-- Bugs Fixed and Ready For Release 
Fixed: Falling powerup objects are automatically collected by tanks
Fixed: Small ogg files not playing correctly
Fixed: MOTD is correct when it is reshown
Fixed: Music plays correctly on big endian machines (e.g. PPC macs)
Fixed: Chat tooltips have been moved out the way
Fixed: Bilboard aspect ratios in camera mode
Fixed: MIRV shot path being slightly out
Fixed: Game will switch to medium/high detail models if there are no low detail ones
Fixed: Stars not showing when specified
Fixed: Sky layers drawn correctly so flying objects can be seen behind them
Fixed: Server unique ids correctly displayed in the game settings dialog
Fixed: Removed glGetError calls during GL state changes
Fixed: Water transparency on NV8 series cards
Fixed: Message is displayed correctly when money is gifted
Fixed: Sent whisper text is also displayed on the sender
Fixed: Tanks being placed too near to each other
Fixed: COMs behaviour during large packet loss

Added: -hidewindow option to server to hide the console window on win32
Added: Enabled support for the minplayers and maxplayers landscape defn attributes
Added: skyline and skylinemask attributes to landscape textures to allow a bitmap skyline
Added: nohorizonglow, nosunblend and suntexturemask attributes to landscape textures to allow decent planets
Added: Console command ReloadLandscapeObjects that reloads the landscape definition from disk and re-displays
Added: Console command ShowLandscapeInfo that shows which map files are currently in use
Added: Console command ShowLandscapeAimInfo that shows the current position of the auto aim cursor ("A" key)
Added: Authentication dialog for when server needs name/password
Added: Player view on network browsing dialog
Added: Re-send functionality to chat menu
Added: Tooltips are split into two catagories (info and help) each of which can be disabled
Added: Rules tab shows options changed for this level(L) and options changed from default(*)

-- Bugs in current development release
Dvorak keyboard support is broken
Crashing when minimized during texture/level load

-- Server Stuff
A way to set the maximum and minimum players for a map (half done)
Allow same ip addresses to connect but don't collect stats
Bobirovs list of stuff (http://apochq.handwired.net/ideas.txt)

-- Client Stuff
Scripting language
Gun fires at same point for all tanks (ignores turret/gun position in model)
Option to reconnect when disconected from server.
Ability to re center view around other tanks
Make a count down sound when timer runs out.
Add option for human players to say stuff when firing/killed
A way to add and remove players in single player game

-- Other Stuff
Dirt cannot be raised when underground (or other dirting stopping)
Add the ability to customize the languages (for dialogs etc..) (localisation)
Smoke bombs
Bouncing debris
Cloaking device for tanks
Low level cloud or fog
Patriot missile type defense
plasma blast
different hp / weapons capabilities for different tanks?
fire control
explosion shockwaves

-- Game Play
Guidance systems (lazy boy)
Communism (economy type)

-- Graphics Stuff
Add action replay type functionality

