The MOAGG core team:
~~~~~~~~~~~~~~~~~~~~
Mailinglist: http://lists.sourceforge.net/lists/listinfo/moagg-devel

Bernhard Trummer <bernhard.trummer@gmx.at> (ICQ: 253121958)
	* Project maintainer
	* Core development

Andreas Granig <agranig@linguin.org> (ICQ: 71740457)
	* GUI development
	* Sound support

Kevin Krammer <kevin.krammer@gmx.at> (ICQ: 55105566)
	* Qt-based level editor


Homepage:
~~~~~~~~~
http://moagg.sourceforge.net/index.php


Credits:
~~~~~~~~
Reuben Thomas <rrt@sc3d.org>
	* Reporting and tracking down portability problems
	  in the Directory class.

Bartosz Fenski <fenio@o2.pl>
	* Maintaining Debian packages for libparagui, moagg and moaggedit.
	* man page for moagg.

Gard Spreemann <gspr@gspr.dyndns.org>
	* Maintaining Gentoo packages for moagg.
	* Reporting and tracking down datadir problems in configure.

Janek Kozicki <janek@kozicki.pl>
	* Creating levels for the "Neverending Winter" mission.
	* Creating the 'grass' tileset including houses and trees.
	* Extended the 'winter' tileset

Fredrik Reveny <kickazzz@hotmail.com>
	* Creating the "Revan's Claw" mission.

Andreas Jochens <aj@andaco.de>
	* Sending patches for errors with g++-3.4 and g++-4.0 (amd64).

Stefan Hamacher <zak256@gmx.de>
	* Reporting and tracking down some core dumps.

Will Poulsen <mindrape@gmail.com>
	* Creating some levels, which were temporarily added to mission1.
