AUTHORS: wrote ric with an uppercase E with acute accent, that's
	why I use a nickname most of the time...

2001-10-12 09:24  zongo_fr

	* Engine/HFWorld.h: Forgot to change name for ArrayGround(index)

2001-10-10 20:45  nekeme

	* Engine/HFQuadtree.cpp: Corrected a bug which prevented the whole
	area given to Invalidate() to be marked as dirty, in
	HFWorld::Invalidate().

2001-10-10 09:47  zongo_fr

	* Engine/HFWorld.h: needed fast access to array for worlded

2001-10-06 21:46  nekeme

	* configure.in, Ark/ArkBuffer.h, Ark/ArkCache.h, Ark/ArkConfig.h,
	Ark/ArkDataClass.h, Ark/ArkEntity.h, Ark/ArkMaterial.h,
	Ark/ArkModel.h, Ark/ArkWorld.h: configure.in: Corrected a
	compilation problem with Mandrake 8.1 Ark/*.h: Added comments.

2001-10-03 19:32  zongo_fr

	* aclocal.m4, config.h.in, ltmain.sh: Updating new libtool files

2001-10-03 15:13  nekeme

	* ChangeLog: Removed those stupid ^M from the OPC_*.h files.

2001-09-29 05:00  zongo_fr

	* Ark/ArkMath.h: Added ostream operator << to Vector3

2001-09-29 05:00  zongo_fr

	* Ark/ArkCache.cpp: Corrected use of STL erase() algo in cache

2001-09-26 17:23  nekeme

	* Ark/ArkModel.cpp, Ark/ArkString.cpp, Client/Main.cpp: Replaced
	the #define IDENT_FILE by a constant, named IdentFile

2001-09-26 15:06  nekeme

	* Ark/Ark.cpp: Oups, forgot to change a constant in Ark.cpp.

2001-09-26 15:04  nekeme

	* Ark/Ark.cpp, Ark/ArkCache.cpp, Ark/ArkConfig.cpp,
	Ark/ArkConfig.h, Ark/ArkDataClass.cpp, Ark/ArkImage.cpp,
	Ark/ArkLoader.cpp, Ark/ArkLoader3DS.cpp, Ark/ArkLoaderMDL.cpp,
	Ark/ArkLoaderMat.cpp, Ark/ArkLoaderPSys.cpp, Ark/ArkMaterial.cpp,
	Ark/ArkMath.h, Ark/ArkModel.cpp, Ark/ArkModelBuild.cpp,
	Ark/ArkModelRead.cpp, Ark/ArkModelWrite.cpp, Ark/ArkObject.cpp,
	Ark/ArkSkeleton.cpp, Ark/ArkSystem.h, Client/Client.cpp,
	Client/GLClient.cpp, Client/Main.cpp, Client/MessageView.cpp,
	Client/TerrainView.cpp, Client/UIRenderer.cpp,
	Client/WidgetTest.cpp: Tiny changes for Win32 port.

2001-09-26 06:40  zongo_fr

	* Ark/: ArkConfig.cpp, ArkString.cpp: Now locale is just reset to
	'C' for strtod

2001-09-25 21:02  nekeme

	* Client/TerrainView.cpp: Removed useless log in the renderer.

2001-09-25 08:33  zongo_fr

	* Engine/: HFWorld.cpp, HFWorld.h: Small fixes : NULL->0,
	constness, std:: scoping

2001-09-25 08:28  zongo_fr

	* Engine/HFQuadtree.cpp: adding std:: for STL container, using
	preincrement operator on iterators (efficiency issue)

2001-09-25 08:27  zongo_fr

	* Engine/HFPathfind.cpp: Strange behaviour encountered because of
	statement (Vector3 < scalar) fixed math & call GetMagnitude2()

2001-09-25 08:26  zongo_fr

	* Ark/: ArkMath.cpp, ArkMath.h: Small changes in Vector3 functions
	to fix curious bug in Engine

2001-09-22 19:05  nekeme

	* Ark/Ark.cpp: Updated author list.

2001-09-21 22:38  zongo_fr

	* Ark/ArkSequence.h: small STL changes

2001-09-21 20:56  nekeme

	* AUTHORS: Updated AUTHOR list.

2001-09-21 19:34  nekeme

	* Ark/ArkLoader.cpp: Removed useless log messages.

2001-09-21 12:16  zongo_fr

	* Ark/: ArkConfig.cpp, ArkConfig.h, ArkString.cpp, ArkString.h,
	ArkWorld.cpp, ArkWorld.h: Fixed locale but when reading config file

2001-09-14 23:24  zongo_fr

	* Client/: GLClient.cpp, WidgetTest.cpp: ExitFunc has been moved
	from Ark::System to Ark

2001-09-09 23:07  nekeme

	* configure.in, Ark/ArkSystem.h: Some cosmetic changes in the code
	of configure.in and ArkSystem.h

2001-09-08 20:46  nekeme

	* Ark/ArkCache.cpp: [no log message]

2001-09-08 16:50  nekeme

	* Ark/: 3ds.h, ArkLoader3DS.cpp, ArkMaterial.cpp, ArkMaterial.h,
	ArkModel.h, ArkModelBuild.cpp, ArkModelBuild.h, ArkPrimBlock.h,
	ArkVBuffer.cpp, ArkVBuffer.h: Begin to replace Array by vector
	where applicable.

2001-09-07 23:14  nekeme

	* ChangeLog, Ark/ArkCache.cpp, Ark/ArkFont.cpp, Ark/ArkLoader.cpp,
	Ark/ArkLoaderMat.cpp, Client/TerrainView.cpp: Small fix in the GL
	Rendering code, changed the description of the material loader,
	added a shortcut to show a dump of the cache in the client (F11).

2001-09-03 23:50  zongo_fr

	* Ark/: ArkConfig.cpp, ArkConfig.h, ArkStream.cpp, ArkStream.h,
	ArkString.h, ArkTypes.h: Added some support for std::string,
	removed call to unimplemented i18n function

2001-09-03 08:56  nekeme

	* Ark/: ArkLoaderMDL.cpp, ArkModelRead.cpp, ArkModelWrite.cpp,
	ArkSkeleton.cpp, ArkSkeleton.h: Now the skeleton is included in the
	model format.

2001-09-02 16:25  nekeme

	* Ark/: ArkModelRead.cpp, ArkModelWrite.cpp: Model reading/writing
	code works almost perfectly...

2001-09-01 22:20  nekeme

	* .cvsignore: [no log message]

2001-09-01 22:19  nekeme

	* ChangeLog, config.guess, config.sub, Ark/ArkLoader.cpp,
	Ark/ArkModel.h, Ark/ArkModelRead.cpp, Ark/ArkModelWrite.cpp,
	Ark/Makefile.am: Ark/ArkModelRead.cpp: Added a loader for the
	nativer Ark model format.

2001-09-01 17:47  nekeme

	* .cvsignore, Ark/.cvsignore, Client/.cvsignore, Docs/.cvsignore,
	Engine/.cvsignore: Updated .cvsignore files...

2001-09-01 17:43  nekeme

	* Makefile.in, ark-config.in, configure, Ark/Makefile.in,
	Client/Makefile.in, Docs/Makefile.in, Engine/Makefile.in: Cleanup
	in the module : removed generated files.

2001-09-01 16:56  nekeme

	* Makefile.am, Makefile.in, aclocal.m4, ark-config.in, ark.spec.in,
	config.guess, config.sub, configure, configure.in, Ark/ArkPath.cpp,
	Ark/Makefile.in, Client/Makefile.in, Docs/Makefile.in,
	Engine/Makefile.in: Ark/ArkPath.cpp: Corrected a nasty bug in
	pathfinding (resize(2) was called on the list of points when it had
	fewer points, so the entity moved to the (0,0,0) location). 
	Renderer/GLRenderer.h: Some minor fixes to make it work with
	NVidia's GL driver under Linux.

2001-08-30 20:57  nekeme

	* Ark/: ArkCache.cpp, ArkLoader3DS.cpp, ArkModelState.cpp:
	Corrected a warning in ArkLoader3DS Fixed a bug that prevented the
	cache returning a NULL pointer in case of a loading error.

2001-08-30 18:00  nekeme

	* Ark/ArkModelState.cpp: Corrected a bug in the
	ModelState::SetModel function.

2001-08-30 13:43  nekeme

	* ark.spec, ark.spec.in: Added RPM spec file.

2001-08-30 12:27  nekeme

	* ark.spec: [no log message]

2001-08-30 12:25  nekeme

	* Makefile.am, Makefile.in, configure, configure.in,
	Client/Makefile.am, Client/Makefile.in, Engine/Makefile.am: Updated
	Makefiles...

2001-08-29 01:29  nekeme

	* Ark/ArkFileSys.cpp: Included the right header for 'mkdir' in
	Ark/ArkFileSys.cpp

2001-08-28 17:56  nekeme

	* config.h.in, configure, configure.in, Ark/ArkEntity.cpp,
	Ark/ArkFileSys.cpp, Ark/ArkModel.cpp, Ark/ArkModelState.cpp,
	Ark/ArkModelState.h: New model name format : skin@model...

