* Stuff that needs to be done

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GENERAL STUFF:

- add color compressor
- fix overwriting of prompt in split mode.
- fix incosequent command echo-ing in split mode.

- make sure the scrollback buffer becomes static when locking the buffer.

- look into making input_buf pointer based.

- events for text and input and prompt lines

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MAPPING STUFF:

- look into adding a crawler to find rooms, so the avoid flag can be used to only search rooms within an area.

- a method to double check correct movement.

- a method to highlight a route on the map

- a method to mark a room on the map for corpse retreival etc.

- a method to add a note for a room (probably scripted support with events)

- a method to find the most nearby generic room.

- a method to find a generic room more precisely by giving exits and other
  identifying information.

- check #map undo integrity.

- Add info about which room you're in when leaving the map.

- add conditional if checks for room traversal.

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* This is a list of improvements that are planned for a rainy day.

- Buffer safe strings (partial implementation finished)

- fix up ipv6 support in chat.c

- look into packet defragmentation for chat

- shift-tab complete on the scrollback buffer.

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* Stuff that has been request but that I'm not entirely sure about

- allow actions to use ! to repeat commands, possibly use #history 1, not as
  easy at it seems.

- Add color bleeding for #split. Bloats the code though.

- upgrade the #write command to format. Format should be up to the user though.

- place #grep output in the buffer. This is not desirable however.

- add a command to manipulate the input buffer.

- add color compression to the strip_non_vt function.

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* This is a list of new features/improvements the author of this version has no
  interest in.

- X window support: console is just fine.

- mxp support, will be tricky with tintin++ being a console client, a good
  starting point might be libmxp provided by the creator of kmuddy.

  http://www.kmuddy.org/libmxp/

  Tintin will also need a html terminal, which isn't available yet.

- msp support: I'm not aware of a good easy cross platform sound library. You
  can use a command line sound mixer with the #system command.

- plugins: Maybe sometime far in the future I'll add a plugin to add plugins.

