This file is meant to be a short list of things that need
to be done, in no particular order (thus, unnumbered)

- Make an image for the 'icons' inventory tab (perhaps an eye?)

- Implement the arrow buttons to scroll map around so that the player does not
have to be in the middle (eg, after you thing you have completed a level, you
should be able to scroll around and look at the fog of war spaces and see if
you've missed anything).

- Add a window for configuration selection

- Perhaps a better splash graphic to show while not connected, since there is
a lot more space that is not being used.

- perhaps tie in some display options with scripting?  Eg, and inventory tab
in which an external script can be used to determine whether to show objects
or not, perhaps same for information messages?

- Implement drag and drop for the inventory/look windows (would allow moving
objects from a container directly to the ground for example.

- Change container handling - the client can properly handle multiple
containers now.  On the client side, not much needs to be changed.  On the
server side, the server will need to update all active containers when their
contents change.

- Add support for lower screen resolution (1024x768).  This may require a
seperate glade config file 

- Add split window support (probably requires second glade config file)
 setup)