2001-08-28 16:13  nekeme

	* INSTALL: Refreshed INSTALL instructions.

2001-08-28 14:26  nekeme

	* ChangeLog, configure, configure.in, Ark/ArkFileSys.cpp: Added a
	more verbose configure file. Tiny change in the file system to
	support mkdir() on win32 (need testing though).

2001-08-28 06:40  zongo_fr

	* Ark/: Ark.h, ArkFileSys.cpp, ArkFileSys.h, ArkSystem.cpp,
	ArkSystem.h: added function MakeDir to file system

2001-08-27 23:19  nekeme

	* Ark/: ArkLoader3DS.cpp, ArkSkin.cpp: Corrected a small bug with
	the new skinning code.

2001-08-27 22:27  nekeme

	* Ark/ArkSequence.h: Separated 'Sequence' class from 'Skeleton'
	class.

2001-08-27 22:21  nekeme

	* Ark/: ArkLoader3DS.cpp, ArkLoaderMDL.cpp, ArkMaterial.h,
	ArkModel.cpp, ArkModel.h, ArkModelState.cpp, ArkModelState.h,
	ArkModelWrite.cpp, ArkObject.cpp, ArkObject.h, ArkSequence.cpp,
	ArkSkeleton.cpp, ArkSkeleton.h, ArkSkin.cpp, ArkSkin.h,
	ArkTemplates.cpp, Makefile.am, Makefile.in: First support for skins
	with models.

2001-08-19 02:48  zongo_fr

	* .cvsignore, config.h, Ark/.cvsignore, Ark/Ark.h,
	Ark/ArkConfig.cpp, Ark/ArkDataClass.cpp, Ark/ArkDataClass.h,
	Ark/ArkPath.cpp, Ark/ArkPath.h, Ark/ArkSkeleton.h,
	Client/.cvsignore, Client/MessageView.cpp, Client/MessageView.h,
	Client/TerrainView.cpp, Docs/.cvsignore, Engine/.cvsignore,
	Engine/HFAStar.cpp, Engine/HFAStar.h: Compilation with g++ 3.0 is
	now fixed. Added .cvsignore files to filter generated files.

2001-08-19 00:16  nekeme

	* Docs/ldpath: Additional Docs

2001-08-08 21:47  teuf

	* Engine/: Graph.cpp, Graph.h, HFAStar.cpp, HFPathfind.cpp,
	HeightField.cpp, HeightField.h: Removed unused (?) files

2001-07-28 12:32  tharibo

	* Ark/ArkPath.cpp, Engine/HFAStar.cpp, Engine/HFPathfind.cpp,
	Engine/HFQuadtree.cpp, Engine/HFRender.cpp: * Removed an useless
	assert() in HFAStar.cpp * Corrected normal computations in
	HFQuadtree.cpp, now lighting is smoother.

2001-07-24 11:21  tharibo

	* Ark/Makefile.am: Fixed the missing files Modified Files:
	Ark/Makefile.am

2001-07-21 15:49  nekeme

	* ChangeLog, Ark/ArkString.h, Client/Client.h,
	Client/LabelWidget.cpp, Client/LabelWidget.h, Client/Makefile.am,
	Client/Makefile.in, Client/UIRenderer.h, Client/Widget.h,
	Client/WidgetTest.cpp, Client/WidgetTest.h: * Added a new widget
	test program.

2001-07-20 22:23  nekeme

	* Ark/ArkMath.cpp: * Ark/ArkMath.cpp: corrected bug in the
	Quat::GetMatrix function.

2001-07-19 23:38  teuf

	* Ark/ArkPath.cpp: Fixed a small bug ArkPath.cpp (copy/paste is bad
	;) Fixed a compilation warning (PI already defined elsewhere)

2001-07-19 23:29  nekeme

	* Ark/ArkDataClass.h: [no log message]

2001-07-19 15:54  nekeme

	* Ark/ArkImgTGAw.cpp, Ark/ArkLoaderTEX.cpp, Ark/ArkLoaderTGA.cpp,
	Client/UIRenderer.cpp, Client/UIRenderer.h, Engine/HFWorld.cpp: *
	Corrected some bugs with texture identification (ie the CanLoad
	function)   that made the WorldEditor unable to save data.

2001-07-17 00:23  tharibo

	* Client/: LabelWidget.cpp, UIRenderer.h: Some comments and fixes
	Modified Files: LabelWidget.cpp UIRenderer.h

2001-07-16 22:54  tharibo

	* Client/: LabelWidget.cpp, LabelWidget.h: First widget, non
	tested...  Added Files: LabelWidget.cpp LabelWidget.h

2001-07-14 17:05  nekeme

	* ChangeLog: * Some tiny fixes in the ChangeLog

2001-07-13 22:16  nekeme

	* Client/: Makefile.am, Makefile.in, MessageView.cpp,
	MessageView.h, TerrainView.cpp: * Put the dialog widget in its own
	file.

2001-07-13 22:07  nekeme

	* Client/TerrainView.cpp: * Rewrite of the dialog system.  * Moved
	Engine/JS/Entity.cpp to Engine/JS/JSEntity.cpp to avoid conflicts  
	with visual C++.

2001-07-12 22:17  nekeme

	* Ark/ArkPath.cpp, Ark/ArkPath.h, Engine/HFPathfind.cpp: * Trying
	to fix Pathfinding & collision.

2001-07-12 17:05  nekeme

	* Ark/ArkFont.cpp, Client/Client.h, Client/GLClient.cpp,
	Client/GLClient.h, Client/Makefile.am, Client/Makefile.in,
	Client/TerrainView.cpp, Client/TerrainView.h,
	Client/UIRenderer.cpp, Client/UIRenderer.h: * Added the missing
	Ark/ArkFont.cpp file * New UIRenderer class, which is basically a
	wrapper around the Renderer   class, very specialized for UI
	operations (2D coordinates, no multipass   rendering), and a lot
	simpler to use.

2001-07-12 13:57  nekeme

	* Makefile.in, Ark/ArkFont.h, Ark/ArkLoaderMDL.cpp,
	Ark/ArkObject.h, Ark/ArkRenderer.h, Ark/Makefile.am,
	Ark/Makefile.in, Client/Client.cpp, Client/Client.h,
	Client/Makefile.in, Client/TerrainView.cpp, Client/TerrainView.h,
	Docs/Makefile.in, Engine/Makefile.in: Rewritten the font system :
	the fonts are now normal resources, which can be cached, etc.

2001-07-12 01:10  nekeme

	* Engine/HFPathfind.cpp: Oups ! Just corrected an enormous bug in
	pathfinding. (the position of dynamic entities defined in the world
	was marked as "unwalkable")...

2001-07-12 01:06  nekeme

	* config.h, config.h.in, configure, configure.in,
	Client/GLClient.cpp, Client/Makefile.am, Client/Makefile.in,
	Engine/HFPathfind.cpp: Added extremely primitive support for
	background musics.

2001-07-11 23:37  nekeme

	* Engine/: Engine.cpp, HFCollision.cpp: Bug correction in collision
	stuff: a carried objet hit with its carrier (quite logical), and
	prevented it from walking...

2001-07-10 22:04  nekeme

	* Ark/ArkEntity.cpp, Ark/ArkEntity.h, Ark/ArkLoaderMDL.cpp,
	Ark/ArkModel.cpp, Ark/ArkModel.h, Ark/ArkModelState.cpp,
	Ark/ArkModelState.h, Ark/ArkRenderer.h, Ark/ArkSkeleton.cpp,
	Ark/ArkWorld.cpp, Engine/HFRender.cpp: Finally attachment are now
	working. That means that our hero is now able to carry objects.
	Much more interesting than before =)

2001-07-10 16:12  nekeme

	* ChangeLog, Ark/ArkModel.cpp, Client/GLClient.cpp,
	Engine/HFRender.cpp: Corrected a bug which caused semi-transparent
	objects drawn after the terrain to be completely transparent. This
	was a known Mesa GL_COLOR_MATERIAL bug.

2001-07-10 01:06  nekeme

	* ChangeLog: Updated the ChangeLog

2001-07-09 16:51  nekeme

	* Ark/ArkLoaderMDL.cpp, Ark/ArkModelState.cpp, Ark/ArkModelState.h,
	Ark/ArkSkeleton.cpp, Ark/ArkSkeleton.h, Client/TerrainView.cpp: Now
	keyframes aren't stored in bones, but in the skeleton.

2001-07-08 13:33  tharibo

	* configure, configure.in: Added some output in configure. 
	Modified Files: config.h configure configure.in
	Tests/TestRenderer.cpp // Here, that's some debugging stuff I have
	to remove now!

2001-07-08 01:28  nekeme

	* Ark/ArkModelState.cpp, Ark/ArkModelState.h, Ark/ArkSkeleton.cpp,
	Ark/ArkSkeleton.h, Client/TerrainView.cpp: Played a bit with bone
	controllers.

