There is now some small attempt at prioritisation in this file, 
higher priority stuff should be at the top of the file, 
lower priority at the bottom. It is currently only vaguely correct.

	-- Make sure Windows closes the game when the close 
           button is clicked.

        -- campaign mode: fight a series of (progressively smarter) tanks

	-- Different tech levels for weapons and equipment

	-- Sometimes tanks in simul mode fire without waiting for input.

	-- Tanks should be able to buy fuel and move.

	-- More clear directions on game saving.


===============================================

	   Items from here to the bottom of the file
	   are under consideration by the development
	   team and may (or may not) be implemented.   

===============================================


	-- Hall of fame

	-- Network play

	-- Fix Lasers and Shaped Charges, they seem to require too great an
		accuracy to get a hit (anakimana)


	-- A Sonic Boom device that doesn't do much damage but gets everything
		on screen. I think primarily this should have very nice
		effects


	-- High voltage missiles (discharge on impact or when within range)
		(Bharat Dhareshwar)

	-- Tornadoes (pick up tanks and objects) (Bharat Dhareshwar)

	-- Another level of armour improvement

	-- Multicoloured funky bomblets

	-- More interesting tank deaths

	-- Flames.

	-- Finish Implementing Fog.

	-- Better shield animations.