2001-07-07 14:37  nekeme

	* config.h, Ark/ArkCollision.h, Ark/ArkEntity.cpp, Ark/ArkEntity.h,
	Ark/ArkEntityHelp.h, Ark/ArkWorld.cpp, Engine/Engine.cpp,
	Engine/Entity.h, Engine/HFCollision.cpp: Added primitive collision
	engine

2001-07-05 17:14  nekeme

	* AUTHORS, INSTALL, Makefile.am, Makefile.in, NEWS, README, TODO,
	configure, configure.in, Ark/ArkModel.h, Ark/ArkSkeleton.h,
	Ark/ArkVBuffer.h, Ark/Makefile.am, Ark/Makefile.in: Updated the
	different "distribution" files.

2001-07-04 19:44  uid20694

	* Makefile.in, Ark/3ds.h, Ark/ArkBuffer.h, Ark/ArkCache.h,
	Ark/ArkCollision.h, Ark/ArkDataClass.h, Ark/ArkEntity.h,
	Ark/ArkLoader3DS.cpp, Ark/ArkLoader3DS.h, Ark/ArkMath.h,
	Ark/ArkModelBuild.h, Ark/ArkParticle.h, Ark/ArkRefCounter.h,
	Ark/ArkStream.h, Ark/ArkString.h, Ark/ArkSystem.h,
	Ark/ArkTemplates.h, Ark/ArkVBuffer.h, Ark/ArkWorld.h,
	Ark/ArkWorldUpd.h, Ark/Makefile.am, Ark/Makefile.in,
	Client/Makefile.in, Docs/Makefile.in, Docs/ark.dox,
	Engine/Makefile.in: Added a lot of documentation to the headers...

2001-07-04 15:59  uid20694

	* Makefile.in, configure, configure.in, Ark/Makefile.in,
	Client/Makefile.in, Docs/Makefile.in, Engine/Makefile.in: Configure
	now stops on error

2001-07-04 14:49  uid20694

	* Ark/ArkEntity.h, Ark/ArkMath.cpp, Ark/ArkMath.h,
	Engine/HFCollision.cpp, Engine/HFQuadtree.cpp, Engine/HFQuadtree.h:
	Added object-object collision...

2001-07-04 00:31  nekeme

	* configure: [no log message]

2001-07-04 00:30  nekeme

	* Ark/ArkMaterial.h: Some tiny optimizations in the renderer
	interface

2001-07-04 00:08  nekeme

	* configure.in: Corrected some configure stuff... LibJS was not
	linked

2001-07-03 14:28  nekeme

	* Engine/: HFPathfind.cpp, HFWorld.cpp: Corrected some pathfinding
	issues

2001-07-03 11:10  nekeme

	* Engine/QuadtreeR.cpp: Removed the old quadtree renderer

2001-07-03 11:08  nekeme

	* Client/TerrainView.cpp, Client/TerrainView.h,
	Engine/HFRender.cpp: Added the heightfield renderer source

2001-07-02 21:58  nekeme

	* config.h, Ark/ArkCollision.h, Ark/ArkEntity.cpp,
	Ark/ArkLoaderMDL.cpp, Ark/ArkModelState.cpp, Ark/ArkWorld.cpp,
	Ark/ArkWorld.h, Client/TerrainView.cpp, Engine/Engine.cpp,
	Engine/Engine.h, Engine/HFCollision.cpp, Engine/HFQuadtree.cpp,
	Engine/HFQuadtree.h, Engine/Makefile.am, Engine/Makefile.in:
	Finished raytracing... It now works perfectly :)

2001-06-30 18:39  nekeme

	* Ark/: ArkGround.cpp, ArkGround.h, ArkModelW.cpp: Removed old &
	unused files

2001-06-30 18:38  nekeme

	* config.h.in, Ark/ArkCollision.h, Engine/Engine.cpp: Added
	raytracing caps to the collision system.

2001-06-29 19:48  nekeme

	* Ark/ArkEntity.cpp, Ark/ArkEntity.h, Ark/ArkWorld.cpp,
	Ark/ArkWorld.h, Engine/HFCollision.cpp, Engine/HFQuadtree.cpp,
	Engine/HFQuadtree.h, Engine/HFWorld.cpp, Engine/HFWorld.h,
	Engine/Makefile.am, Engine/Makefile.in, Engine/Makefile.win32: [no
	log message]

2001-06-29 14:26  nekeme

	* Engine/: AStar.cpp, AStar.h, Engine.cpp, HFAStar.cpp, HFAStar.h,
	HFCollision.cpp, HFPathfind.cpp, HFQuadtree.cpp, HFQuadtree.h,
	HFRandom.cpp, HFWorld.cpp, HFWorld.h, Makefile.am, Makefile.in,
	Makefile.win32, Quadtree.cpp, Quadtree.h, Skybox.cpp: [no log
	message]

2001-06-28 21:53  nekeme

	* Ark/ArkCollision.h, Ark/ArkEntity.cpp, Ark/ArkModelState.cpp,
	Ark/ArkModelState.h, Engine/Quadtree.cpp: [no log message]

2001-06-28 12:25  nekeme

	* Makefile.am, Makefile.in, configure, configure.in,
	Ark/ArkCache.cpp, Ark/ArkCache.h, Ark/ArkCollision.h,
	Ark/ArkEntity.cpp, Ark/ArkModel.cpp, Ark/ArkModel.h,
	Ark/ArkRay.cpp, Ark/ArkRay.h, Ark/ArkSystem.h, Ark/ArkWorld.h,
	Client/TerrainView.cpp, Engine/HFCollision.cpp,
	Engine/HeightField.h, Engine/Quadtree.cpp, Engine/Quadtree.h: [no
	log message]

2001-06-27 00:07  nekeme

	* Ark/ArkLoaderMDL.cpp, Ark/ArkRay.cpp, Client/TerrainView.cpp: [no
	log message]

2001-06-23 14:33  nekeme

	* Ark/ArkRay.cpp, Client/TerrainView.cpp, Client/TerrainView.h,
	Engine/HFCollision.cpp, Engine/Quadtree.cpp: [no log message]

2001-06-20 00:39  nekeme

	* Makefile.in, aclocal.m4, config.guess, config.sub, configure,
	ltmain.sh, Ark/ArkEntity.cpp, Ark/ArkEntity.h, Ark/ArkEntityHelp.h,
	Ark/ArkMath.h, Ark/ArkModel.cpp, Ark/ArkModel.h,
	Ark/ArkModelState.cpp, Ark/ArkModelState.h, Ark/ArkParticle.h,
	Ark/ArkPath.cpp, Ark/ArkRay.cpp, Ark/ArkRay.h, Ark/ArkRenderer.h,
	Ark/ArkWorld.cpp, Ark/Makefile.am, Ark/Makefile.in,
	Ark/Makefile.win32, Client/GLClient.cpp, Client/Makefile.in,
	Client/TerrainView.cpp, Docs/Makefile.in, Engine/Engine.cpp,
	Engine/Engine.h, Engine/Entity.h, Engine/HFCollision.cpp,
	Engine/HFPathfind.cpp, Engine/Makefile.in, Engine/Quadtree.cpp,
	Engine/Quadtree.h: [no log message]

2001-05-26 23:14  nekeme

	* Ark/Ark.cpp, Ark/ArkConfig.cpp, Ark/ArkLexer.cpp,
	Ark/ArkMath.cpp, Ark/ArkMath.h, Ark/ArkParticle.cpp,
	Ark/ArkSystem.cpp, Client/Main.cpp: [no log message]

2001-05-19 15:57  nekeme

	* Ark/ArkBuffer.cpp, Ark/ArkGetMaxLen.cpp, Ark/ArkLoaderMDL.cpp,
	Ark/ArkLoaderMat.cpp, Ark/ArkModel.cpp, Ark/ArkModelWrite.cpp,
	Ark/ArkSkeleton.cpp, Ark/ArkSkeleton.h, Ark/ArkSystem.cpp,
	Ark/ArkTimer.h, Ark/studio.h, Engine/Quadtree.cpp,
	Engine/Quadtree.h: [no log message]

2001-05-08 18:03  nekeme

	* Ark/ArkEntity.cpp, Ark/ArkEntity.h, Ark/ArkLoaderMDL.cpp,
	Ark/ArkParticle.cpp, Ark/ArkParticle.h, Ark/ArkPath.cpp,
	Ark/ArkPath.h, Ark/ArkSkeleton.cpp, Ark/Makefile.win32,
	Client/GLClient.cpp, Client/TerrainView.cpp, Engine/Entity.cpp,
	Engine/HFPathfind.cpp, Engine/Quadtree.cpp: [no log message]

2001-05-03 09:33  nekeme

	* Makefile.am, Makefile.in, config.h, configure, configure.in,
	Ark/ArkConfig.cpp, Ark/ArkDataClass.cpp, Ark/ArkEntity.cpp,
	Ark/ArkEntity.h, Ark/ArkEntityHelp.h, Ark/ArkLexer.cpp,
	Ark/ArkLoaderPSys.cpp, Ark/ArkMaterial.cpp, Ark/ArkParticle.cpp,
	Ark/ArkParticle.h, Ark/ArkSystem.cpp, Ark/ArkWorld.h,
	Client/Makefile.win32, Client/TerrainView.cpp, Engine/Engine.cpp,
	Engine/Makefile.win32, Engine/Quadtree.cpp, Engine/QuadtreeR.cpp:
	[no log message]

2001-04-28 23:26  nekeme

	* configure, configure.in, Ark/ArkDataClass.cpp,
	Ark/ArkDataClass.h, Engine/Engine.cpp: [no log message]

2001-04-25 21:30  nekeme

	* Ark/ArkCache.cpp, Ark/ArkDataClass.cpp, Ark/ArkEntity.cpp,
	Engine/Entity.cpp, Engine/HFPathfind.cpp: [no log message]

2001-04-25 19:27  nekeme

	* config.h, configure, configure.in, Ark/ArkEntity.cpp,
	Ark/ArkEntity.h, Ark/ArkEntityHelp.h, Ark/ArkMaterial.cpp,
	Ark/ArkMaterial.h, Client/GLClient.cpp, Client/GLClient.h,
	Client/Makefile.am, Client/Makefile.in, Client/TerrainView.cpp,
	Client/TerrainView.h, Engine/AStar.cpp, Engine/Engine.cpp,
	Engine/Entity.cpp, Engine/Entity.h, Engine/Script.cpp,
	Engine/Script.h: [no log message]

2001-04-21 22:58  nekeme

	* Ark/ArkEntity.cpp, Ark/ArkEntity.h, Ark/ArkPath.cpp,
	Ark/ArkPath.h, Ark/ArkWorld.h, Client/Client.h, Engine/AStar.cpp,
	Engine/Entity.cpp, Engine/HFPathfind.cpp, Engine/HeightField.h,
	Engine/Quadtree.cpp: [no log message]

2001-04-21 15:30  nekeme

	* TODO, Ark/ArkBuffer.h, Ark/ArkCache.h, Ark/ArkConfig.h,
	Ark/ArkEntity.cpp, Ark/ArkLoader3DS.cpp, Ark/ArkLoaderMDL.cpp,
	Ark/ArkLoaderPSys.cpp, Ark/ArkMaterial.cpp, Ark/ArkMaterial.h,
	Ark/ArkParticle.cpp, Ark/ArkRefCounter.h, Ark/ArkSystem.cpp,
	Client/GLClient.cpp, Engine/AStar.cpp, Engine/AStar.h,
	Engine/Graph.cpp, Engine/Graph.h, Engine/HFPathfind.cpp,
	Engine/HeightField.cpp, Engine/HeightField.h, Engine/Makefile.am,
	Engine/Makefile.in, Engine/Skybox.cpp: [no log message]

2001-04-19 23:25  nekeme

	* Ark/ArkCache.h, Ark/ArkEntity.h, Ark/ArkLoader3DS.cpp,
	Ark/ArkMaterial.cpp, Ark/ArkMaterial.h, Ark/ArkMath.cpp,
	Ark/ArkRefCounter.h, Ark/ArkRenderer.h, Ark/ArkSystem.cpp,
	Ark/ArkWorld.cpp, Ark/ArkWorld.h, Client/GLClient.cpp,
	Engine/AStar.cpp, Engine/AStar.h, Engine/Engine.cpp,
	Engine/Entity.cpp, Engine/HFPathfind.cpp, Engine/HeightField.cpp,
	Engine/HeightField.h, Engine/Makefile.am, Engine/Makefile.in,
	Engine/Quadtree.cpp, Engine/Quadtree.h, Engine/QuadtreeR.cpp: [no
	log message]

2001-03-18 21:55  nekeme

	* Ark/ArkLoaderMDL.cpp, Client/GLClient.cpp, Engine/Quadtree.cpp,
	Engine/Quadtree.h, Engine/QuadtreeR.cpp: [no log message]

2001-03-15 17:15  nekeme

	* Ark/ArkModelWrite.cpp: [no log message]

2001-03-14 18:27  nekeme

	* Ark/: ArkLoaderPSys.cpp, ArkMaterial.h, ArkParticle.cpp,
	ArkParticle.h: [no log message]

2001-03-12 18:28  nekeme

	* Ark/ArkFileSys.cpp, Ark/ArkLoader3DS.cpp, Ark/ArkModel.cpp,
	Ark/ArkModel.h, Ark/ArkModelWrite.cpp, Ark/ArkSkeleton.cpp,
	Ark/ArkSkeleton.h, Ark/ArkStream.cpp, Engine/Engine.cpp,
	Engine/Entity.h, Engine/Quadtree.cpp, Engine/QuadtreeR.cpp: [no log
	message]

2001-03-06 18:30  nekeme

	* Ark/ArkModelState.cpp, Client/GLClient.cpp: [no log message]

2001-03-05 22:02  nekeme

	* Ark/ArkLoaderMDL.cpp, Ark/ArkModel.cpp, Ark/ArkModel.h,
	Ark/ArkModelState.cpp, Ark/ArkSkeleton.cpp, Ark/ArkSkeleton.h,
	Engine/HFPathfind.cpp, Engine/Quadtree.cpp, Engine/QuadtreeR.cpp:
	[no log message]

2001-03-05 12:47  nekeme

	* Ark/ArkModelTrans.cpp: [no log message]

2001-03-05 12:38  nekeme

	* config.h, Ark/ArkLoaderJPG.cpp, Ark/ArkLoaderMat.cpp,
	Ark/ArkModelWrite.cpp, Ark/ArkSkeleton.cpp, Ark/ArkSkeleton.h,
	Docs/Makefile.in: [no log message]

2001-03-05 11:51  nekeme

	* Makefile.in, config.guess, config.sub, ltconfig, ltmain.sh,
	Ark/ArkBuffer.cpp, Ark/ArkBuffer.h, Ark/ArkEntity.cpp,
	Ark/ArkEntity.h, Ark/ArkLoader3DS.cpp, Ark/ArkLoader3DS.h,
	Ark/ArkLoaderMDL.cpp, Ark/ArkMath.cpp, Ark/ArkMath.h,
	Ark/ArkModel.cpp, Ark/ArkModel.h, Ark/ArkModelState.cpp,
	Ark/ArkModelState.h, Ark/ArkSocket.cpp, Ark/ArkSocket.h,
	Ark/ArkStream.cpp, Ark/ArkSystem.cpp, Ark/ArkSystem.h,
	Ark/ArkTemplates.h, Ark/ArkTypes.h, Ark/ArkWorld.cpp,
	Ark/ArkWorld.h, Ark/Makefile.am, Ark/Makefile.in,
	Client/GLClient.cpp, Client/Makefile.in, Engine/Makefile.in,
	Engine/Quadtree.cpp, Engine/Quadtree.h, Engine/QuadtreeR.cpp,
	Server/Auth.cpp, Server/Auth.h, Server/Callbacks.cpp,
	Server/Client.cpp, Server/Client.h, Server/Commands.cpp,
	Server/Entity.cpp, Server/Entity.h, Server/Main.cpp,
	Server/Makefile.am, Server/Makefile.in, Server/Messages.h,
	Server/Network.cpp, Server/Network.h, Server/Scenery.cpp,
	Server/Script.cpp, Server/Script.h, Server/Server.cpp,
	Server/Server.h, Server/Update.cpp: [no log message]

2001-02-26 20:39  nekeme

	* Ark/: ArkConfig.cpp, ArkFileSys.cpp, ArkSocket.cpp: [no log
	message]

2001-02-25 20:47  nekeme

	* Ark/ArkEntityHelp.h, Ark/ArkWorldUpd.h, Engine/Engine.cpp,
	Engine/Engine.h, Engine/Entity.cpp, Engine/Entity.h,
	Engine/Script.cpp, Engine/Script.h, Engine/Skybox.cpp: [no log
	message]

2001-02-25 20:38  nekeme

	* Makefile.am, Makefile.in, Makefile.win32, README, aclocal.m4,
	config.h.win32, configure, configure.in, Ark/Ark.h,
	Ark/ArkBuffer.h, Ark/ArkCache.cpp, Ark/ArkCache.h, Ark/ArkConfig.h,
	Ark/ArkDataClass.cpp, Ark/ArkEntity.cpp, Ark/ArkEntity.h,
	Ark/ArkImage.cpp, Ark/ArkImage.h, Ark/ArkLexer.cpp, Ark/ArkLexer.h,
	Ark/ArkLoader.cpp, Ark/ArkLoader.h, Ark/ArkLoader3DS.cpp,
	Ark/ArkLoaderMDL.cpp, Ark/ArkLoaderPSys.cpp, Ark/ArkMaterial.cpp,
	Ark/ArkMaterial.h, Ark/ArkMath.h, Ark/ArkModel.cpp, Ark/ArkModel.h,
	Ark/ArkModelState.cpp, Ark/ArkModelTrans.cpp, Ark/ArkObject.h,
	Ark/ArkParticle.cpp, Ark/ArkParticle.h, Ark/ArkRenderer.h,
	Ark/ArkStream.cpp, Ark/ArkSystem.cpp, Ark/ArkTemplates.h,
	Ark/ArkTexture.cpp, Ark/ArkTexture.h, Ark/ArkTimer.cpp,
	Ark/ArkVBuffer.cpp, Ark/ArkVBuffer.h, Ark/ArkWorld.h,
	Ark/Makefile.am, Ark/Makefile.in, Ark/Makefile.win32,
	Client/Client.cpp, Client/Client.h, Client/GLClient.cpp,
	Client/GLClient.h, Client/Main.cpp, Client/Makefile.am,
	Client/Makefile.in, Client/Makefile.win32, Engine/Graph.cpp,
	Engine/HFCollision.cpp, Engine/HFPathfind.cpp, Engine/HFRandom.cpp,
	Engine/HeightField.cpp, Engine/HeightField.h, Engine/Makefile.am,
	Engine/Makefile.in, Engine/Makefile.win32, Engine/Quadtree.cpp,
	Engine/Quadtree.h, Engine/QuadtreeR.cpp: [no log message]

2001-01-25 23:02  nekeme

	* Ark/ArkGround.cpp, Ark/ArkGround.h, Ark/ArkMath.cpp,
	Client/Client.cpp, Client/Client.h, Client/GLClient.cpp,
	Engine/Quadtree.cpp, Engine/Quadtree.h, Engine/QuadtreeR.cpp: *
	Tuned the terrain rendering quadtree.

2001-01-23 19:19  nekeme

	* TODO, config.h.in, configure, configure.in, Ark/ArkBuffer.cpp,
	Ark/ArkCache.h, Ark/ArkFileSys.cpp, Ark/ArkGround.cpp,
	Ark/ArkGround.h, Ark/ArkLoader.cpp, Ark/ArkLoader3DS.cpp,
	Ark/ArkLoaderMDL.cpp, Ark/ArkLoaderPNG.cpp, Ark/ArkMaterial.cpp,
	Ark/ArkMath.cpp, Ark/ArkMath.h, Ark/ArkModel.cpp, Ark/ArkModel.h,
	Ark/ArkModelBuild.cpp, Ark/ArkModelBuild.h, Ark/ArkModelTrans.cpp,
	Ark/ArkPrimBlock.h, Ark/ArkRenderer.h, Ark/ArkSocket.cpp,
	Ark/ArkSystem.cpp, Ark/ArkTexture.cpp, Ark/ArkTexture.h,
	Ark/ArkTypes.h, Ark/ArkVBuffer.cpp, Ark/ArkVBuffer.h,
	Ark/ArkWorld.h, Ark/Makefile.am, Ark/Makefile.in,
	Client/Client.cpp, Client/GLClient.cpp, Engine/HeightField.cpp,
	Engine/HeightField.h, Engine/Makefile.am, Engine/Makefile.in,
	Engine/Quadtree.cpp, Engine/Quadtree.h, Engine/QuadtreeR.cpp,
	Server/Callbacks.cpp, Server/Makefile.am, Server/Makefile.in,
	Server/Scenery.cpp: [no log message]

2001-01-10 21:03  nekeme

	* Docs/client-server.dia: * Added a diagram to explain the way
	client/server works

2001-01-10 21:01  nekeme

	* Makefile.am, Makefile.in, configure, configure.in,
	Ark/ArkAStar.cpp, Ark/ArkAStar.h, Ark/ArkEntity.cpp,
	Ark/ArkGraph.cpp, Ark/ArkGraph.h, Ark/ArkHFCollision.cpp,
	Ark/ArkHFPathfind.cpp, Ark/ArkHFRandom.cpp, Ark/ArkHeightField.cpp,
	Ark/ArkHeightField.h, Ark/ArkModelState.cpp, Ark/ArkPath.cpp,
	Ark/ArkPath.h, Ark/Makefile.am, Ark/Makefile.in, Client/Client.cpp,
	Client/Makefile.am, Client/Makefile.in, Engine/AStar.cpp,
	Engine/AStar.h, Engine/Graph.cpp, Engine/Graph.h,
	Engine/HFCollision.cpp, Engine/HFPathfind.cpp, Engine/HFRandom.cpp,
	Engine/HeightField.cpp, Engine/HeightField.h, Engine/Makefile.am,
	Engine/Makefile.in, Server/Makefile.am, Server/Makefile.in,
	Server/Scenery.cpp: [no log message]

2001-01-09 21:46  nekeme

	* TODO, Server/Scenery.cpp, Server/Server.cpp, Server/Update.cpp: *
	Added a TODO file

2001-01-08 13:22  nekeme

	* Ark/ArkConfig.cpp, Ark/ArkDataClass.cpp, Ark/ArkFileSys.cpp,
	Ark/ArkLoader3DS.cpp, Ark/ArkModel.h, Ark/ArkModelW.cpp,
	Ark/ArkString.cpp, Ark/ArkString.h, Ark/Makefile.am,
	Ark/Makefile.in, Server/Auth.cpp, Server/Client.cpp,
	Server/Network.cpp, Server/Scenery.cpp, Server/Script.cpp,
	Server/Server.cpp, Server/Server.h, Server/Update.cpp: [no log
	message]

2001-01-06 18:00  nekeme

	* Ark/: ArkLoader3DS.cpp, ArkMaterial.h: [no log message]

2001-01-06 12:55  nekeme

	* Ark/: ArkConfig.cpp, ArkLoader3DS.cpp, ArkMaterial.cpp,
	ArkMaterial.h, ArkMath.cpp, ArkMath.h, ArkModel.cpp, ArkModel.h,
	ArkModelBuild.cpp, ArkModelBuild.h, ArkModelTrans.cpp, ArkObject.h,
	ArkPrimBlock.h, ArkSystem.cpp, ArkTemplates.h, ArkTexture.cpp,
	ArkTexture.h, ArkVBuffer.cpp, ArkVBuffer.h: [no log message]

2001-01-05 18:55  nekeme

	* Ark/ArkVar.h: * Ark/ArkVar.h: Separated the Var class from the
	Config class.

2001-01-05 18:53  nekeme

	* Ark/: ArkPartSys.cpp, ArkPartSys.h: * Removed old particle system

2001-01-04 23:43  nekeme

	* configure, configure.in, Client/Client.h, Server/Server.h: [no
	log message]

2001-01-04 23:40  nekeme

	* Ark/: ArkBuffer.cpp, ArkBuffer.h, ArkPacket.cpp, ArkPacket.h: *
	Added a more general interface for network packets called "Buffer"

2001-01-04 23:39  nekeme

	* Ark/: Ark.cpp, ArkAStar.h, ArkCache.cpp, ArkDataClass.cpp,
	ArkEntity.cpp, ArkEntity.h, ArkFileSys.cpp, ArkGetMaxLen.cpp,
	ArkGraph.cpp, ArkGround.h, ArkHFCollision.cpp, ArkHFPathfind.cpp,
	ArkHeightField.cpp, ArkLoader3DS.cpp, ArkLoaderMDL.cpp,
	ArkLoaderPNG.cpp, ArkLoaderTGA.cpp, ArkMaterial.h, ArkMath.h,
	ArkModel.cpp, ArkModel.h, ArkModelBuild.cpp, ArkModelBuild.h,
	ArkModelState.cpp, ArkPath.cpp, ArkPath.h, ArkPrimBlock.h,
	ArkRenderer.h, ArkSocket.cpp, ArkStream.h, ArkString.cpp,
	ArkString.h, ArkTemplates.h, ArkVBuffer.cpp, ArkVBuffer.h,
	Makefile.am, Makefile.in: [no log message]

2001-01-01 22:13  nekeme

	* Ark/: ArkCache.h, ArkLoader3DS.cpp, ArkLoaderPSys.cpp,
	ArkMaterial.cpp, ArkMaterial.h, ArkModel.cpp, ArkModel.h,
	ArkParticle.cpp, ArkRenderer.h, ArkVBuffer.cpp, Makefile.am,
	Makefile.in: [no log message]

2001-01-01 18:50  nekeme

	* Ark/Ark.cpp, Ark/ArkCache.cpp, Ark/ArkCache.h, Ark/ArkConfig.cpp,
	Ark/ArkConfig.h, Ark/ArkDataClass.cpp, Ark/ArkEntity.cpp,
	Ark/ArkFileSys.cpp, Ark/ArkFileSys.h, Ark/ArkGraph.cpp,
	Ark/ArkGround.cpp, Ark/ArkHFPathfind.cpp, Ark/ArkHeightField.cpp,
	Ark/ArkLexer.cpp, Ark/ArkLexer.h, Ark/ArkLoader3DS.cpp,
	Ark/ArkLoaderMDL.cpp, Ark/ArkLoaderPNG.cpp, Ark/ArkLoaderTEX.cpp,
	Ark/ArkLoaderTGA.cpp, Ark/ArkMath.cpp, Ark/ArkObject.h,
	Ark/ArkParticle.cpp, Ark/ArkParticle.h, Ark/ArkSocket.cpp,
	Ark/ArkStream.cpp, Ark/ArkString.cpp, Ark/ArkString.h,
	Ark/ArkSystem.cpp, Ark/ArkSystem.h, Ark/ArkTypes.h,
	Ark/ArkVBuffer.cpp, Ark/ArkVBuffer.h, Ark/Makefile.am,
	Ark/Makefile.in, Client/Client.cpp, Client/GLClient.cpp,
	Client/Main.cpp, Client/Update.cpp, Server/Auth.cpp,
	Server/Client.cpp, Server/Network.cpp, Server/Scenery.cpp,
	Server/Server.cpp, Server/Update.cpp: [no log message]

2000-12-30 23:47  nekeme

	* Ark/ArkCache.cpp, Ark/ArkCache.h, Ark/ArkEntity.h,
	Ark/ArkFileSys.cpp, Ark/ArkFileSys.h, Ark/ArkGround.cpp,
	Ark/ArkGround.h, Ark/ArkHeightField.cpp, Ark/ArkHeightField.h,
	Ark/ArkImage.cpp, Ark/ArkImage.h, Ark/ArkLoader.cpp,
	Ark/ArkLoader.h, Ark/ArkLoader3DS.cpp, Ark/ArkLoaderMDL.cpp,
	Ark/ArkLoaderPNG.cpp, Ark/ArkLoaderPSys.cpp, Ark/ArkLoaderTEX.cpp,
	Ark/ArkLoaderTGA.cpp, Ark/ArkModel.cpp, Ark/ArkModel.h,
	Ark/ArkObject.h, Ark/ArkPartSys.cpp, Ark/ArkPartSys.h,
	Ark/ArkRefCounter.h, Ark/ArkRenderer.h, Ark/ArkSocket.cpp,
	Ark/ArkSocket.h, Ark/ArkStream.cpp, Ark/ArkStream.h,
	Ark/ArkSystem.h, Ark/ArkTemplates.cpp, Ark/ArkTexture.cpp,
	Ark/ArkTexture.h, Ark/ArkVisCache.cpp, Ark/ArkVisCache.h,
	Ark/ArkVisual.h, Ark/ArkWorld.cpp, Ark/ArkWorld.h, Ark/Makefile.am,
	Ark/Makefile.in, Client/Client.cpp, Client/Client.h,
	Server/Server.h: [no log message]

2000-12-29 12:01  nekeme

	* Ark/: Ark.h, ArkConfig.cpp, ArkConfig.h, ArkDataClass.cpp,
	ArkEntity.cpp, ArkEntity.h, ArkFile.cpp, ArkFile.h, ArkFileSys.cpp,
	ArkFileSys.h, ArkGround.cpp, ArkGround.h, ArkHeightField.cpp,
	ArkHeightField.h, ArkImage.cpp, ArkImgTGAw.cpp, ArkLexer.cpp,
	ArkLexer.h, ArkLoader.cpp, ArkLoader.h, ArkLoader3DS.cpp,
	ArkLoader3DS.h, ArkLoaderMDL.cpp, ArkLoaderPNG.cpp,
	ArkLoaderTEX.cpp, ArkLoaderTGA.cpp, ArkModelState.cpp,
	ArkModelState.h, ArkPartSys.cpp, ArkPartSys.h, ArkSocket.cpp,
	ArkSocket.h, ArkStream.cpp, ArkStream.h, ArkTypes.h, Makefile.am,
	Makefile.in: [no log message]

2000-12-16 22:56  nekeme

	* Ark/: ArkConfig.cpp, ArkConfig.h, ArkGround.cpp, ArkImage.cpp,
	ArkImage.h, ArkLoader.cpp, ArkLoader.h, ArkLoader3DS.cpp,
	ArkLoaderMDL.cpp, ArkLoaderPNG.cpp, ArkLoaderTEX.cpp,
	ArkLoaderTGA.cpp, ArkVisCache.cpp, ArkVisCache.h, ArkVisual.h,
	Makefile.am, Makefile.in: [no log message]

2000-12-12 22:13  nekeme

	* Ark/: ArkLoader3DS.cpp, ArkModel.cpp, ArkModel.h, ArkTemplates.h:
	Ark/ArkModel.[h|cpp]: Added a member to SubModel: AddTriMesh

2000-12-12 19:51  nekeme

	* AUTHORS, Ark/ArkLoader.cpp, Ark/ArkLoader3DS.cpp,
	Ark/ArkLoader3DS.h, Ark/ArkLoaderMDL.cpp, Ark/ArkModel.cpp,
	Ark/ArkModel.h, Ark/ArkModelTrans.cpp, Ark/ArkTemplates.h,
	Ark/Makefile.am, Ark/Makefile.in: [no log message]

2000-12-09 18:32  nekeme

	* Ark/: ArkGround.cpp, ArkImage.cpp, ArkImage.h, ArkImgPNG.cpp,
	ArkImgTGA.cpp, ArkLoader.cpp, ArkLoader.h, ArkLoaderMDL.cpp,
	ArkLoaderPNG.cpp, ArkLoaderPSys.cpp, ArkLoaderTGA.cpp,
	ArkModel.cpp, ArkModel.h, ArkPartSys.cpp, ArkPartSys.h,
	ArkSystem.cpp, ArkSystem.h, ArkTexture.cpp, ArkTexture.h,
	ArkVisCache.cpp, ArkVisCache.h, Makefile.am, Makefile.in: [no log
	message]

2000-12-08 21:40  nekeme

	* Ark/: ArkModel.cpp, ArkModel.h: Ark/ArkModel.h: Changed the
	TriCmd interface. Made corresponding modifications in source files

2000-12-05 19:10  nekeme

	* Makefile.am, Makefile.in, Ark/ArkImage.h, Ark/ArkModel.cpp,
	Ark/ArkModel.h, Ark/ArkModelState.cpp, Ark/ArkModelTrans.cpp,
	Ark/studio.h, Server/Callbacks.cpp, Server/Client.cpp,
	Server/Client.h, Server/Entity.cpp, Server/Entity.h,
	Server/Messages.h, Server/Network.h, Server/Update.cpp,
	Ark/ArkModelState.h, Ark/ArkTemplates.h: [no log message]

2000-11-18 20:45  nekeme

	* Makefile.am, Makefile.in, configure, configure.in,
	Ark/ArkAStar.h, Ark/ArkConfig.h, Ark/ArkDataClass.cpp,
	Ark/ArkDataClass.h, Ark/ArkFile.h, Ark/ArkFileSys.h, Ark/ArkFont.h,
	Ark/ArkGround.h, Ark/ArkImage.h, Ark/ArkMath.cpp, Ark/ArkMath.h,
	Ark/ArkModel.h, Ark/ArkModelState.cpp, Ark/ArkPartSys.h,
	Ark/ArkSystem.cpp, Ark/ArkTexture.h, Ark/ArkVisual.h,
	Ark/ArkWorld.h, Docs/header.html: [no log message]

2000-11-18 13:04  nekeme

	* INSTALL.fr, Makefile.am, README.fr, configure, configure.in,
	dox-arkhart.cfg, Ark/ArkEntity.cpp, Ark/ArkEntity.h,
	Ark/Makefile.am, Ark/Makefile.in, Docs/INSTALL.fr,
	Docs/Makefile.am, Docs/README.fr, Docs/ark.dox, Docs/footer.html,
	Docs/header.html, Server/Client.cpp, Server/Client.h,
	Server/JSCommon.cpp, Server/JSEntity.cpp, Server/JSScript.h,
	Server/JSWorld.cpp, Server/Makefile.am, Server/Makefile.in,
	Server/Script.cpp: [no log message]

2000-11-15 22:03  nekeme

	* Makefile.am, Makefile.in, Ark/ArkAStar.cpp, Ark/ArkEntity.cpp,
	Ark/ArkEntity.h, Ark/ArkFile.h, Ark/ArkFileSys.cpp,
	Ark/ArkHFCollision.cpp, Ark/ArkHFPathfind.cpp,
	Ark/ArkHeightField.h, Ark/ArkMath.cpp, Ark/ArkMath.h,
	Ark/ArkModel.cpp, Ark/ArkModelState.cpp, Ark/ArkModelTrans.cpp,
	Ark/ArkPartSys.cpp, Ark/ArkPath.cpp, Ark/ArkVisCache.cpp,
	Ark/ArkWorld.cpp, Ark/ArkWorld.h, Client/Client.cpp,
	Client/Client.h, Client/GLClient.cpp, Client/Main.cpp,
	Client/Update.cpp, Server/Client.cpp, Server/Entity.cpp,
	Server/JSEntity.cpp: [no log message]

2000-11-10 21:49  nekeme

	* Ark/: ArkMesh.cpp, ArkMesh.h: [no log message]

2000-11-10 21:35  nekeme

	* NEWS, Ark/ArkEntity.cpp, Ark/ArkGraph.cpp, Ark/ArkModel.cpp,
	Ark/ArkModel.h, Ark/ArkModelState.cpp, Ark/ArkModelTrans.cpp,
	Ark/ArkVisCache.cpp, Ark/ArkVisCache.h, Ark/Makefile.am,
	Ark/Makefile.in, Ark/studio.h: [no log message]

2000-11-06 21:28  nekeme

	* Makefile.in: [no log message]

2000-11-05 21:01  nekeme

	* Ark/Ark.cpp, Ark/ArkDataClass.cpp, Ark/ArkEntity.cpp,
	Ark/ArkFileSys.cpp, Ark/ArkGraph.cpp, Ark/ArkGraph.h,
	Ark/ArkHFPathfind.cpp, Ark/ArkMath.cpp, Ark/ArkPath.cpp,
	Ark/ArkSystem.cpp, Ark/ArkVisCache.cpp, Client/Client.cpp,
	Client/Client.h, Client/GLClient.cpp, Client/Update.cpp,
	Server/Auth.cpp, Server/JSEntity.cpp, Server/Network.cpp,
	Server/Script.cpp, Server/Server.cpp, Server/Update.cpp: [no log
	message]

2000-11-05 15:27  nekeme

	* README, README.fr, Ark/ArkAStar.cpp, Ark/ArkAStar.h,
	Ark/ArkEntity.cpp, Ark/ArkEntity.h, Ark/ArkGraph.cpp,
	Ark/ArkGraph.h, Ark/ArkHFPathfind.cpp, Ark/ArkHeightField.cpp,
	Ark/ArkHeightField.h, Ark/ArkImgPNG.cpp, Ark/ArkLexer.cpp,
	Ark/ArkMath.cpp, Ark/ArkMath.h, Ark/ArkPath.cpp, Ark/ArkPath.h,
	Ark/ArkTemplates.cpp, Ark/Makefile.am, Ark/Makefile.in,
	Server/Scenery.cpp, Server/Script.cpp: Ark/ArkAStar.cpp,
	Ark/ArkAStar.h: Modified the AStar pathfinder to make it workink
	with a graph generated from a quadtree.
	
	Ark/ArkGraph.h, Ark/ArkGraph.cpp: Added a class to generate a graph
	from a quadtree, for fast pathfinding.

2000-11-02 18:00  nekeme

	* Server/: JSCommon.cpp, JSWorld.cpp: [no log message]

2000-11-02 17:55  nekeme

	* Ark/ArkEntity.cpp, Ark/ArkHFPathfind.cpp, Ark/ArkPath.cpp,
	Server/Callbacks.cpp, Server/Client.cpp, Server/Client.h,
	Server/Commands.cpp, Server/Entity.cpp, Server/Entity.h,
	Server/JSEntity.cpp, Server/JSScript.h, Server/Makefile.am,
	Server/Makefile.in, Server/Scenery.cpp, Server/Script.h,
	Server/Server.h, Server/Update.cpp: [no log message]

2000-11-01 18:53  nekeme

	* Ark/ArkDataClass.cpp, Ark/ArkModel.cpp, Ark/ArkModel.h,
	Client/GLClient.cpp, Server/JSEntity.cpp: [no log message]

2000-11-01 11:55  nekeme

	* configure, configure.in, Ark/ArkDataClass.h, Ark/ArkGround.cpp,
	Ark/ArkGround.h, Ark/ArkHFPathfind.cpp, Ark/ArkTemplates.cpp,
	Ark/Makefile.am, Ark/Makefile.in, Server/Server.cpp: [no log
	message]

2000-10-31 17:48  nekeme

	* Ark/ArkEntity.h, Ark/ArkWorld.cpp, Server/JSEntity.cpp,
	Server/Scenery.cpp, Server/Server.cpp: [no log message]

2000-10-31 10:05  nekeme

	* Server/: JSEntity.cpp, JSScript.h: [no log message]

2000-10-30 19:13  nekeme

	* Ark/ArkFile.cpp, Ark/ArkPacket.cpp, Ark/ArkWorld.cpp,
	Ark/ArkWorld.h, Client/Client.cpp, Client/Client.h,
	Client/GLClient.cpp, Client/GLClient.h, Client/Main.cpp,
	Client/Makefile.am, Client/Makefile.in, Client/Update.cpp,
	Server/Scenery.cpp: Client/*: Re-merged the old client.

2000-10-30 14:02  nekeme

	* Makefile.am, Makefile.in, configure, configure.in,
	Ark/ArkDataClass.cpp, Ark/ArkDataClass.h, Ark/ArkEntity.h,
	Ark/ArkPacket.cpp, Ark/ArkPacket.h, Ark/Makefile.am,
	Ark/Makefile.in, Server/JSEntity.cpp, Server/JSScript.h,
	Server/Makefile.am, Server/Makefile.in, Server/Script.cpp,
	Server/Script.h, Server/Server.cpp, Server/Server.h: [no log
	message]

2000-10-29 16:31  nekeme

	* Ark/ArkEntity.cpp, Ark/ArkEntity.h, Ark/ArkWorld.cpp,
	Ark/ArkWorld.h, Server/Client.cpp, Server/JSEntity.cpp,
	Server/JSScript.h, Server/Makefile.am, Server/Makefile.in,
	Server/Script.cpp, Server/Script.h, Server/Server.cpp: [no log
	message]

2000-10-28 19:01  nekeme

	* Makefile.am, Makefile.in, configure, configure.in, Ark/ArkMath.h,
	Ark/ArkPacket.h, Ark/ArkTypes.h, Ark/Makefile.in, Server/Auth.cpp,
	Server/Auth.h, Server/Callbacks.cpp, Server/Client.cpp,
	Server/Client.h, Server/Commands.cpp, Server/JSEntity.cpp,
	Server/JSScript.h, Server/Main.cpp, Server/Makefile.am,
	Server/Makefile.in, Server/Messages.h, Server/Network.cpp,
	Server/Network.h, Server/Scenery.cpp, Server/Script.cpp,
	Server/Script.h, Server/Server.cpp, Server/Server.h,
	Server/Update.cpp: Server/*: Added a server :)

2000-10-18 15:05  nekeme

	* Ark/: ArkFileSys.h, ArkFont.h, ArkHeightField.h, ArkPacket.h,
	ArkPartSys.h, ArkRenderer.h, ArkVisCache.h: Ark/*.h: Added some
	comments

2000-10-16 20:27  nekeme

	* Ark/ArkHeightField.cpp: [no log message]

2000-10-15 18:48  nekeme

	* Ark/ArkRenderer.h: Renderer/*: Updated the rendered (fixed some
	bugs)

2000-10-15 15:03  nekeme

	* Makefile.am, Makefile.in, configure, configure.in, Ark/ArkFont.h,
	Ark/ArkGround.h, Ark/ArkHFCollision.cpp, Ark/ArkHeightField.cpp,
	Ark/ArkHeightField.h, Ark/ArkRenderer.h, Ark/Makefile.am,
	Ark/Makefile.in: Renderer/*: Converted the old renderer to the new
	engine...

2000-10-13 21:21  nekeme

	* Ark/: ArkFile.cpp, ArkFile.h, ArkGround.h: [no log message]

2000-10-12 22:10  nekeme

	* configure, configure.in: configure.in: Corrected a bug (was not
	saving LIBS, so configure could not link programs after GL
	libraries have been added)

2000-10-12 18:27  nekeme

	* configure, Ark/ArkMath.cpp, Ark/ArkMath.h: Tests/ArkModel.h
	Tests/ArkModel*.cpp: Added a sample Half-life model loader...

2000-10-10 20:49  nekeme

	* config.h.in, configure.in, Ark/ArkTimer.cpp: Tests/TestBase.cpp:
	Added a small program to test the base of the Ark library: visual
	cache, system, configuration files.. All of that in less than 30
	lines..  Tests/TestQuat.cpp: Small stuff to test how Slerp works on
	quaternions (it's needed for skeletal animation)

2000-10-09 08:03  nekeme

	* config.h.in, configure, configure.in: [no log message]

2000-10-08 17:45  nekeme

	* Ark/: ArkWorld.cpp, Makefile.in: [no log message]

2000-10-08 17:41  nekeme

	* Makefile.am, Makefile.in, configure, configure.in: Tests/: Added
	a directory where to put tests

2000-10-06 20:22  nekeme

	* Makefile.in, aclocal.m4, config.h.in, configure, configure.in,
	Ark/ArkEntity.cpp, Ark/ArkEntity.h, Ark/ArkInvSqrt.cpp,
	Ark/ArkSystem.h, Ark/ArkVisCache.h, Ark/ArkWorld.cpp,
	Ark/ArkWorld.h, Ark/Makefile.in: [no log message]

2000-10-05 18:40  nekeme

	* AUTHORS, configure, configure.in: [no log message]

2000-10-04 15:33  nekeme

	* README, README.fr, Ark/Ark.cpp, Ark/Ark.h, Ark/ArkConfig.cpp,
	Ark/ArkConfig.h, Ark/ArkEntity.h, Ark/ArkFile.cpp, Ark/ArkFile.h,
	Ark/ArkFileSys.cpp, Ark/ArkGetMaxLen.cpp, Ark/ArkGround.cpp,
	Ark/ArkGround.h, Ark/ArkHFCollision.cpp, Ark/ArkHFPathfind.cpp,
	Ark/ArkHeightField.cpp, Ark/ArkHeightField.h, Ark/ArkImage.cpp,
	Ark/ArkImage.h, Ark/ArkImgPNG.cpp, Ark/ArkImgTGA.cpp,
	Ark/ArkImgTGAw.cpp, Ark/ArkLexer.cpp, Ark/ArkLexer.h,
	Ark/ArkMath.cpp, Ark/ArkMath.h, Ark/ArkMesh.cpp, Ark/ArkMesh.h,
	Ark/ArkModel.cpp, Ark/ArkModel.h, Ark/ArkPacket.cpp,
	Ark/ArkPacket.h, Ark/ArkPartSys.cpp, Ark/ArkPartSys.h,
	Ark/ArkPath.cpp, Ark/ArkPath.h, Ark/ArkSocket.cpp, Ark/ArkSocket.h,
	Ark/ArkString.cpp, Ark/ArkString.h, Ark/ArkSystem.cpp,
	Ark/ArkSystem.h, Ark/ArkTexture.cpp, Ark/ArkTexture.h,
	Ark/ArkVisCache.cpp, Ark/ArkVisCache.h, Ark/ArkVisual.h,
	Ark/Makefile.am, Ark/Makefile.in: Ark/ArkSocket.h
	Ark/ArkSocket.cpp: Finally added the socket class from ArkNet
	Ark/ArkPacket.h Ark/ArkPacket.cpp: Added the packet handling class
	derived from Ark::File along with the Socket class. 
	Ark/ArkPartSys.h Ark/ArkPartSys.cpp: Added a LOT of comments,
	replaced the particle linked list with a STL vector

2000-10-03 21:43  nekeme

	* Ark/: ArkEntity.h, ArkImage.cpp, ArkMesh.cpp, ArkModel.cpp,
	ArkPartSys.cpp, ArkPartSys.h, ArkTexture.cpp, ArkVisCache.cpp,
	ArkVisCache.h, ArkVisual.h, ArkWorld.cpp, ArkWorld.h:
	Ark/ArkVisualCache.h Ark/ArkVisualCache.cpp: The visual list is now
	a STL vector Ark/ArkPartSys.h ArkPartSys.cpp: Changed
	Particle::Template to ParticleTmpl and Particle::System to
	ParticleSys

2000-10-02 22:20  nekeme

	* Ark/: ArkVisCache.cpp, ArkVisCache.h: Ark/ArkVisCache.cpp
	Ark/ArkVisCache.h: Cleaned up the Visual cache implementation a bit
	: added a generic Get() function to find & load if necessary
	visuals. It is being used by every type specific functions such as
	GetImage(), GetTexture() and so on.

2000-10-01 21:22  nekeme

	* Ark/: ArkConfig.h, ArkFile.h, ArkImage.h, ArkModel.h,
	ArkTexture.h, ArkTimer.h, ArkVisual.h, ArkWorld.h: *: Some changes.
	Added doxygen documentation for most of the classes of the
	library..

2000-10-01 19:03  nekeme

	* Ark/: ArkConfig.cpp, ArkEntity.cpp, ArkFile.cpp, ArkFile.h,
	ArkFileSys.cpp, ArkSystem.cpp, ArkSystem.h: *: Some bugfixes and
	addes some assert()'s

2000-10-01 16:30  nekeme

	* configure.in, Ark/Ark.cpp, Ark/Ark.h, Ark/ArkEntity.cpp,
	Ark/ArkEntity.h, Ark/ArkHFPathfind.cpp, Ark/ArkModel.cpp,
	Ark/ArkModel.h, Ark/ArkSystem.h, Ark/ArkTimer.cpp, Ark/ArkTimer.h,
	Ark/ArkWorld.cpp, Ark/ArkWorld.h, Ark/Makefile.am, Ark/Makefile.in:
	ArkTimer.cpp ArkTimer.h: Moved the time stuff from System to a new
	Timer class.

2000-09-30 22:30  nekeme

	* Ark/: ArkFileSys.h, ArkGround.cpp, ArkGround.h, ArkImage.cpp,
	ArkImage.h, ArkImgPNG.cpp, ArkImgTGA.cpp, ArkMesh.cpp, ArkMesh.h,
	ArkModel.cpp, ArkModel.h, ArkPartSys.cpp, ArkSystem.cpp,
	ArkTexture.cpp, ArkTexture.h, ArkVisCache.cpp, ArkVisCache.h,
	Makefile.am, Makefile.in: Ark/ArkImage.cpp Ark/ArkImage.h: Added
	the Image class which handles image file loading (this was
	previously done by Texture, which was a kludge)
	
	Ark/ArkVisCache.h Ark/ArkVisCache.cpp: Changed the visual cache to
	take care of the new image loading scheme (through the Image class)

2000-09-30 19:26  nekeme

	* AUTHORS, Makefile.in, Ark/Ark.cpp, Ark/Ark.h, Ark/ArkConfig.cpp,
	Ark/ArkFileSys.cpp, Ark/ArkGetMaxLen.cpp, Ark/ArkHeightField.cpp,
	Ark/ArkSystem.cpp, Ark/ArkSystem.h, Ark/Makefile.am,
	Ark/Makefile.in: 
	Ark/Ark.cpp Ark/Ark.h: Changed some things to the System interface
	(removed useless functions and added a GetFS() function to retrieve
	the FileSystem object instead of accessing it directly through
	m_FS)
	
	Ark/ArkConfig.cpp: Some tiny changes to make it working with the
	new System interface

2000-09-29 18:43  nekeme

	* Ark/test.tgz: Ark/test.tgz: removed trash file

2000-09-27 20:56  nekeme

	* Ark/: Ark.h, ArkLexer.cpp, ArkLexer.h, ArkSystem.cpp,
	ArkEntity.cpp, ArkEntity.h, Makefile.in, test.tgz: Initial revision

2000-09-27 20:56  nekeme

	* Ark/: Ark.h, ArkLexer.cpp, ArkLexer.h, ArkSystem.cpp,
	ArkEntity.cpp, ArkEntity.h, Makefile.in, test.tgz: First release of
	brand-new Ark engine.

2000-09-27 20:52  nekeme

	* Ark/: ArkMath.h, ArkMesh.cpp, ArkMesh.h, ArkModel.cpp,
	ArkModel.h, ArkPartSys.cpp, ArkPartSys.h, ArkPath.cpp, ArkPath.h,
	ArkTexture.cpp, ArkTexture.h, ArkVisCache.cpp, ArkVisCache.h,
	ArkVisual.h, ArkWorld.cpp, ArkWorld.h, Ark.cpp, ArkConfig.cpp,
	ArkConfig.h: Initial revision

2000-09-27 20:52  nekeme

	* Ark/: ArkMath.h, ArkMesh.cpp, ArkMesh.h, ArkModel.cpp,
	ArkModel.h, ArkPartSys.cpp, ArkPartSys.h, ArkPath.cpp, ArkPath.h,
	ArkTexture.cpp, ArkTexture.h, ArkVisCache.cpp, ArkVisCache.h,
	ArkVisual.h, ArkWorld.cpp, ArkWorld.h, Ark.cpp, ArkConfig.cpp,
	ArkConfig.h: First release of brand-new Ark engine.

2000-09-27 20:40  nekeme

	* Ark/: ArkHFCollision.cpp, ArkHFPathfind.cpp, ArkHFRandom.cpp,
	ArkImgPNG.cpp, ArkImgTGA.cpp, ArkImgTGAw.cpp, ArkInvSqrt.cpp,
	ArkMath.cpp: Initial revision

2000-09-27 20:40  nekeme

	* Ark/: ArkHFCollision.cpp, ArkHFPathfind.cpp, ArkHFRandom.cpp,
	ArkImgPNG.cpp, ArkImgTGA.cpp, ArkImgTGAw.cpp, ArkInvSqrt.cpp,
	ArkMath.cpp: First release of brand-new Ark engine.

2000-09-27 20:34  nekeme

	* Ark/: ArkFile.cpp, ArkGetMaxLen.cpp, ArkGround.h, ArkString.cpp,
	ArkString.h, ArkFile.h, ArkGround.cpp, ArkHeightField.cpp,
	ArkHeightField.h: Initial revision

2000-09-27 20:34  nekeme

	* Ark/: ArkFile.cpp, ArkGetMaxLen.cpp, ArkGround.h, ArkString.cpp,
	ArkString.h, ArkFile.h, ArkGround.cpp, ArkHeightField.cpp,
	ArkHeightField.h: First release of brand-new Ark engine.

2000-09-27 20:31  nekeme

	* AUTHORS, ChangeLog, COPYING, INSTALL.fr, INSTALL, Makefile.am,
	Makefile.in, NEWS, README, README.fr, aclocal.m4, autogen.sh,
	config.h.in, configure, configure.in, dox-arkhart.cfg, install-sh,
	missing, mkinstalldirs, stamp-h.in, Ark/ArkFileSys.cpp,
	Ark/ArkFileSys.h, Ark/ArkTypes.h, Ark/Makefile.am: Initial revision

2000-09-27 20:31  nekeme

	* AUTHORS, ChangeLog, COPYING, INSTALL.fr, INSTALL, Makefile.am,
	Makefile.in, NEWS, README, README.fr, aclocal.m4, autogen.sh,
	config.h.in, configure, configure.in, dox-arkhart.cfg, install-sh,
	missing, mkinstalldirs, stamp-h.in, Ark/ArkFileSys.cpp,
	Ark/ArkFileSys.h, Ark/ArkTypes.h, Ark/Makefile.am: First release of
	brand-new Ark engine.

